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* Get pants that match or else you gonna look silly yo
* Posters
* Fix other hud elements
* Rereviewed
* Update shotglass.dm
* Fix for new merged PRs
* Typo
* Coming across other stuff
* Update theblob.dm
* No takebacksies
* smh i forget to leave a comment
* Updated for the detgun and cards
* Should have rerun langserver again
* No longer plastic, more in scope
* Damn you bluespace
* Reverting turret logic, out of scope at this point
* Tweak that part
* Went over energy guns again, and fixed UI White's sprite sheet
* Welding masks, glasses, and JUSTICE
* Update portable_atmospherics.dm
* Cleaning up, clearing things up
* Review and suggestions
* Update valve.dm
* More tweaks
* Missing character
* Not distinct lightmasks, so they can be overlays
* Update generator.dm
* Add parameter so holodeck doesn't try to make a perfect copy
* Update unsorted.dm
* Spiders
* Better fix for spiders, fix vamps too
* Ghosts
* Update telekinesis.dm
* Cleaning up old procs
* It's set up to not copy datums... Unless they're in a list
* Donuts, duct tape, and detgun. D3VR coming to Early Access
* Update procs that interact with doors so they call update_state instead
* Forgot one spot, and actually might as well just force lock
* Cleaning up other things... Sigh, and kitty ears
* oops
* Getting used to how it works
* blinds
* Going back to the suit obscuring thing, so it doesn't update all the time
* Missed that from merging master
* I made this PR and forgot about it
* Fix runtimes in cards
* Make things a bit more unified
* Update update_icons.dm
* yarn, really?
* Update library_equipment.dm
* Update shieldgen.dm
* Every time Charlie merges something, I go back and see if I can improve things further
* what's this? more?
* Update misc_special.dm
* wow, paper
* Review
* More reviews
* To be sure, seems like being broken messed something sometimes
* Brought airlocks closer to how TG works to iron out some stuff
* Pizza and morgue
* Doesn't seem to hurt, tried with holodeck
* Revert "Doesn't seem to hurt, tried with holodeck"
This reverts commit 158529302b.
* Icon conflict
* Fix organ damage
* Don't ask how. Why. It's like that on prod too.
* Cutting down on things and updating from TG.
* More flexible. Just in case the thing you stuck it on didn't destroy.
* Hydro was one the things I touched earlier on, better rework it
* Reviews
* Cleaning up further, also bri'ish
* Undo a change I did, and switch over to a more recent implementation
* Update biogenerator.dm
* Rolling back to old airlocks, but with new duct taped note
* Functionally the same. I'd just rather not have the smoothing happen there
* Went over APCs again
* Fix welding helmet names in species files
* Update airlock.dm
* Update persistent_overlay.dm
* Oh, topic
39 lines
2.7 KiB
Plaintext
39 lines
2.7 KiB
Plaintext
/obj/item/paper/pamphlet
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name = "pamphlet"
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icon_state = "pamphlet"
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info = "<b>Welcome to the Nanotrasen Gateway project...</b><br>\
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Congratulations! If you're reading this, you and your superiors have decided that you're \
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ready to commit to a life spent colonising the rolling hills of far away worlds. You \
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must be ready for a lifetime of adventure, a little bit of hard work, and an award \
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winning dental plan- but that's not all the Nanotrasen Gateway project has to offer.<br>\
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<br>Because we care about you, we feel it is only fair to make sure you know the risks \
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before you commit to joining the Nanotrasen Gateway project. All away destinations have \
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been fully scanned by a Nanotrasen expeditionary team, and are certified to be 100% safe. \
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We've even left a case of space beer along with the basic materials you'll need to expand \
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Nanotrasen's operational area and start your new life.<br><br>\
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<b>Gateway Operation Basics</b><br>\
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All Nanotrasen approved Gateways operate on the same basic principals. They operate off \
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area equipment power as you would expect, but they also require a backup wire with at least \
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128, 000 Watts of power running through it. Without this supply, it cannot safely function \
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and will reject all attempts at operation.<br><br>\
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Once it is correctly setup, and once it has enough power to operate, the Gateway will begin \
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searching for an output location. The amount of time this takes is variable, but the Gateway \
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interface will give you an estimate accurate to the minute. Power loss will not interrupt the \
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searching process. Influenza will not interrupt the searching process. Temporal anomalies \
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may cause the estimate to be inaccurate, but will not interrupt the searching process.<br><br> \
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<b>Life On The Other Side</b><br>\
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Once you have traversed the Gateway, you may experience some disorientation. Do not panic. \
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This is a normal side effect of travelling vast distances in a short period of time. You should \
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survey the immediate area, and attempt to locate your complimentary case of space beer. Our \
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expeditionary teams have ensured the complete safety of all away locations, but in a small \
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number of cases, the Gateway they have established may not be immediately obvious. \
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Do not panic if you cannot locate the return Gateway. Begin colonisation of the destination. \
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<br><br><b>A New World</b><br>\
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As a participant in the Nanotrasen Gateway Project, you will be on the frontiers of space. \
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Though complete safety is assured, participants are advised to prepare for inhospitable \
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environs."
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//we don't want the silly text overlay!
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/obj/item/paper/pamphlet/update_icon_state()
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return
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