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* CI change * world.dm * .dme world.dm * subsystem renaming * .dme for subsystems * ai_laws.dm * armor.dm * emote.dm * logging.dm * spell.dm * air_alarm.dm * crew.dm * decal.dm * emissive_blocker.dm * footstep.dm * spawner.dm * fire.dm * carbon.dm * living.dm * mob.dm * movement.dm * thermal_drill.dm * plasmamen.dm * lavaland.dm * chaplain.dm * lightning.dm * magnet.dm * mimic.dm * wizard.dm * morph.dm * vampire.dm * click.dm * self.dm * radiation_storm.dm * airlock.dm * autolathe.dm * mulebot.dm * nuclearbomb.dm * particle_accelerator.dm * smartfridge.dm * syndicatebomb.dm * vending.dm * wires.dm * sound.dm * mining.dm * syndicate_space_base.dm * monkey.dm * guardian.dm * bomb.dm * standard.dm * nuclear.dm * pinpointer.dm * access.dm * departments.dm * job.dm * science.dm * buttons.dm * cloning.dm * igniter.dm * wishgranter.dm * atmos_control.dm * message.dm * power_monitor.dm * mecha.dm * combat.dm * mining_tools.dm * meteors.dm * spiders.dm * contraband.dm * aliens.dm * uplinks.dm * voice.dm * intercom.dm * lights.dm * robot_items.dm * mineral.dm * dice.dm * extinguisher.dm * paint.dm * signs.dm * staff.dm * smokebomb.dm * boxes.dm * random.dm * janicart.dm * statue.dm * cargo.dm * asteroid.dm * headslug.dm * fulton.dm * atmospherics.dm * pump.dm * corpse.dm * oldstation.dm * gps.dm * preferences.dm * clothing.dm * ears.dm * glasses.dm * boxing.dm * color.dm * renames ninja gear files * recipes.dm * error_handler.dm * anomaly.dm * floorcluwne.dm * undead.dm * overmind.dm * shield.dm * bottle.dm * organ.dm * piano.dm * plasma_fist.dm * language.dm * mob_defines.dm * mob_helpers.dm * damage_procs.dm * _defines.dm * empress.dm and queen.dm * brain.dm * organ file renaming * subsystems.dm * constructs.dm * bot.dm * pet.dm * nature.dm * magic.dm * colors.dm * drugs.dm * medicine.dm * toxins.dm * shuttle.dm * surgery.dm * moves a bunch of define files * traits.dm * names.dm * other_mobs.dm * flags.dm * some final define files * well turns out contractor_pinpointer.dm was taken * I forgot to remove this file * how in the hell did this get unticked * I DID INCLUDE IT, but there was a "w" there * swaps the world definitions * camera renamed to SScamera * examine -> alien_examine
51 lines
1.4 KiB
Plaintext
51 lines
1.4 KiB
Plaintext
/obj/item/voice_changer
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name = "voice changer"
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desc = "A voice mimicking module."
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icon = 'icons/obj/device.dmi'
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icon_state = "voice_changer_off"
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actions_types = list(/datum/action/item_action/voice_changer/toggle, /datum/action/item_action/voice_changer/voice)
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var/obj/item/parent
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var/voice
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var/active
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/obj/item/voice_changer/New()
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. = ..()
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if(isitem(loc))
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parent = loc
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parent.actions |= actions
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/obj/item/voice_changer/Destroy()
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if(isitem(parent))
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parent.actions -= actions
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return ..()
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/obj/item/voice_changer/attack_self(mob/user)
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active = !active
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icon_state = "voice_changer_[active ? "on" : "off"]"
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to_chat(user, "<span class='notice'>You toggle [src] [active ? "on" : "off"].</span>")
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for(var/X in actions)
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var/datum/action/A = X
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A.UpdateButtonIcon()
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/obj/item/voice_changer/proc/set_voice(mob/user)
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var/chosen_voice = clean_input("What voice would you like to mimic? Leave this empty to use the voice on your ID card.", "Set Voice Changer", voice, user)
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if(!chosen_voice)
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voice = null
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to_chat(user, "<span class='notice'>You are now mimicking the voice on your ID card.</span>")
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return
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voice = sanitize(copytext(chosen_voice, 1, MAX_MESSAGE_LEN))
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to_chat(user, "<span class='notice'>You are now mimicking <b>[voice]</b>.</span>")
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/obj/item/voice_changer/voice_modulator
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name = "voice modulator"
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desc = "A voice scrambling module."
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voice = "Unknown"
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actions_types = list(/datum/action/item_action/voice_changer/toggle)
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