Files
Paradise/code/game/objects/effects/bump_teleporter.dm
KalevTait 89ba9c047c Code Readability - Effects (#18150)
* effects

* removed anchored = TRUE from objects that inherit that property within the effects folder and subfolders
2022-07-02 16:48:46 +01:00

40 lines
1010 B
Plaintext

GLOBAL_LIST_EMPTY(bump_teleporters)
/obj/effect/bump_teleporter
name = "bump-teleporter"
icon = 'icons/mob/screen_gen.dmi'
icon_state = "x2"
var/id = null //id of this bump_teleporter.
var/id_target = null //id of bump_teleporter which this moves you to.
invisibility = 101 //nope, can't see this
density = TRUE
opacity = FALSE
/obj/effect/bump_teleporter/New()
..()
GLOB.bump_teleporters += src
/obj/effect/bump_teleporter/Destroy()
GLOB.bump_teleporters -= src
return ..()
/obj/effect/bump_teleporter/singularity_act()
return
/obj/effect/bump_teleporter/singularity_pull()
return
/obj/effect/bump_teleporter/Bumped(atom/user)
if(!ismob(user))
//user.loc = src.loc //Stop at teleporter location
return
if(!id_target)
//user.loc = src.loc //Stop at teleporter location, there is nowhere to teleport to.
return
for(var/obj/effect/bump_teleporter/BT in GLOB.bump_teleporters)
if(BT.id == src.id_target)
usr.loc = BT.loc //Teleport to location with correct id.
return