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mirror of https://github.com/ParadiseSS13/Paradise.git synced 2026-08-10 13:50:25 +01:00
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Paradise/code/game/objects
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SabreML 002270a51f Offstation objective (#15228)
2021-01-03 00:04:08 +00:00
..
effects
More New() -> Initialize() for /obj/structure (#15158)
2020-12-29 10:42:39 -05:00
items
Update dice.dm (#15198)
2020-12-31 18:12:50 +00:00
random
Codebase Cleanup - 2020-09-27 (#14472)
2020-10-15 13:22:52 -04:00
structures
Offstation objective (#15228)
2021-01-03 00:04:08 +00:00
buckling.dm
…
empulse.dm
Blood Cult 2: Electric Boogaloo (#14516)
2020-11-06 20:41:41 -05:00
explosion.dm
Stops explosions causing millions of runtimes (#14931)
2020-11-23 19:03:20 +00:00
items.dm
Add ability to swap items in storage (#13648)
2020-12-22 16:15:40 -05:00
obj_defense.dm
Fixes ex_act runtime (#14026)
2020-09-16 15:39:00 -04:00
objs.dm
Converts all tgui_ to ui_
2020-11-21 12:10:58 +00:00
structures.dm
Fixes #9174 - humans buckled to xeno nests can still attack
2020-09-27 00:57:57 -07:00
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