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cyberpresidentvanellope/Paradise
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mirror of https://github.com/ParadiseSS13/Paradise.git synced 2026-01-11 01:51:51 +00:00
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bf1b98999fa2df4815894e7ab2f75f52cd524916
Paradise/code/modules/projectiles/guns
History
shmabuu bf1b98999f Address fox 2
2021-01-10 14:12:58 -08:00
..
energy
Refactor IsHandgun() to a class variable called can_holster
2020-10-15 14:03:04 -04:00
magic
Update staff.dm (#15164)
2020-12-21 09:43:09 +00:00
misc
File standardisation (#13131)
2020-03-17 18:08:51 -04:00
projectile
Address fox 2
2021-01-10 14:12:58 -08:00
throw
Moves to BYOND 513 (#13650)
2020-06-26 01:15:59 -06:00
alien.dm
Makes the vox spikethrower more like a cyborg LMG, fixes bugs with it. (#14577)
2020-10-15 07:49:05 -04:00
dartgun.dm
The road to Initialize() stability - Enforcing parent call on New(), Initialize() and Destroy() (#14719)
2020-10-28 12:35:36 -04:00
energy.dm
Purges Rigs
2020-07-01 13:09:15 -04:00
grenade_launcher.dm
Refactors the examine proc to return a list of strings (#12280)
2019-09-25 22:05:01 -07:00
magic.dm
Makes the code pass dreamchecker (#13161)
2020-04-11 15:59:16 -06:00
medbeam.dm
Annihilates the blackbox (#15132)
2020-12-24 16:06:48 -05:00
mounted.dm
File standardisation (#13131)
2020-03-17 18:08:51 -04:00
projectile.dm
Adds a sound for adding/removing a suppressor
2020-09-06 08:06:43 +01:00
rocket.dm
Fixed a few funtimes
2020-01-30 23:28:59 +01:00
syringe_gun.dm
Fix syringe gun allowing one syringe more than normal
2020-07-14 09:13:42 +02:00
throw.dm
Refactors the examine proc to return a list of strings (#12280)
2019-09-25 22:05:01 -07:00
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