Files
Paradise/code/modules/admin/admin_verbs.dm
Cael_Aislinn 31349fb7d3 Merge branch 'incremental_tg' r5067 into bs12_with_tgport
removed extraneous admin attack messages, temporarily disabled much moderator stuff (will be re-enabled in future updates)

Conflicts:
	baystation12.dme
	code/__HELPERS/type2type.dm
	code/controllers/configuration.dm
	code/datums/datumvars.dm
	code/datums/helper_datums/getrev.dm
	code/defines/obj.dm
	code/game/gamemodes/events/black_hole.dm
	code/game/gamemodes/events/space_ninja.dm
	code/game/gamemodes/wizard/rightandwrong.dm
	code/game/jobs/job/captain.dm
	code/game/jobs/job/job.dm
	code/game/jobs/job_controller.dm
	code/game/machinery/bots/medbot.dm
	code/game/machinery/computer/card.dm
	code/game/machinery/telecomms/traffic_control.dm
	code/game/machinery/turrets.dm
	code/game/machinery/wishgranter.dm
	code/game/objects/items/blueprints.dm
	code/game/objects/items/devices/uplinks.dm
	code/game/objects/items/stacks/stack.dm
	code/game/objects/items/weapons/surgery_tools.dm
	code/game/turfs/turf.dm
	code/game/verbs/ooc.dm
	code/global.dm
	code/modules/admin/IsBanned.dm
	code/modules/admin/admin.dm
	code/modules/admin/admin_memo.dm
	code/modules/admin/admin_verbs.dm
	code/modules/admin/holder2.dm
	code/modules/admin/player_panel.dm
	code/modules/admin/verbs/adminpm.dm
	code/modules/admin/verbs/diagnostics.dm
	code/modules/assembly/igniter.dm
	code/modules/client/client defines.dm
	code/modules/client/client procs.dm
	code/modules/clothing/spacesuits/miscellaneous.dm
	code/modules/clothing/suits/armor.dm
	code/modules/clothing/suits/jobs.dm
	code/modules/mining/mine_turfs.dm
	code/modules/mob/living/carbon/human/say.dm
	code/modules/mob/living/carbon/human/update_icons.dm
	code/modules/mob/living/living.dm
	code/modules/mob/living/living_defense.dm
	code/modules/mob/living/silicon/robot/emote.dm
	code/modules/mob/living/silicon/robot/life.dm
	code/modules/mob/mob_cleanup.dm
	code/modules/mob/new_player/new_player.dm
	code/modules/mob/new_player/preferences.dm
	code/modules/paperwork/paper.dm
	code/modules/paperwork/photocopier.dm
	code/modules/projectiles/guns/projectile/automatic.dm
	code/modules/reagents/Chemistry-Machinery.dm
	code/setup.dm
	code/stylesheet.dm
	code/world.dm
	config/admins.txt
	config/config.txt
	html/changelog.html
	icons/mob/items_lefthand.dmi
	icons/mob/items_righthand.dmi
	icons/mob/suit.dmi
	icons/obj/clothing/suits.dmi
	icons/turf/areas.dmi

Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2012-12-28 14:13:11 +10:00

728 lines
28 KiB
Plaintext

//admin verb groups - They can overlap if you so wish. Only one of each verb will exist in the verbs list regardless
var/list/admin_verbs_default = list(
/datum/admins/proc/show_player_panel, /*shows an interface for individual players, with various links (links require additional flags*/
/client/proc/game_panel, /*game panel, allows to change game-mode etc*/
/datum/admins/proc/toggleooc, /*toggles ooc on/off for everyone*/
/datum/admins/proc/toggleoocdead, /*toggles ooc on/off for everyone who is dead*/
/client/proc/toggleadminhelpsound, /*toggles whether we hear a sound when adminhelps/PMs are used*/
/client/proc/deadmin_self, /*destroys our own admin datum so we can play as a regular player*/
/client/proc/cmd_admin_say, /*admin-only ooc chat*/
/client/proc/hide_verbs, /*hides all our adminverbs*/
/client/proc/hide_most_verbs, /*hides all our hideable adminverbs*/
/client/proc/debug_variables, /*allows us to -see- the variables of any instance in the game. +VAREDIT needed to modify*/
/client/proc/check_ai_laws, /*shows AI and borg laws*/
/client/proc/check_antagonists, /*shows all antags*/
/client/proc/admin_memo, /*admin memo system. show/delete/write. +SERVER needed to delete admin memos of others*/
/client/proc/deadchat, /*toggles deadchat on/off*/
/client/proc/dsay, /*talk in deadchat using our ckey/fakekey*/
/client/proc/toggleprayers, /*toggles prayers on/off*/
/client/proc/toggle_hear_deadcast, /*toggles whether we hear deadchat*/
/client/proc/toggle_hear_radio, /*toggles whether we hear the radio*/
/client/proc/investigate_show, /*various admintools for investigation. Such as a singulo grief-log*/
/client/proc/secrets
)
var/list/admin_verbs_admin = list(
/client/proc/player_panel, /*shows an interface for all players, with links to various panels (old style)*/
/client/proc/player_panel_new, /*shows an interface for all players, with links to various panels*/
/client/proc/invisimin, /*allows our mob to go invisible/visible*/
/datum/admins/proc/show_traitor_panel, /*interface which shows a mob's mind*/
/datum/admins/proc/toggleenter, /*toggles whether people can join the current game*/
/datum/admins/proc/toggleguests, /*toggles whether guests can join the current game*/
/datum/admins/proc/announce, /*priority announce something to all clients.*/
/client/proc/colorooc, /*allows us to set a custom colour for everythign we say in ooc*/
/client/proc/admin_ghost, /*allows us to ghost/reenter body at will*/
/client/proc/toggle_view_range, /*changes how far we can see*/
/datum/admins/proc/view_txt_log, /*shows the server log (diary) for today*/
// /datum/admins/proc/view_atk_log, /*shows the server combat-log, doesn't do anything presently*/
/client/proc/cmd_admin_pm_context, /*right-click adminPM interface*/
/client/proc/cmd_admin_pm_panel, /*admin-pm list*/
/client/proc/cmd_admin_subtle_message, /*send an message to somebody as a 'voice in their head'*/
/client/proc/cmd_admin_delete, /*delete an instance/object/mob/etc*/
/client/proc/cmd_admin_check_contents, /*displays the contents of an instance*/
/datum/admins/proc/access_news_network, /*allows access of newscasters*/
/client/proc/giveruntimelog, /*allows us to give access to runtime logs to somebody*/
/client/proc/getserverlog, /*allows us to fetch server logs (diary) for other days*/
/client/proc/jumptocoord, /*we ghost and jump to a coordinate*/
/client/proc/Getmob, /*teleports a mob to our location*/
/client/proc/Getkey, /*teleports a mob with a certain ckey to our location*/
/client/proc/sendmob, /*sends a mob somewhere*/
/client/proc/Jump,
/client/proc/jumptokey, /*allows us to jump to the location of a mob with a certain ckey*/
/client/proc/jumptomob, /*allows us to jump to a specific mob*/
/client/proc/jumptoturf, /*allows us to jump to a specific turf*/
/client/proc/admin_call_shuttle, /*allows us to call the emergency shuttle*/
/client/proc/admin_cancel_shuttle, /*allows us to cancel the emergency shuttle, sending it back to centcomm*/
/client/proc/cmd_admin_direct_narrate, /*send text directly to a player with no padding. Useful for narratives and fluff-text*/
/client/proc/cmd_admin_world_narrate, /*sends text to all players with no padding*/
/client/proc/cmd_admin_create_centcom_report,
/client/proc/check_words /*displays cult-words*/
)
var/list/admin_verbs_ban = list(
/client/proc/unban_panel,
/client/proc/jobbans,
/client/proc/unjobban_panel,
/client/proc/DB_ban_panel
)
var/list/admin_verbs_sounds = list(
/client/proc/play_local_sound,
/client/proc/play_sound
)
var/list/admin_verbs_fun = list(
/client/proc/object_talk,
/client/proc/cmd_admin_dress,
/client/proc/cmd_admin_gib_self,
/client/proc/drop_bomb,
/client/proc/cinematic,
/client/proc/one_click_antag,
/datum/admins/proc/toggle_aliens,
/datum/admins/proc/toggle_space_ninja,
/client/proc/only_one,
/client/proc/send_space_ninja,
/client/proc/cmd_admin_add_freeform_ai_law,
/client/proc/cmd_admin_add_random_ai_law,
/client/proc/make_sound,
/client/proc/toggle_random_events
)
var/list/admin_verbs_spawn = list(
/datum/admins/proc/spawn_atom, /*allows us to spawn instances*/
/client/proc/respawn_character
)
var/list/admin_verbs_server = list(
/client/proc/Set_Holiday,
/client/proc/ToRban,
/datum/admins/proc/startnow,
/datum/admins/proc/restart,
/datum/admins/proc/delay,
/datum/admins/proc/toggleaban,
/client/proc/toggle_log_hrefs,
/datum/admins/proc/immreboot,
/client/proc/everyone_random,
/datum/admins/proc/toggleAI,
/client/proc/cmd_admin_delete, /*delete an instance/object/mob/etc*/
/client/proc/cmd_debug_del_all,
/datum/admins/proc/adrev,
/datum/admins/proc/adspawn,
/datum/admins/proc/adjump,
/client/proc/toggle_random_events
)
var/list/admin_verbs_debug = list(
/client/proc/restart_controller,
/client/proc/cmd_admin_list_open_jobs,
/client/proc/Debug2,
/client/proc/kill_air,
/client/proc/cmd_debug_make_powernets,
/client/proc/kill_airgroup,
/client/proc/debug_controller,
/client/proc/cmd_debug_mob_lists,
/client/proc/cmd_admin_delete,
/client/proc/cmd_debug_del_all,
/client/proc/cmd_debug_tog_aliens,
/client/proc/air_report,
/client/proc/reload_admins,
/client/proc/restart_controller,
/client/proc/enable_debug_verbs
)
var/list/admin_verbs_possess = list(
/proc/possess,
/proc/release
)
var/list/admin_verbs_permissions = list(
/client/proc/edit_admin_permissions
)
var/list/admin_verbs_rejuv = list(
/client/proc/cmd_admin_rejuvenate,
/client/proc/respawn_character
)
//verbs which can be hidden - needs work
var/list/admin_verbs_hideable = list(
/client/proc/deadmin_self,
/client/proc/deadchat,
/client/proc/toggleprayers,
/client/proc/toggle_hear_deadcast,
/client/proc/toggle_hear_radio,
/datum/admins/proc/show_traitor_panel,
/datum/admins/proc/toggleenter,
/datum/admins/proc/toggleguests,
/datum/admins/proc/announce,
/client/proc/colorooc,
/client/proc/admin_ghost,
/client/proc/toggle_view_range,
/datum/admins/proc/view_txt_log,
// /datum/admins/proc/view_atk_log,
/client/proc/cmd_admin_subtle_message,
/client/proc/cmd_admin_check_contents,
/datum/admins/proc/access_news_network,
/client/proc/giveruntimelog,
/client/proc/getserverlog,
/client/proc/admin_call_shuttle,
/client/proc/admin_cancel_shuttle,
/client/proc/cmd_admin_direct_narrate,
/client/proc/cmd_admin_world_narrate,
/client/proc/check_words,
/client/proc/play_local_sound,
/client/proc/play_sound,
/client/proc/object_talk,
/client/proc/cmd_admin_dress,
/client/proc/cmd_admin_gib_self,
/client/proc/drop_bomb,
/client/proc/cinematic,
/datum/admins/proc/toggle_aliens,
/datum/admins/proc/toggle_space_ninja,
/client/proc/only_one,
/client/proc/send_space_ninja,
/client/proc/cmd_admin_add_freeform_ai_law,
/client/proc/cmd_admin_add_random_ai_law,
/client/proc/cmd_admin_create_centcom_report,
/client/proc/make_sound,
/client/proc/toggle_random_events,
/client/proc/cmd_admin_add_random_ai_law,
/client/proc/Set_Holiday,
/client/proc/ToRban,
/datum/admins/proc/startnow,
/datum/admins/proc/restart,
/datum/admins/proc/delay,
/datum/admins/proc/toggleaban,
/client/proc/toggle_log_hrefs,
/datum/admins/proc/immreboot,
/client/proc/everyone_random,
/datum/admins/proc/toggleAI,
/datum/admins/proc/adrev,
/datum/admins/proc/adspawn,
/datum/admins/proc/adjump,
/client/proc/restart_controller,
/client/proc/cmd_admin_list_open_jobs,
/client/proc/callproc,
/client/proc/Debug2,
/client/proc/reload_admins,
/client/proc/kill_air,
/client/proc/cmd_debug_make_powernets,
/client/proc/kill_airgroup,
/client/proc/debug_controller,
/client/proc/startSinglo,
/client/proc/cmd_debug_mob_lists,
/client/proc/cmd_debug_del_all,
/client/proc/cmd_debug_tog_aliens,
/client/proc/air_report,
/client/proc/enable_debug_verbs,
/proc/possess,
/proc/release
)
/client/proc/add_admin_verbs()
if(holder)
verbs += admin_verbs_default
if(holder.rights & R_BUILDMODE) verbs += /client/proc/togglebuildmodeself
if(holder.rights & R_ADMIN) verbs += admin_verbs_admin
if(holder.rights & R_BAN) verbs += admin_verbs_ban
if(holder.rights & R_FUN) verbs += admin_verbs_fun
if(holder.rights & R_SERVER) verbs += admin_verbs_server
if(holder.rights & R_DEBUG) verbs += admin_verbs_debug
if(holder.rights & R_POSSESS) verbs += admin_verbs_possess
if(holder.rights & R_PERMISSIONS) verbs += admin_verbs_permissions
if(holder.rights & R_STEALTH) verbs += /client/proc/stealth
if(holder.rights & R_REJUVINATE) verbs += admin_verbs_rejuv
if(holder.rights & R_SOUNDS) verbs += admin_verbs_sounds
if(holder.rights & R_SPAWN) verbs += admin_verbs_spawn
/client/proc/remove_admin_verbs()
verbs.Remove(
admin_verbs_default,
/client/proc/togglebuildmodeself,
admin_verbs_admin,
admin_verbs_ban,
admin_verbs_fun,
admin_verbs_server,
admin_verbs_debug,
admin_verbs_possess,
admin_verbs_permissions,
/client/proc/stealth,
admin_verbs_rejuv,
admin_verbs_sounds,
admin_verbs_spawn,
/*Debug verbs added by "show debug verbs"*/
/client/proc/Cell,
/client/proc/do_not_use_these,
/client/proc/camera_view,
/client/proc/sec_camera_report,
/client/proc/intercom_view,
/client/proc/air_status,
/client/proc/atmosscan,
/client/proc/powerdebug,
/client/proc/count_objects_on_z_level,
/client/proc/count_objects_all,
/client/proc/cmd_assume_direct_control,
/client/proc/jump_to_dead_group,
/client/proc/startSinglo,
/client/proc/ticklag,
/client/proc/cmd_admin_grantfullaccess,
/client/proc/kaboom,
/client/proc/splash,
/client/proc/cmd_admin_areatest
)
/client/proc/hide_most_verbs()//Allows you to keep some functionality while hiding some verbs
set name = "Adminverbs - Hide Most"
set category = "Admin"
verbs.Remove(/client/proc/hide_most_verbs, admin_verbs_hideable)
verbs += /client/proc/show_verbs
src << "<span class='interface'>Most of your adminverbs have been hidden.</span>"
feedback_add_details("admin_verb","HMV") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
return
/client/proc/hide_verbs()
set name = "Adminverbs - Hide All"
set category = "Admin"
remove_admin_verbs()
verbs += /client/proc/show_verbs
src << "<span class='interface'>Almost all of your adminverbs have been hidden.</span>"
feedback_add_details("admin_verb","TAVVH") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
return
/client/proc/show_verbs()
set name = "Adminverbs - Show"
set category = "Admin"
verbs -= /client/proc/show_verbs
add_admin_verbs()
src << "<span class='interface'>All of your adminverbs are now visible.</span>"
feedback_add_details("admin_verb","TAVVS") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/admin_ghost()
set category = "Admin"
set name = "Aghost"
if(!holder) return
if(istype(mob,/mob/dead/observer))
//re-enter
var/mob/dead/observer/ghost = mob
ghost.can_reenter_corpse = 1 //just in-case.
ghost.reenter_corpse()
feedback_add_details("admin_verb","P") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
else if(istype(mob,/mob/new_player))
src << "<font color='red'>Error: Aghost: Can't admin-ghost whilst in the lobby. Join or Observe first.</font>"
else
//ghostize
var/mob/body = mob
body.ghostize(1)
if(body && !body.key)
body.key = "@[key]" //Haaaaaaaack. But the people have spoken. If it breaks; blame adminbus
feedback_add_details("admin_verb","O") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/invisimin()
set name = "Invisimin"
set category = "Admin"
set desc = "Toggles ghost-like invisibility (Don't abuse this)"
if(holder && mob)
if(mob.invisibility == INVISIBILITY_OBSERVER)
mob.invisibility = initial(mob.invisibility)
mob << "\red <b>Invisimin off. Invisibility reset.</b>"
mob.icon_state = "ghost"
mob.icon = 'human.dmi'
mob.update_icons()
else
mob.invisibility = INVISIBILITY_OBSERVER
mob << "\blue <b>Invisimin on. You are now as invisible as a ghost.</b>"
mob.icon_state = "ghost"
mob.icon = 'mob.dmi'
/client/proc/player_panel()
set name = "Player Panel"
set category = "Admin"
if(holder)
holder.player_panel_old()
feedback_add_details("admin_verb","PP") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
return
/client/proc/player_panel_new()
set name = "Player Panel New"
set category = "Admin"
if(holder)
holder.player_panel_new()
feedback_add_details("admin_verb","PPN") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
return
/client/proc/check_antagonists()
set name = "Check Antagonists"
set category = "Admin"
if(holder)
holder.check_antagonists()
log_admin("[key_name(usr)] checked antagonists.") //for tsar~
feedback_add_details("admin_verb","CHA") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
return
/client/proc/jobbans()
set name = "Display Job bans"
set category = "Admin"
if(holder)
if(config.ban_legacy_system)
holder.Jobbans()
else
holder.DB_ban_panel()
feedback_add_details("admin_verb","VJB") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
return
/client/proc/unban_panel()
set name = "Unban Panel"
set category = "Admin"
if(holder)
if(config.ban_legacy_system)
holder.unbanpanel()
else
holder.DB_ban_panel()
feedback_add_details("admin_verb","UBP") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
return
/client/proc/game_panel()
set name = "Game Panel"
set category = "Admin"
if(holder)
holder.Game()
feedback_add_details("admin_verb","GP") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
return
/client/proc/secrets()
set name = "Secrets"
set category = "Admin"
if (holder)
holder.Secrets()
feedback_add_details("admin_verb","S") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
return
/client/proc/colorooc()
set category = "Fun"
set name = "OOC Text Color"
if(holder)
var/new_ooccolor = input(src, "Please select your OOC colour.", "OOC colour") as color|null
if(new_ooccolor) holder.ooccolor = new_ooccolor
feedback_add_details("admin_verb","OC") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
return
/client/proc/stealth()
set category = "Admin"
set name = "Stealth Mode"
if(holder)
if(holder.fakekey)
holder.fakekey = null
else
var/new_key = ckeyEx(input("Enter your desired display name.", "Fake Key", key) as text|null)
if(!new_key) return
if(length(new_key) >= 26)
new_key = copytext(new_key, 1, 26)
holder.fakekey = new_key
log_admin("[key_name(usr)] has turned stealth mode [holder.fakekey ? "ON" : "OFF"]")
message_admins("[key_name_admin(usr)] has turned stealth mode [holder.fakekey ? "ON" : "OFF"]", 1)
feedback_add_details("admin_verb","SM") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
#define AUTOBATIME 10
/client/proc/warn(var/mob/M in player_list)
/*set category = "Special Verbs"
set name = "Warn"
set desc = "Warn a player"*/ //Based on the information I gathered via stat logging this verb was not used. Use the show player panel alternative. --erro
if(!check_rights(R_ADMIN)) return
if(!M.client.warned)
M << "\red <B>You have been warned by an administrator. This is the only warning you will recieve.</B>"
M.client.warned = 1
message_admins("\blue [ckey] warned [M.ckey].")
else
AddBan(M.ckey, M.computer_id, "Autobanning due to previous warn", ckey, 1, AUTOBATIME)
M << "\red<BIG><B>You have been autobanned by [ckey]. This is what we in the biz like to call a \"second warning\".</B></BIG>"
M << "\red This is a temporary ban; it will automatically be removed in [AUTOBATIME] minutes."
log_admin("[ckey] warned [M.ckey], resulting in a [AUTOBATIME] minute autoban.")
ban_unban_log_save("[ckey] warned [M.ckey], resulting in a [AUTOBATIME] minute autoban.")
message_admins("\blue [ckey] warned [M.ckey], resulting in a [AUTOBATIME] minute autoban.")
feedback_inc("ban_warn",1)
del(M.client)
feedback_add_details("admin_verb","WARN") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/drop_bomb() // Some admin dickery that can probably be done better -- TLE
set category = "Special Verbs"
set name = "Drop Bomb"
set desc = "Cause an explosion of varying strength at your location."
var/turf/epicenter = mob.loc
var/list/choices = list("Small Bomb", "Medium Bomb", "Big Bomb", "Custom Bomb")
var/choice = input("What size explosion would you like to produce?") in choices
switch(choice)
if(null)
return 0
if("Small Bomb")
explosion(epicenter, 1, 2, 3, 3)
if("Medium Bomb")
explosion(epicenter, 2, 3, 4, 4)
if("Big Bomb")
explosion(epicenter, 3, 5, 7, 5)
if("Custom Bomb")
var/devastation_range = input("Devastation range (in tiles):") as num
var/heavy_impact_range = input("Heavy impact range (in tiles):") as num
var/light_impact_range = input("Light impact range (in tiles):") as num
var/flash_range = input("Flash range (in tiles):") as num
explosion(epicenter, devastation_range, heavy_impact_range, light_impact_range, flash_range)
message_admins("\blue [ckey] creating an admin explosion at [epicenter.loc].")
feedback_add_details("admin_verb","DB") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/give_spell(mob/T as mob in mob_list) // -- Urist
set category = "Fun"
set name = "Give Spell"
set desc = "Gives a spell to a mob."
var/obj/effect/proc_holder/spell/S = input("Choose the spell to give to that guy", "ABRAKADABRA") as null|anything in spells
if(!S) return
T.spell_list += new S
feedback_add_details("admin_verb","GS") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
log_admin("[key_name(usr)] gave [key_name(T)] the spell [S].")
message_admins("\blue [key_name_admin(usr)] gave [key_name(T)] the spell [S].", 1)
/client/proc/give_disease(mob/T as mob in mob_list) // -- Giacom
set category = "Fun"
set name = "Give Disease"
set desc = "Gives a Disease to a mob."
var/datum/disease/D = input("Choose the disease to give to that guy", "ACHOO") as null|anything in diseases
if(!D) return
T.contract_disease(new D, 1)
feedback_add_details("admin_verb","GD") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
log_admin("[key_name(usr)] gave [key_name(T)] the disease [D].")
message_admins("\blue [key_name_admin(usr)] gave [key_name(T)] the disease [D].", 1)
/client/proc/make_sound(var/obj/O in world) // -- TLE
set category = "Special Verbs"
set name = "Make Sound"
set desc = "Display a message to everyone who can hear the target"
if(O)
var/message = input("What do you want the message to be?", "Make Sound") as text|null
if(!message)
return
for (var/mob/V in hearers(O))
V.show_message(message, 2)
log_admin("[key_name(usr)] made [O] at [O.x], [O.y], [O.z]. make a sound")
message_admins("\blue [key_name_admin(usr)] made [O] at [O.x], [O.y], [O.z]. make a sound", 1)
feedback_add_details("admin_verb","MS") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/togglebuildmodeself()
set name = "Toggle Build Mode Self"
set category = "Special Verbs"
if(src.mob)
togglebuildmode(src.mob)
feedback_add_details("admin_verb","TBMS") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/toggleadminhelpsound()
set name = "Toggle Adminhelp Sound"
set category = "Admin"
if(!holder) return
holder.sound_adminhelp = !holder.sound_adminhelp
if(holder.sound_adminhelp)
usr << "You will now hear a sound when adminhelps arrive"
else
usr << "You will no longer hear a sound when adminhelps arrive"
feedback_add_details("admin_verb","AHS") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/object_talk(var/msg as text) // -- TLE
set category = "Special Verbs"
set name = "oSay"
set desc = "Display a message to everyone who can hear the target"
if(mob.control_object)
if(!msg)
return
for (var/mob/V in hearers(mob.control_object))
V.show_message("<b>[mob.control_object.name]</b> says: \"" + msg + "\"", 2)
feedback_add_details("admin_verb","OT") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/kill_air() // -- TLE
set category = "Debug"
set name = "Kill Air"
set desc = "Toggle Air Processing"
if(kill_air)
kill_air = 0
usr << "<b>Enabled air processing.</b>"
else
kill_air = 1
usr << "<b>Disabled air processing.</b>"
feedback_add_details("admin_verb","KA") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
log_admin("[key_name(usr)] used 'kill air'.")
message_admins("\blue [key_name_admin(usr)] used 'kill air'.", 1)
/client/proc/toggle_clickproc() //TODO ERRORAGE (This is a temporary verb here while I test the new clicking proc)
set name = "Toggle NewClickProc"
set category = "Debug"
if(!holder) return
using_new_click_proc = !using_new_click_proc
world << "Testing of new click proc [using_new_click_proc ? "enabled" : "disabled"]"
feedback_add_details("admin_verb","TNCP") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/toggle_hear_deadcast()
set name = "Toggle Hear Deadcast"
set category = "Admin"
if(!holder) return
STFU_ghosts = !STFU_ghosts
usr << "You will now [STFU_ghosts ? "not hear" : "hear"] ghosts"
feedback_add_details("admin_verb","THDC") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/toggle_hear_radio()
set name = "Toggle Hear Radio"
set category = "Admin"
if(!holder) return
STFU_radio = !STFU_radio
usr << "You will now [STFU_radio ? "not hear" : "hear"] radio chatter from nearby radios or speakers"
feedback_add_details("admin_verb","THR") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/deadmin_self()
set name = "De-admin self"
set category = "Admin"
if(holder)
if(alert("Confirm self-deadmin for the round? You can't re-admin yourself without someont promoting you.",,"Yes","No") == "Yes")
log_admin("[src] deadmined themself.")
message_admins("[src] deadmined themself.", 1)
deadmin()
src << "<span class='interface'>You are now a normal player.</span>"
feedback_add_details("admin_verb","DAS") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/toggle_log_hrefs()
set name = "Toggle href logging"
set category = "Server"
if(!holder) return
if(config)
if(config.log_hrefs)
config.log_hrefs = 0
src << "<b>Stopped logging hrefs</b>"
else
config.log_hrefs = 1
src << "<b>Started logging hrefs</b>"
/client/proc/check_ai_laws()
set name = "Check AI Laws"
set category = "Admin"
if(holder)
src.holder.output_ai_laws()
//---- bs12 verbs ----
/client/proc/mod_panel()
set name = "Moderator Panel"
set category = "Admin"
if(holder)
holder.mod_panel()
// feedback_add_details("admin_verb","MP") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
return
/client/proc/editappear(mob/living/carbon/human/M as mob in world)
set name = "Edit Appearance"
set category = "Fun"
usr << "\red This proc has been temporarily disabled."
return
//some random errors here, cbb fixing them right now
//todo
/*if(!istype(M, /mob/living/carbon/human))
usr << "\red You can only do this to humans!"
return
switch(alert("Are you sure you wish to edit this mob's appearance? Skrell, Soghun and Tajaran can result in unintended consequences.",,"Yes","No"))
if("No")
return
var/new_facial = input("Please select facial hair color.", "Character Generation") as color
if(new_facial)
M.r_facial = hex2num(copytext(new_facial, 2, 4))
M.g_facial = hex2num(copytext(new_facial, 4, 6))
M.b_facial = hex2num(copytext(new_facial, 6, 8))
var/new_hair = input("Please select hair color.", "Character Generation") as color
if(new_facial)
M.r_hair = hex2num(copytext(new_hair, 2, 4))
M.g_hair = hex2num(copytext(new_hair, 4, 6))
M.b_hair = hex2num(copytext(new_hair, 6, 8))
var/new_eyes = input("Please select eye color.", "Character Generation") as color
if(new_eyes)
M.r_eyes = hex2num(copytext(new_eyes, 2, 4))
M.g_eyes = hex2num(copytext(new_eyes, 4, 6))
M.b_eyes = hex2num(copytext(new_eyes, 6, 8))
var/new_tone = input("Please select skin tone level: 1-220 (1=albino, 35=caucasian, 150=black, 220='very' black)", "Character Generation") as text
if (new_tone)
M.s_tone = max(min(round(text2num(new_tone)), 220), 1)
M.s_tone = -M.s_tone + 35
// hair
var/list/all_hairs = typesof(/datum/sprite_accessory/hair) - /datum/sprite_accessory/hair
var/list/hairs = list()
// loop through potential hairs
for(var/x in all_hairs)
var/datum/sprite_accessory/hair/H = new x // create new hair datum based on type x
hairs.Add(H.name) // add hair name to hairs
del(H) // delete the hair after it's all done
var/new_style = input("Please select hair style", "Character Generation") as null|anything in hairs
// if new style selected (not cancel)
if (new_style)
M.h_style = new_style
for(var/x in all_hairs) // loop through all_hairs again. Might be slightly CPU expensive, but not significantly.
var/datum/sprite_accessory/hair/H = new x // create new hair datum
if(H.name == new_style)
M.hair_style = H // assign the hair_style variable a new hair datum
break
else
del(H) // if hair H not used, delete. BYOND can garbage collect, but better safe than sorry
// facial hair
var/list/all_fhairs = typesof(/datum/sprite_accessory/facial_hair) - /datum/sprite_accessory/facial_hair
var/list/fhairs = list()
for(var/x in all_fhairs)
var/datum/sprite_accessory/facial_hair/H = new x
fhairs.Add(H.name)
del(H)
new_style = input("Please select facial style", "Character Generation") as null|anything in fhairs
if(new_style)
M.f_style = new_style
for(var/x in all_fhairs)
var/datum/sprite_accessory/facial_hair/H = new x
if(H.name == new_style)
M.facial_hair_style = H
break
else
del(H)
var/new_gender = alert(usr, "Please select gender.", "Character Generation", "Male", "Female")
if (new_gender)
if(new_gender == "Male")
M.gender = MALE
else
M.gender = FEMALE
M.rebuild_appearance()
M.update_body()
M.check_dna(M)
*/
/client/proc/playernotes()
set name = "Show Player Info"
set category = "Admin"
if(holder)
holder.PlayerNotes()
return