Files
Paradise/code/game/objects/items/weapons/alien_specific.dm

74 lines
2.2 KiB
Plaintext

//This file contains xenoborg specic weapons.
/obj/item/weapon/melee/energy/alien/claws
name = "energy claws"
desc = "A set of alien energy claws."
icon = 'icons/mob/alien.dmi'
icon_state = "borg-laser-claws"
icon_state_on = "borg-laser-claws"
force = 15
force_on = 15
throwforce = 5
throwforce_on = 5
throw_speed = 1
throw_range = 5
w_class = 2
w_class_on = 2
flags = NOSHIELD
attack_verb = list("attacked", "slashed", "gored", "sliced", "torn", "ripped", "butchered", "cut")
attack_verb_on = list()
//Bottles for borg liquid squirters. PSSH PSSH
/obj/item/weapon/reagent_containers/spray/alien
name = "liquid synthesizer"
desc = "squirts alien liquids."
icon = 'icons/mob/alien.dmi'
icon_state = "borg-default"
/obj/item/weapon/reagent_containers/spray/alien/smoke
name = "smoke synthesizer"
desc = "squirts smokey liquids."
icon = 'icons/mob/alien.dmi'
icon_state = "borg-spray-smoke"
/obj/item/weapon/reagent_containers/spray/alien/smoke/afterattack(atom/A as mob|obj, mob/user as mob)
if(istype(A, /obj/structure/reagent_dispensers) && get_dist(src,A) <= 1)
if(!A.reagents.total_volume && A.reagents)
user << "<span class='notice'>\The [A] is empty.</span>"
return
if(reagents.total_volume >= reagents.maximum_volume)
user << "<span class='notice'>\The [src] is full.</span>"
return
reagents.remove_reagent(25,"water")
var/datum/effect/system/bad_smoke_spread/smoke = new /datum/effect/system/bad_smoke_spread()
smoke.set_up(5, 0, user.loc)
smoke.start()
playsound(user.loc, 'sound/effects/bamf.ogg', 50, 2)
/obj/item/weapon/reagent_containers/spray/alien/acid
name = "acid synthesizer"
desc = "squirts burny liquids."
icon = 'icons/mob/alien.dmi'
icon_state = "borg-spray-acid"
/obj/item/weapon/reagent_containers/spray/alien/stun
name = "paralytic toxin synthesizer"
desc = "squirts viagra."
icon = 'icons/mob/alien.dmi'
icon_state = "borg-spray-stun"
//SKREEEEEEEEEEEE tool
/obj/item/device/flash/cyborg/alien
name = "eye flash"
desc = "Useful for taking pictures, making friends and flash-frying chips."
icon = 'icons/mob/alien.dmi'
icon_state = "borg-flash"
//heat vision
/obj/item/borg/sight/thermal/alien
name = "thermal module"
icon = 'icons/mob/alien.dmi'
icon_state = "borg-extra-vision"