Files
Paradise/code/modules/mob
DZD c11effafa0 Fixes and minor change
- Fixes goliaths infinitely dropping hides.
- Makes the basilisk anti-infinidrop bug not use a var specifically for
it, and instead just check if the mob is already dead before trying to
drop (living basilisks will drop items, THEN die).
- Minor mapping changes (added lights I forgot to add to previously
changed areas, made the entrance area of the western mining outpost
slightly larger and added another air vent to it.)
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