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46 lines
1.5 KiB
Plaintext
46 lines
1.5 KiB
Plaintext
SUBSYSTEM_DEF(mobs)
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name = "Mobs"
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priority = FIRE_PRIORITY_MOBS
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flags = SS_KEEP_TIMING
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runlevels = RUNLEVEL_GAME | RUNLEVEL_POSTGAME
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offline_implications = "Mobs will no longer process. Immediate server restart recommended."
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var/list/currentrun = list()
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var/static/list/clients_by_zlevel[][]
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var/static/list/dead_players_by_zlevel[][] = list(list()) // Needs to support zlevel 1 here, MaxZChanged only happens when CC is created and new_players can login before that.
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var/static/list/cubemonkeys = list()
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/// The amount of Xenobiology mobs (and their offspring) that exist in the world. Used for mob capping. Excludes Slimes
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var/xenobiology_mobs = 0
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/datum/controller/subsystem/mobs/get_metrics()
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. = ..()
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var/list/cust = list()
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cust["processing"] = length(GLOB.mob_living_list)
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.["custom"] = cust
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/datum/controller/subsystem/mobs/stat_entry()
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..("P:[GLOB.mob_living_list.len]")
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/datum/controller/subsystem/mobs/Initialize(start_timeofday)
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clients_by_zlevel = new /list(world.maxz,0)
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dead_players_by_zlevel = new /list(world.maxz,0)
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return ..()
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/datum/controller/subsystem/mobs/fire(resumed = 0)
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var/seconds = wait * 0.1
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if(!resumed)
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src.currentrun = GLOB.mob_living_list.Copy()
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//cache for sanic speed (lists are references anyways)
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var/list/currentrun = src.currentrun
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var/times_fired = src.times_fired
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while(currentrun.len)
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var/mob/living/L = currentrun[currentrun.len]
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currentrun.len--
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if(L)
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L.Life(seconds, times_fired)
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else
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GLOB.mob_living_list.Remove(L)
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if(MC_TICK_CHECK)
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return
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