Files
Paradise/code/controllers/subsystem/titlescreen.dm
AffectedArc07 663eff7b5e MAP ROTATION PART 2 (#12345)
* MAP ROTATION

* Tweaks + New additions

* Apply suggestions from code review

Co-authored-by: dearmochi <shenesis@gmail.com>

* Fixes improper naming

* Fixes map vote

Co-authored-by: dearmochi <shenesis@gmail.com>
2021-05-24 08:25:18 -06:00

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SUBSYSTEM_DEF(title)
name = "Title Screen"
flags = SS_NO_FIRE
init_order = INIT_ORDER_TITLE
/datum/controller/subsystem/title/Initialize()
var/list/provisional_title_screens = flist("config/title_screens/images/")
var/list/title_screens = list()
var/use_rare_screens = prob(1)
for(var/S in provisional_title_screens)
var/list/L = splittext(S,"+")
if(L.len == 1 && L[1] != "blank.png")
title_screens += S
else if(L.len > 1)
if(use_rare_screens && lowertext(L[1]) == "rare")
title_screens += S
if(!isemptylist(title_screens))
if(length(title_screens) > 1)
for(var/S in title_screens)
var/list/L = splittext(S,".")
if(L.len != 2 || L[1] != "default")
continue
title_screens -= S
break
var/file_path = "config/title_screens/images/[pick(title_screens)]"
var/icon/icon = new(fcopy_rsc(file_path))
for(var/turf/simulated/wall/indestructible/splashscreen/splash in world)
splash.icon = icon
return ..()