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cyberpresidentvanellope/Paradise
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mirror of https://github.com/ParadiseSS13/Paradise.git synced 2025-12-30 12:13:02 +00:00
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c13535c2d00dcdcec2f9d2ce99da8ebe55efeb96
Paradise/code/game/mecha
History
moxian f71aac398d Fix a tiny runtime (#17754)
2022-05-09 13:35:02 +01:00
..
combat
Beginnings of Combat Changes: Ranged Weaponry (#17075)
2021-11-11 21:24:02 +01:00
equipment
Removes crit_fail from being an object level variable (#17300)
2022-01-04 22:39:51 +01:00
medical
BRUTAL Part 1 - No proc var/ in procs
2021-02-01 14:10:08 +00:00
working
add defines for damage flags
2021-08-20 21:09:21 +02:00
mech_bay.dm
Name Capitalisation Tweaks (Mechs) (#16897)
2021-10-09 16:46:05 +01:00
mech_fabricator.dm
Allows multitool to change exofab output dir (#17696)
2022-05-02 21:43:47 +01:00
mecha_actions.dm
Swiftly sanction Sabre's systematic suggestions
2021-08-21 12:57:24 +02:00
mecha_construction_paths.dm
Fixes mech creation DB logging (#17303)
2022-01-04 22:40:41 +01:00
mecha_control_console.dm
Name Capitalisation Tweaks (Mechs) (#16897)
2021-10-09 16:46:05 +01:00
mecha_modkit.dm
BRUTAL Part 1 - No proc var/ in procs
2021-02-01 14:10:08 +00:00
mecha_parts.dm
Name Capitalisation Tweaks (Mechs) (#16897)
2021-10-09 16:46:05 +01:00
mecha_topic.dm
AA requests
2020-09-25 14:31:57 -07:00
mecha_wreckage.dm
Fixes a null override (#17581)
2022-04-07 08:45:07 +09:00
mecha.dm
Fix a tiny runtime (#17754)
2022-05-09 13:35:02 +01:00
paintkits.dm
Name Capitalisation Tweaks (Mechs) (#16897)
2021-10-09 16:46:05 +01:00
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