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cyberpresidentvanellope/Paradise
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mirror of https://github.com/ParadiseSS13/Paradise.git synced 2026-01-05 15:11:38 +00:00
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c18f3146848e8efbf86ccb7fc5eeafc8fdb52a78
Paradise/code/modules/projectiles/guns
History
DGamerL 2415dc5d02 Removes a few unused procs (#23470)
* Begone ye foul creature

* More scope increase
2023-12-11 17:06:28 +00:00
..
energy
Refactors is_hot and fixes some issues from the beaker lighting PR (#22964)
2023-12-11 16:53:51 +00:00
magic
Fixes wand capcity (#22946)
2023-10-20 20:15:26 +01:00
misc
Reworks the lwap to make it better. (#20884)
2023-05-02 21:28:34 +02:00
projectile
fixes shotguns not being able to be reskined (#23336)
2023-11-29 13:10:20 -05:00
throw
Verb cleanup (#22224)
2023-11-12 20:19:17 +00:00
energy_guns.dm
Fix energy gun descriptions (#22647)
2023-09-30 12:56:47 +01:00
grenade_launcher.dm
guns (#18237)
2022-07-08 09:18:54 +02:00
magic.dm
Fix: stop magic staff recharging while already at max charge (#21692)
2023-08-12 18:51:22 +01:00
medbeam.dm
Removes a few unused procs (#23470)
2023-12-11 17:06:28 +00:00
mounted.dm
guns (#18237)
2022-07-08 09:18:54 +02:00
projectile_gun.dm
The sound of shells dropping from a gun is no longer louder than the gunitself. Reloading modified (#22800)
2023-10-12 17:29:13 +01:00
rocket.dm
Refactors rocket launchers, adds it to nukie uplink (#21273)
2023-06-21 22:39:29 +01:00
syringe_gun.dm
Make Syringe Guns shoot Syringes in Inject mode (#23088)
2023-11-03 11:08:38 +00:00
throw.dm
Renames QDEL_LIST to QDEL_LIST_CONTENTS (#20006)
2022-12-29 14:28:40 +00:00
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