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cyberpresidentvanellope/Paradise
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mirror of https://github.com/ParadiseSS13/Paradise.git synced 2026-08-21 11:07:12 +01:00
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c25bbff8f046c367fdb9aafbb20a2adda493afbc
Paradise/code/game/jobs
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History
RavensdaleandSkyMarshal cda1248be7 Bugfix: Adds in a check to make sure atmos code has been loaded before trying to generate, preventing some runtimes.
Tweak: Removes captain's armour from spawn code.

Tweak: Captain's PDA now spawns with messenger on but is now undetonateable.
2013-04-18 09:56:50 -07:00
..
job
Bugfix: Adds in a check to make sure atmos code has been loaded before trying to generate, preventing some runtimes.
2013-04-18 09:56:50 -07:00
access.dm
Added psychiatrist job and anti-depressants.
2013-02-23 05:36:04 +01:00
departments.dm
Cloning now requires meat for biomass.
2013-03-11 18:20:02 +01:00
job_controller.dm
- Minor bugfix for job feedback gathering. YOUNG did not match the protocol.
2013-03-09 07:43:45 +04:00
jobprocs.dm
- Added a config option that requires players to have played a certain number of days to select some jobs to play. The option is turned off by default and requires the database to work. See screenshot for default age requirement.
2013-01-15 03:39:46 +00:00
jobs.dm
Unbolted upload, minor modifications to atmos to make it a little more effeciant and easy to use, returned CE access to the AI core, adjusted the manifest display so Roboticists do not show twice.
2013-03-12 17:52:37 -04:00
whitelist.dm
Due to git tree being fucked up for some reason, manually reapplied many man many fixes.
2013-02-07 07:13:27 +04:00
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