Files
Paradise/code/modules/mining/equipment/mining_charges.dm
warriorstar-orion 0eafad8475 Refactor /mob/unEquip. (#27720)
* Refactor /mob/unEquip.

* fix things found in testing

* more fixes from testing

* fix removal of hooded suits

* fix flayers inability to deploy swarmprod

* fix changeling blade activation

* unnecessary parens

* pass default unequip args to proc overrides

* fix belts being able to forceMove into full hands
2025-01-10 01:58:35 +00:00

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/obj/item/grenade/plastic/miningcharge
name = "industrial mining charge"
desc = "Used to make big holes in rocks. Only works on rocks!"
icon = 'icons/obj/mining.dmi'
icon_state = "mining-charge-2"
item_state = "charge_indust"
det_time = 5
origin_tech = "materials=1"
notify_admins = FALSE // no need to make adminlogs on lavaland, while they are "safe" to use
/// When TRUE, charges won't detonate on it's own. Used for mining detonator
var/timer_off = FALSE
var/installed = FALSE
var/smoke_amount = 3
/// list of sizes for explosion. Third number is used for actual rock explosion size, second number is radius for Weaken() effects, first is used for hacked charges
var/boom_sizes = list(2, 3, 5)
var/hacked = FALSE
/obj/item/grenade/plastic/miningcharge/Initialize(mapload)
. = ..()
image_overlay = mutable_appearance(icon, "[icon_state]_active", ON_EDGED_TURF_LAYER)
/obj/item/grenade/plastic/miningcharge/examine(mob/user)
. = ..()
if(hacked)
. += "<span class='warning'>Its wiring is haphazardly changed.</span>"
if(timer_off)
. += "<span class='notice'>The mining charge is connected to a detonator.</span>"
/obj/item/grenade/plastic/miningcharge/attack_self__legacy__attackchain(mob/user)
if(nadeassembly)
nadeassembly.attack_self__legacy__attackchain(user)
/obj/item/grenade/plastic/miningcharge/afterattack__legacy__attackchain(atom/movable/AM, mob/user, flag)
if(!ismineralturf(AM) && !hacked)
return
if(is_ancient_rock(AM) && !hacked)
to_chat(user, "<span class='notice'>This rock appears to be resistant to all mining tools except pickaxes!</span>")
return
if(!timer_off) //override original proc for plastic explosions
return ..()
if(!flag)
return
if(iscarbon(AM))
return
to_chat(user, "<span class='notice'>You start planting [src].</span>")
if(!do_after(user, (2.5 SECONDS) * toolspeed, target = AM))
return
if(!user.unequip(src))
return
target = AM
forceMove(AM)
if(hacked)
message_admins("[ADMIN_LOOKUPFLW(user)] planted [name] on [target.name] at [ADMIN_COORDJMP(target)]")
log_game("planted [name] on [target.name] at [COORD(target)]", user)
installed = TRUE
target.overlays += image_overlay
/obj/item/grenade/plastic/miningcharge/attackby__legacy__attackchain(obj/item/I, mob/user, params)
if(!istype(I, /obj/item/detonator))
return
var/obj/item/detonator/detonator = I
if((src in detonator.bombs) || timer_off)
to_chat(user, "<span class='warning'>[src] was already synchronized to a existing detonator!</span>")
return
detonator.bombs += src
timer_off = TRUE
to_chat(user, "<span class='notice'>You synchronize [src] to [I].</span>")
playsound(src, 'sound/machines/twobeep.ogg', 50)
detonator.update_icon()
/obj/item/grenade/plastic/miningcharge/proc/detonate()
addtimer(CALLBACK(src, PROC_REF(prime)), 3 SECONDS)
/obj/item/grenade/plastic/miningcharge/prime()
if(hacked) //try not to blow your fingers off
explode()
return
var/turf/simulated/mineral/location = get_turf(target)
var/datum/effect_system/smoke_spread/S = new
S.set_up(smoke_amount, 0, location, null)
S.start()
for(var/turf/simulated/mineral/rock in circlerangeturfs(location, boom_sizes[3]))
var/distance = get_dist_euclidian(location, rock)
if(distance <= boom_sizes[3])
if(rock.ore)
rock.ore.drop_max += 3 // if rock is going to get drilled, add bonus mineral amount
rock.ore.drop_min += 3
rock.gets_drilled(triggered_by_explosion = TRUE)
for(var/mob/living/carbon/C in circlerange(location, boom_sizes[3]))
var/distance = get_dist_euclidian(location, C)
C.flash_eyes()
C.Weaken((boom_sizes[2] - distance) * 1 SECONDS) //1 second for how close you are to center if you're in range
C.AdjustDeaf((boom_sizes[3] - distance) * 5 SECONDS) //guaranteed deafness
var/obj/item/organ/internal/ears/ears = C.get_int_organ(/obj/item/organ/internal/ears)
if(istype(ears) && C.check_ear_prot() < HEARING_PROTECTION_MINOR) //headsets should be enough to avoid taking damage
ears.receive_damage((boom_sizes[3] - distance) * 2) //something like that i guess. Mega charge makes 12 damage to ears if nearby
to_chat(C, "<span class='userdanger'>You are knocked down by the power of the mining charge!</span>")
qdel(src)
/obj/item/grenade/plastic/miningcharge/proc/explode()
var/turf/location
if(target)
if(!QDELETED(target))
if(isturf(target))
location = get_turf(target)
else
location = get_atom_on_turf(target)
target.overlays -= image_overlay
else
location = get_atom_on_turf(src)
if(location)
explosion(location, boom_sizes[1], boom_sizes[2], boom_sizes[3], cause = src)
location.ex_act(EXPLODE_HEAVY, target)
qdel(src)
/obj/item/grenade/plastic/miningcharge/proc/override_safety()
hacked = TRUE
notify_admins = TRUE
boom_sizes[1] = round(boom_sizes[1] / 3) //lesser - 0, normal - 0, mega - 1; c4 - 0
boom_sizes[2] = round(boom_sizes[2] / 3) //lesser - 0, normal - 1, mega - 2; c4 - 0
boom_sizes[3] = round(boom_sizes[3] / 1.5) //lesser - 2, normal - 3, mega - 5; c4 - 3
/// Overriding to avoid the chargers from exploding because of received damage
/obj/item/grenade/plastic/miningcharge/deconstruct(disassembled = TRUE)
if(!QDELETED(src))
qdel(src)
/obj/item/grenade/plastic/miningcharge/lesser
name = "mining charge"
desc = "A mining charge. This one seems less powerful than industrial. Only works on rocks!"
icon_state = "mining-charge-1"
item_state = "charge_lesser"
smoke_amount = 1
boom_sizes = list(1, 2, 3)
/obj/item/grenade/plastic/miningcharge/mega
name = "experimental mining charge"
desc = "A mining charge. This one seems much more powerful than normal!"
icon_state = "mining-charge-3"
item_state = "charge_mega"
smoke_amount = 5
boom_sizes = list(4, 6, 8)
/obj/item/storage/backpack/duffel/miningcharges/populate_contents()
for(var/i in 1 to 5)
new /obj/item/grenade/plastic/miningcharge/lesser(src)
for(var/i in 1 to 3)
new /obj/item/grenade/plastic/miningcharge(src)
new /obj/item/detonator(src)
//MINING CHARGE HACKER
/obj/item/t_scanner/adv_mining_scanner/syndicate
var/charges = 6
/obj/item/t_scanner/adv_mining_scanner/syndicate/examine(mob/user)
. = ..()
. += "<span class='notice'>This scanner has an extra port for overriding mining charge safeties.</span>"
/obj/item/t_scanner/adv_mining_scanner/syndicate/afterattack__legacy__attackchain(atom/target, mob/user, proximity_flag, click_parameters)
if(!istype(target, /obj/item/grenade/plastic/miningcharge))
return
var/obj/item/grenade/plastic/miningcharge/charge = target
if(charge.hacked)
to_chat(user, "<span class='notice'>[src] is already overridden!</span>")
return
if(charges <= 0)
to_chat(user, "<span class='notice'>Its overriding function is depleted.</span>")
return
charge.override_safety()
visible_message("<span class='warning'>Sparks fly out of [src]!</span>")
playsound(src, "sparks", 50, TRUE)
charges--
if(charges <= 0)
to_chat(user, "<span class='warning'>[src]'s internal battery for overriding mining charges has run dry!</span>")
// MINING CHARGES DETONATOR
/obj/item/detonator
name = "mining charge detonator"
desc = "A specialized mining device designed for controlled demolition operations using mining explosives."
w_class = WEIGHT_CLASS_SMALL
icon = 'icons/obj/mining.dmi'
icon_state = "Detonator-0"
/// list of all bombs connected to a detonator for a moment
var/list/bombs = list()
/obj/item/detonator/examine(mob/user)
. = ..()
if(length(bombs))
. += "<span class='notice'>List of synched bombs:</span>"
for(var/obj/item/grenade/plastic/miningcharge/charge in bombs)
. += "<span class='notice'>[bicon(charge)] [charge]. Current status: [charge.installed ? "ready to detonate" : "ready to deploy"].</span>"
/obj/item/detonator/update_icon()
. = ..()
if(length(bombs))
icon_state = "Detonator-1"
else
icon_state = initial(icon_state)
/obj/item/detonator/attack_self__legacy__attackchain(mob/user)
playsound(src, 'sound/items/detonator.ogg', 40)
if(length(bombs))
to_chat(user, "<span class='notice'>Activating explosives...</span>")
for(var/obj/item/grenade/plastic/miningcharge/charge in bombs)
if(QDELETED(charge))
bombs -= charge
update_icon() //if the last bomb was qdeleted, detonator icon should change after activating
continue
if(charge.installed)
bombs -= charge
charge.detonate()
update_icon()
else
to_chat(user, "<span class='warning'>There are no charges linked to a detonator!</span>")
return ..()