Files
Paradise/code/modules/station_goals/shield.dm
warriorstar-orion f479ace54f Attack chain migration: /obj/machinery (#27784)
* one at a time let's go

* air alarm

* so many

* meh

* hell

* hell

* hmm

* Attack chain migration: /obj/machinery

* what the fuck?

* hell

* review fixes

* whoops

* fix build

* nuke fixes, more tests

* gland dispsenser and start of autolathe test

* var renames

* small fixes

* i tire of life

* more tests

* more tests

* more tests

* shrink map

* customize autolathe design disk load delay

* cell charger

* fire alarm frame installation test

* funny and burz reviews

* nuke fixes
2025-01-26 00:23:42 +00:00

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#define MIN_ZOOM 1
#define MAX_ZOOM 8
#define MIN_TAB_INDEX 0
#define MAX_TAB_INDEX 1
//Station Shield
// A chain of satellites encircles the station
// Satellites be actived to generate a shield that will block unorganic matter from passing it.
/datum/station_goal/station_shield
name = "Station Shield"
var/coverage_goal = 75
var/last_coverage = 0
var/is_testing = FALSE
var/thrown = 0
var/list/defended = list()
var/list/collisions = list()
/datum/station_goal/station_shield/get_report()
return {"<b>Station Shield construction</b><br>
The station is located in a zone full of space debris. We have a prototype shielding system you will deploy to reduce collision related accidents.
<br><br>
You can order the satellites and control systems through the cargo shuttle."}
/datum/station_goal/station_shield/on_report()
//Unlock
var/datum/supply_packs/P = SSeconomy.supply_packs["[/datum/supply_packs/misc/station_goal/shield_sat]"]
P.special_enabled = TRUE
P = SSeconomy.supply_packs["[/datum/supply_packs/misc/station_goal/shield_sat_control]"]
P.special_enabled = TRUE
/datum/station_goal/station_shield/check_completion()
if(..())
return TRUE
return last_coverage >= coverage_goal
/datum/station_goal/station_shield/proc/update_coverage(success, turf/where)
if(success)
defended += list(list("x" = where.x, "y" = where.y))
else
collisions += list(list("x" = where.x, "y" = where.y))
if(length(defended) > last_coverage)
last_coverage = length(defended)
if(length(defended) + length(collisions) >= 100)
last_coverage = length(defended)
is_testing = FALSE
/datum/station_goal/station_shield/proc/simulate_meteors()
if(is_testing)
return FALSE
is_testing = TRUE
thrown = 0
defended = list()
collisions = list()
START_PROCESSING(SSprocessing, src)
/datum/station_goal/station_shield/process()
spawn_meteor(list(/obj/effect/meteor/fake = 1))
thrown++
if(thrown >= 100)
return PROCESS_KILL
/obj/item/circuitboard/computer/sat_control
board_name = "Satellite Network Control"
build_path = /obj/machinery/computer/sat_control
origin_tech = "engineering=3"
/obj/machinery/computer/sat_control
name = "Satellite control"
desc = "Used to control the satellite network."
circuit = /obj/item/circuitboard/computer/sat_control
icon_screen = "accelerator"
icon_keyboard = "rd_key"
/// A notice to display to the user.
var/notice = ""
/// The color to use for the notice.
var/notice_color = "white"
/// Before world.time reaches this, the notice will not automatically update to show the testing status.
var/freeze_notice_until = 0
/// The X offset of the UI map
var/offset_x = 0
/// The Y offset of the UI map
var/offset_y = 0
/// The zoom of the UI map
var/zoom = 1
/// The ID of the currently opened UI tab
var/tab_index = 0
/obj/machinery/computer/sat_control/attack_hand(mob/user)
if(..())
return 1
ui_interact(user)
/obj/machinery/computer/sat_control/ui_state(mob/user)
return GLOB.default_state
/obj/machinery/computer/sat_control/ui_interact(mob/user, datum/tgui/ui = null)
ui = SStgui.try_update_ui(user, src, ui)
if(!ui)
ui = new(user, src, "SatelliteControl", name)
ui.open()
/obj/machinery/computer/sat_control/ui_assets(mob/user)
return list(
get_asset_datum(/datum/asset/simple/nanomaps)
)
/obj/machinery/computer/sat_control/ui_data(mob/user)
var/list/data = list()
data["satellites"] = list()
for(var/obj/machinery/satellite/S in GLOB.machines)
var/turf/T = get_turf(S)
data["satellites"] += list(list(
"id" = S.id,
"active" = S.active,
"mode" = S.mode,
"x" = T.x,
"y" = T.y
))
update_notice()
data["notice"] = notice
data["notice_color"] = notice_color
data["zoom"] = zoom
data["offsetX"] = offset_x
data["offsetY"] = offset_y
data["tabIndex"] = tab_index
var/datum/station_goal/station_shield/G = locate() in SSticker.mode?.station_goals
if(G)
data["has_goal"] = 1
data["coverage"] = G.last_coverage
data["coverage_goal"] = G.coverage_goal
data["testing"] = G.is_testing
data["thrown"] = G.thrown
data["defended"] = G.defended
data["collisions"] = G.collisions
var/list/fake_meteors = list()
if(G.is_testing)
for(var/obj/effect/meteor/fake/meteor in GLOB.meteor_list)
fake_meteors += list(list("x" = meteor.x, "y" = meteor.y))
data["fake_meteors"] = fake_meteors
return data
/obj/machinery/computer/sat_control/ui_act(action, params)
if(..())
return
switch(action)
if("begin_test")
var/datum/station_goal/station_shield/G = locate() in SSticker.mode?.station_goals
if(G)
G.simulate_meteors()
if("toggle")
toggle(text2num(params["id"]))
. = TRUE
if("set_tab_index")
var/new_tab_index = text2num(params["tab_index"])
if(isnull(new_tab_index) || new_tab_index < MIN_TAB_INDEX || new_tab_index > MAX_TAB_INDEX)
return
tab_index = new_tab_index
if("set_zoom")
var/new_zoom = text2num(params["zoom"])
if(isnull(new_zoom) || new_zoom < MIN_ZOOM || new_zoom > MAX_ZOOM)
return
zoom = new_zoom
if("set_offset")
var/new_offset_x = text2num(params["offset_x"])
var/new_offset_y = text2num(params["offset_y"])
if(isnull(new_offset_x) || isnull(new_offset_y))
return
offset_x = new_offset_x
offset_y = new_offset_y
/obj/machinery/computer/sat_control/proc/toggle(id)
for(var/obj/machinery/satellite/S in GLOB.machines)
if(S.id == id && atoms_share_level(src, S))
if(!S.toggle())
notice = "You can only activate satellites which are in space"
notice_color = "red"
freeze_notice_until = world.time + 5 SECONDS
/obj/machinery/computer/sat_control/proc/update_notice()
var/datum/station_goal/station_shield/G = locate() in SSticker.mode?.station_goals
if(!G)
return
if(freeze_notice_until >= world.time)
return
if(G.is_testing && G.thrown < 100)
notice = "Throwing simulated meteors ([G.thrown]/100)..."
notice_color = "white"
return
var/total_meteors = length(G.defended) + length(G.collisions)
if(total_meteors == 0)
notice = "No simulation yet."
notice_color = "red"
return
if(G.is_testing)
notice = "Waiting for simulated meteors ([total_meteors]/100)..."
notice_color = "white"
return
notice = "Test complete. [100 - G.last_coverage] collisions out of 100 meteors."
notice_color = (G.last_coverage > G.coverage_goal) ? "blue" : "red"
/obj/machinery/satellite
name = "Defunct Satellite"
desc = ""
icon = 'icons/obj/machines/satellite.dmi'
icon_state = "sat_inactive"
var/mode = "NTPROBEV0.8"
var/active = FALSE
density = TRUE
power_state = NO_POWER_USE
var/static/gid = 0
var/id = 0
/obj/machinery/satellite/Initialize(mapload)
. = ..()
id = gid++
/obj/machinery/satellite/attack_hand(mob/user)
if(..())
return 1
interact(user)
/obj/machinery/satellite/interact(mob/user)
toggle(user)
/obj/machinery/satellite/proc/toggle(mob/user)
if(!active && !isinspace())
if(user)
to_chat(user, "<span class='warning'>You can only activate satellites which are in space.</span>")
return FALSE
if(user)
to_chat(user, "<span class='notice'>You [active ? "deactivate": "activate"] [src]</span>")
active = !active
if(active)
animate(src, pixel_y = 2, time = 10, loop = -1)
anchored = TRUE
else
animate(src, pixel_y = 0, time = 10)
anchored = FALSE
update_icon(UPDATE_ICON_STATE)
return TRUE
/obj/machinery/satellite/update_icon_state()
icon_state = active ? "sat_active" : "sat_inactive"
/obj/machinery/satellite/multitool_act(mob/living/user, obj/item/I)
to_chat(user, "<span class='notice'>// NTSAT-[id] // Mode : [active ? "PRIMARY" : "STANDBY"] //[emagged ? "DEBUG_MODE //" : ""]</span>")
/obj/machinery/satellite/meteor_shield
name = "Meteor Shield Satellite"
desc = "Meteor Point Defense Satellite."
mode = "M-SHIELD"
speed_process = TRUE
var/kill_range = 14
/obj/machinery/satellite/meteor_shield/proc/space_los(meteor)
for(var/turf/T in get_line(src,meteor))
if(!isspaceturf(T))
return FALSE
return TRUE
/obj/machinery/satellite/meteor_shield/process()
if(!active)
return
for(var/obj/effect/M in GLOB.meteor_list)
if(M.z != z)
continue
if(get_dist(M, src) > kill_range)
continue
var/is_fake = istype(M, /obj/effect/meteor/fake)
if((!emagged || is_fake) && space_los(M))
if(!is_fake)
Beam(get_turf(M), icon_state = "sat_beam", time = 5, maxdistance = kill_range)
if(istype(M, /obj/effect/space_dust/meaty))
new /obj/item/food/meatsteak(get_turf(M))
qdel(M)
/obj/machinery/satellite/meteor_shield/toggle(user)
if(..(user))
return TRUE
if(emagged)
if(active)
change_meteor_chance(2)
else
change_meteor_chance(0.5)
/obj/machinery/satellite/meteor_shield/proc/change_meteor_chance(mod)
for(var/datum/event_container/container in SSevents.event_containers)
for(var/datum/event_meta/M in container.available_events)
if(M.event_type == /datum/event/meteor_wave)
M.weight_mod *= mod
/obj/machinery/satellite/meteor_shield/Destroy()
. = ..()
if(active && emagged)
change_meteor_chance(0.5)
/obj/machinery/satellite/meteor_shield/emag_act(mob/user)
if(!emagged)
to_chat(user, "<span class='danger'>You override the shield's circuits, causing it to attract meteors instead of destroying them.</span>")
emagged = TRUE
if(active)
change_meteor_chance(2)
return TRUE
#undef MIN_ZOOM
#undef MAX_ZOOM
#undef MIN_TAB_INDEX
#undef MAX_TAB_INDEX