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Paradise
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c9b4fdbaef3f46957e1d72e29cd3b3836a6f953b
Paradise
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Cael_Aislinn
c9b4fdbaef
tweaks to shield generators, added shield generator to the admin shuttle (would have added it to other shuttles, but most are too small)
...
Signed-off-by: Cael_Aislinn <
cael_aislinn@yahoo.com.au
>
2012-07-28 13:15:02 +10:00
..
ATMOSPHERICS
Merge branch 'master' of github.com:Baystation12/Baystation12 into TGUpdates
2012-07-04 09:00:59 +01:00
datums
Fixed an issue where laws would not properly be added if they were too high of a number.
2012-07-07 17:57:05 +03:00
defines
layout tweaks to rust, main change is the addition of two smaller cooling arrays.
2012-07-27 02:02:19 +10:00
FEA
Working UL
2012-06-18 15:02:34 -07:00
game
Connections no longer are deleted when a door closes, instead persisting until merged or a wall is built there or something. Better runtime detection, and no more searching through world for fires to process.
2012-07-26 15:33:21 -07:00
js
…
modules
Merge branch 'master' of
https://github.com/Baystation12/Baystation12
2012-07-27 21:42:03 +10:00
unused
modified: code/modules/mob/living/silicon/ai/say.dm
2012-07-17 14:26:36 -05:00
WorkInProgress
tweaks to shield generators, added shield generator to the admin shuttle (would have added it to other shuttles, but most are too small)
2012-07-28 13:15:02 +10:00
ZAS
Connections no longer are deleted when a door closes, instead persisting until merged or a wall is built there or something. Better runtime detection, and no more searching through world for fires to process.
2012-07-26 15:33:21 -07:00
access_defines.dm
Merging pull request from caelaislinn-master
2012-07-13 20:54:22 +03:00
names.dm
…
setup.dm
ZAS fixes.
2012-07-26 11:56:00 -07:00
stylesheet.dm
…