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cyberpresidentvanellope/Paradise
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mirror of https://github.com/ParadiseSS13/Paradise.git synced 2025-12-31 12:41:46 +00:00
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c9e70ffbc8e5caecc0a2b69fa2c9a49b9fdeaadb
Paradise/code/game/objects
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SabreML c9e70ffbc8 Allows dressers to be deconstructed
2020-08-10 20:29:44 +01:00
..
effects
Makes for loops use GLOB.human_list. Should improve performance a bit. Fixes blood contract affecting dead crew (#13691)
2020-07-21 16:43:24 -04:00
items
Merge pull request #13748 from Fox-McCloud/rig-purge
2020-08-09 18:21:39 +01:00
random
File standardisation (#13131)
2020-03-17 18:08:51 -04:00
structures
Allows dressers to be deconstructed
2020-08-10 20:29:44 +01:00
buckling.dm
Remove if on grabbed_by (never null)
2020-06-26 13:38:46 +02:00
empulse.dm
File standardisation (#13131)
2020-03-17 18:08:51 -04:00
explosion.dm
Moves to BYOND 513 (#13650)
2020-06-26 01:15:59 -06:00
items.dm
Merge pull request #13175 from farie82/logging-improvements
2020-08-08 16:23:06 +01:00
obj_defense.dm
Moves to BYOND 513 (#13650)
2020-06-26 01:15:59 -06:00
objs.dm
Add ability to VV an object's armor easily
2020-06-29 01:16:52 +02:00
structures.dm
styling
2020-06-25 14:24:14 -04:00
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