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mirror of https://github.com/ParadiseSS13/Paradise.git synced 2025-12-27 10:41:42 +00:00
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ca2874dd6ee2ded0f0a5cac1dbb7598a2fd2cdea
Paradise/code/game/objects
History
Sirryan2002 ca2874dd6e removed bad clusterbusters (#17820)
2022-05-19 11:41:30 +01:00
..
effects
Refactor airlock spawner helpers to use access_txt and use cycle_interior/exterior for the door buttons (#17741)
2022-05-10 22:24:39 +09:00
items
removed bad clusterbusters (#17820)
2022-05-19 11:41:30 +01:00
random
one more small pr fixing purple squares (#17808)
2022-05-17 15:39:44 +01:00
structures
Stops bedsheets runtiming / being undeleteable (#17812)
2022-05-17 00:21:07 +01:00
buckling.dm
[IDB Ignore] Refactor icon smoothing to use 8-bit bitmasking (#16620)
2021-12-15 17:04:24 +01:00
empulse.dm
Can't have infinite EMP implant charges anymore (#16469)
2021-08-02 13:47:24 +01:00
explosion.dm
Locks some really gamebreaking verbs to Maints (#17633)
2022-04-22 08:27:54 +09:00
items.dm
Update items.dm (#17815)
2022-05-17 08:05:27 +09:00
obj_defense.dm
Fix runtime with patches and lava (#17220)
2021-12-13 09:20:05 +01:00
objs.dm
Removes crit_fail from being an object level variable (#17300)
2022-01-04 22:39:51 +01:00
structures.dm
[GBP: NO UPDATE] Fix table-climbing with mobs (#17350)
2022-01-21 19:32:27 +01:00
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