Files
Paradise/code/game/objects/structures/pondering_orb.dm
kyunkyunkyun b0463d3c83 Convert most spans to defines (#31080)
* spanish?

* aaaagain

* keep maptext

* Update robot_items.dm

* Update span_defines.dm

* compiles

* Update silicon_mob.dm

* compile
2025-12-13 23:55:48 +00:00

30 lines
1.3 KiB
Plaintext

/obj/structure/pondering_orb
name = "pondering orb"
desc = "Ponder your plans for the station using this farsight artefact."
icon = 'icons/obj/wizard.dmi'
icon_state = "scrying_orb" //TODO : Placeholder sprite
anchored = TRUE
resistance_flags = INDESTRUCTIBLE | LAVA_PROOF | FIRE_PROOF | ACID_PROOF
var/mob/dead/observer/ghost // owners ghost when active
/obj/structure/pondering_orb/attack_hand(mob/user)
ADD_TRAIT(user, SCRYING, SCRYING_ORB)
user.visible_message(SPAN_NOTICE("[user] stares into [src], [user.p_their()] eyes glazing over."),
SPAN_DANGER("You stare into [src], you can see the entire universe!"))
ghost = user.ghostize(ghost_name = "Magic Spirit of [user.name]", ghost_color = COLOR_BLUE)
while(!QDELETED(user))
if(user.key || QDELETED(src))
user.visible_message(SPAN_NOTICE("[user] blinks, returning to the world around [user.p_them()]."),
SPAN_DANGER("You look away from [src]."))
break
if(!Adjacent(user))
user.grab_ghost()
user.visible_message(SPAN_NOTICE("[user]'s focus is forced away from [src]."),
SPAN_USERDANGER("Your vision is ripped away from [src]."))
break
sleep(5)
if(QDELETED(user))
return
user.remove_atom_colour(ADMIN_COLOUR_PRIORITY, COLOR_BLUE)
REMOVE_TRAIT(user, SCRYING, SCRYING_ORB)