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Paradise/code/modules/mining
Spaghetti-bit cbeedfca9f Parrying Refactor, Adding Parrying to Select Two-handed Weapons: Parry This You Filthy Casual! (#26043)
* Refactors parrying and how parrying is handled. Also gives most of the melee wizard weapons parrying as well as most two handed weapons.

* Forgor the blood spear :)

* Renames `special_parry_condition` to `requires_two_hands`

* Apply suggestions from code review

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Signed-off-by: Spaghetti-bit <yumyumkillkill@gmail.com>

* Update code/datums/components/parry.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: Spaghetti-bit <yumyumkillkill@gmail.com>

* Apply suggestions from code review

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: Spaghetti-bit <yumyumkillkill@gmail.com>

* applies suggestion from @lewcc

* Removes the two handed requirement from cult spear as per @Qwerty's request

* Apply suggestions from code review (1/2) from hal

Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com>
Signed-off-by: Spaghetti-bit <yumyumkillkill@gmail.com>

* Apply suggestions from code review (2/2)

* ...accidentally removed an icon in `energy_melee_weapons.dm` when I deconflicted stuff. 💀 ready for review.

* Again, variable added back during deconflict. issues resolved.

* Update code/game/objects/items/weapons/shields.dm

Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

---------

Signed-off-by: Spaghetti-bit <yumyumkillkill@gmail.com>
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com>
2024-07-30 12:33:02 +00:00
..
2024-04-22 22:37:59 +00:00
2024-04-22 22:37:59 +00:00