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mirror of https://github.com/ParadiseSS13/Paradise.git synced 2025-12-30 04:02:33 +00:00
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cc741c2ed319f67250569ba007248c247b0059cd
Paradise/code/game/objects/effects/spawners
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AffectedArc07 2c37ae8fd0 The road to Initialize() stability - Enforcing parent call on New(), Initialize() and Destroy() (#14719)
* The road to Initialize() stability

* Fixes sanity, for now
2020-10-28 12:35:36 -04:00
..
airlock_spawner.dm
Replaces all var/const with #define
2020-01-28 21:25:20 +00:00
bombspawner.dm
Removes all relative heresy (#13969)
2020-09-16 12:52:20 -04:00
gibspawner.dm
Makes all global variables handled by the GLOB controller (#13152)
2020-03-20 21:56:37 -06:00
lootdrop.dm
The road to Initialize() stability - Enforcing parent call on New(), Initialize() and Destroy() (#14719)
2020-10-28 12:35:36 -04:00
random_barrier.dm
Fixes maploading so that the cyberiad and space hotel load cleanly again
2018-07-24 20:58:38 -07:00
random_spawners.dm
Energized fire axe rework (#13907)
2020-09-16 15:36:39 -04:00
vaultspawner.dm
The road to Initialize() stability - Enforcing parent call on New(), Initialize() and Destroy() (#14719)
2020-10-28 12:35:36 -04:00
windowspawner.dm
Makes all global variables handled by the GLOB controller (#13152)
2020-03-20 21:56:37 -06:00
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