mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2025-12-28 03:01:37 +00:00
#Added a Halogen Counter function for engineering PDAs. Measures radiation of a mob. #Brain/MMI code overhaul. Brains/MMIs should no longer screw up when the brain is deleted. MMIs should now properly eject from cyborgs if they are blown up, among other changes. Brains no longer die when transferred between containers but won't be able to speak without a container. #Added a research MMI that comes with a radio built in. The brain can toggle the radio functions on or off via verb panel (MMI). #Traitor code words will now use the crew roster for name generation 70% of the time. #Ghostize() is now a lot more robust. If you need to throw someone into a ghost if they are killed/whatever, use it. #Deleting a mob will now spawn a ghost for it through ghostize(), if it has a key, so you don't need to worry about that. You can null key people if you want to kick them out of the game. #Ghost verbs are now in their own panel (Ghost). ghost() is the proc/verb that mobs get to turn into ghosts. ghostize() is now a proc only used through other procs. #Changed how ninjas get their verbs. Long story short, wizards are now able to mind swap with ninjas. Stay hidden Snake! Also, more code improvements and additions to ninjas, including more fun for the AI. git-svn-id: http://tgstation13.googlecode.com/svn/trunk@1607 316c924e-a436-60f5-8080-3fe189b3f50e
454 lines
13 KiB
Plaintext
454 lines
13 KiB
Plaintext
|
|
/obj/item/weapon/bedsheet/ex_act(severity)
|
|
if (severity <= 2)
|
|
del(src)
|
|
return
|
|
return
|
|
|
|
/obj/item/weapon/bedsheet/attack_self(mob/user as mob)
|
|
user.drop_item()
|
|
src.layer = 5
|
|
add_fingerprint(user)
|
|
return
|
|
|
|
|
|
|
|
|
|
/obj/item/weapon/handcuffs/attack(mob/M as mob, mob/user as mob)
|
|
if ((usr.mutations & CLOWN) && prob(50))
|
|
usr << "\red Uh ... how do those things work?!"
|
|
if (istype(M, /mob/living/carbon/human))
|
|
var/obj/equip_e/human/O = new /obj/equip_e/human( )
|
|
O.source = user
|
|
O.target = user
|
|
O.item = user.equipped()
|
|
O.s_loc = user.loc
|
|
O.t_loc = user.loc
|
|
O.place = "handcuff"
|
|
M.requests += O
|
|
spawn( 0 )
|
|
O.process()
|
|
return
|
|
return
|
|
if (!(istype(usr, /mob/living/carbon/human) || ticker) && ticker.mode.name != "monkey")
|
|
usr << "\red You don't have the dexterity to do this!"
|
|
return
|
|
if (istype(M, /mob/living/carbon/human))
|
|
M.attack_log += text("<font color='orange'>[world.time] - has been handcuffed (attempt) by [user.name] ([user.ckey])</font>")
|
|
user.attack_log += text("<font color='red'>[world.time] - has attempted to handcuff [M.name] ([M.ckey])</font>")
|
|
|
|
var/obj/equip_e/human/O = new /obj/equip_e/human( )
|
|
O.source = user
|
|
O.target = M
|
|
O.item = user.equipped()
|
|
O.s_loc = user.loc
|
|
O.t_loc = M.loc
|
|
O.place = "handcuff"
|
|
M.requests += O
|
|
spawn( 0 )
|
|
playsound(src.loc, 'handcuffs.ogg', 30, 1, -2)
|
|
O.process()
|
|
return
|
|
else
|
|
var/obj/equip_e/monkey/O = new /obj/equip_e/monkey( )
|
|
O.source = user
|
|
O.target = M
|
|
O.item = user.equipped()
|
|
O.s_loc = user.loc
|
|
O.t_loc = M.loc
|
|
O.place = "handcuff"
|
|
M.requests += O
|
|
spawn( 0 )
|
|
playsound(src.loc, 'handcuffs.ogg', 30, 1, -2)
|
|
O.process()
|
|
return
|
|
return
|
|
|
|
|
|
|
|
/obj/item/weapon/extinguisher/New()
|
|
var/datum/reagents/R = new/datum/reagents(50)
|
|
reagents = R
|
|
R.my_atom = src
|
|
R.add_reagent("water", 50)
|
|
|
|
/obj/item/weapon/extinguisher/examine()
|
|
set src in usr
|
|
|
|
usr << text("\icon[] [] contains [] units of water left!", src, src.name, src.reagents.total_volume)
|
|
..()
|
|
return
|
|
|
|
/obj/item/weapon/extinguisher/afterattack(atom/target, mob/user , flag)
|
|
//TODO; Add support for reagents in water.
|
|
|
|
if( istype(target, /obj/reagent_dispensers/watertank) && get_dist(src,target) <= 1)
|
|
var/obj/o = target
|
|
o.reagents.trans_to(src, 50)
|
|
user << "\blue Extinguisher refilled"
|
|
playsound(src.loc, 'refill.ogg', 50, 1, -6)
|
|
return
|
|
|
|
if (!safety)
|
|
if (src.reagents.total_volume < 1)
|
|
return
|
|
|
|
if (world.time < src.last_use + 20)
|
|
return
|
|
|
|
src.last_use = world.time
|
|
|
|
playsound(src.loc, 'extinguish.ogg', 75, 1, -3)
|
|
|
|
var/direction = get_dir(src,target)
|
|
|
|
var/turf/T = get_turf(target)
|
|
var/turf/T1 = get_step(T,turn(direction, 90))
|
|
var/turf/T2 = get_step(T,turn(direction, -90))
|
|
|
|
var/list/the_targets = list(T,T1,T2)
|
|
|
|
for(var/a=0, a<5, a++)
|
|
spawn(0)
|
|
var/obj/effects/water/W = new /obj/effects/water( get_turf(src) )
|
|
var/turf/my_target = pick(the_targets)
|
|
var/datum/reagents/R = new/datum/reagents(5)
|
|
if(!W) return
|
|
W.reagents = R
|
|
R.my_atom = W
|
|
if(!W || !src) return
|
|
src.reagents.trans_to(W,1)
|
|
for(var/b=0, b<5, b++)
|
|
step_towards(W,my_target)
|
|
if(!W) return
|
|
W.reagents.reaction(get_turf(W))
|
|
for(var/atom/atm in get_turf(W))
|
|
if(!W) return
|
|
W.reagents.reaction(atm)
|
|
if(W.loc == my_target) break
|
|
sleep(2)
|
|
|
|
if(istype(usr.loc, /turf/space))
|
|
user.inertia_dir = get_dir(target, user)
|
|
step(user, user.inertia_dir)
|
|
|
|
else
|
|
return ..()
|
|
return
|
|
|
|
/obj/item/weapon/extinguisher/attack_self(mob/user as mob)
|
|
if (safety)
|
|
src.icon_state = "fire_extinguisher1"
|
|
src.desc = "The safety is off."
|
|
user << "The safety is off."
|
|
safety = 0
|
|
else
|
|
src.icon_state = "fire_extinguisher0"
|
|
src.desc = "The safety is on."
|
|
user << "The safety is on."
|
|
safety = 1
|
|
return
|
|
|
|
/obj/item/weapon/pen/sleepypen
|
|
origin_tech = "syndicate=1"
|
|
|
|
/obj/item/weapon/pen/sleepypen/attack_paw(mob/user as mob)
|
|
return src.attack_hand(user)
|
|
return
|
|
|
|
/obj/item/weapon/pen/sleepypen/New()
|
|
var/datum/reagents/R = new/datum/reagents(30) //Used to be 300
|
|
reagents = R
|
|
R.my_atom = src
|
|
R.add_reagent("chloralhydrate", 30) //Used to be 100 sleep toxin
|
|
// R.add_reagent("impedrezene", 100)
|
|
// R.add_reagent("cryptobiolin", 100)
|
|
..()
|
|
return
|
|
|
|
/obj/item/weapon/pen/sleepypen/attack(mob/M as mob, mob/user as mob)
|
|
if (!( istype(M, /mob) ))
|
|
return
|
|
if (reagents.total_volume)
|
|
//for(var/mob/O in viewers(M, null))
|
|
// O.show_message(text("\red [] has been stabbed with [] by [].", M, src, user), 1)
|
|
user << "\red You stab [M] with the pen."
|
|
M << "\red You feel a tiny prick!"
|
|
M.attack_log += text("<font color='orange'>[world.time] - has been stabbed with [src.name] by [user.name] ([user.ckey])</font>")
|
|
user.attack_log += text("<font color='red'>[world.time] - has used the [src.name] to stab [M.name] ([M.ckey])</font>")
|
|
if(M.reagents) reagents.trans_to(M, 50) //used to be 150
|
|
return
|
|
|
|
/obj/item/device/flashlight/pen/paralysis/New()
|
|
var/datum/reagents/R = new/datum/reagents(15)
|
|
reagents = R
|
|
R.my_atom = src
|
|
R.add_reagent("zombiepowder", 15)
|
|
..()
|
|
return
|
|
|
|
/obj/item/device/flashlight/pen/paralysis/attack(mob/M as mob, mob/user as mob)
|
|
if (!( istype(M, /mob) ))
|
|
return
|
|
if (reagents.total_volume)
|
|
user << "\red You stab [M] with the penlight."
|
|
M << "\red You feel a tiny prick!"
|
|
M.attack_log += text("<font color='orange'>[world.time] - has been stabbed with [src.name] by [user.name] ([user.ckey])</font>")
|
|
user.attack_log += text("<font color='red'>[world.time] - has used the [src.name] to stab [M.name] ([M.ckey])</font>")
|
|
if(M.reagents) reagents.trans_to(M, 15)
|
|
..()
|
|
return
|
|
|
|
/obj/item/weapon/Bump(mob/M as mob)
|
|
spawn( 0 )
|
|
..()
|
|
return
|
|
|
|
/obj/manifest/New()
|
|
|
|
src.invisibility = 101
|
|
return
|
|
|
|
/obj/manifest/proc/manifest()
|
|
var/dat = "<B>Crew Manifest</B>:<BR>"
|
|
for(var/mob/living/carbon/human/M in world)
|
|
dat += text(" <B>[]</B> - []<BR>", M.name, M.get_assignment())
|
|
var/obj/item/weapon/paper/P = new /obj/item/weapon/paper( src.loc )
|
|
P.info = dat
|
|
P.name = "paper- 'Crew Manifest'"
|
|
//SN src = null
|
|
del(src)
|
|
return
|
|
|
|
/obj/screen/close/DblClick()
|
|
if (src.master)
|
|
src.master:close(usr)
|
|
return
|
|
|
|
|
|
|
|
/mob/attackby(obj/item/weapon/W as obj, mob/user as mob)
|
|
if (user.intent!="harm")
|
|
if (istype(src.l_hand,/obj/item/latexballon) && src.l_hand:air_contents && is_sharp(W))
|
|
return src.l_hand.attackby(W)
|
|
if (istype(src.r_hand,/obj/item/latexballon) && src.r_hand:air_contents && is_sharp(W))
|
|
return src.r_hand.attackby(W)
|
|
var/shielded = 0
|
|
for(var/obj/item/device/shield/S in src)
|
|
if (S.active)
|
|
shielded = 1
|
|
else
|
|
if (locate(/obj/item/weapon/grab, src))
|
|
var/mob/safe = null
|
|
if (istype(src.l_hand, /obj/item/weapon/grab))
|
|
var/obj/item/weapon/grab/G = src.l_hand
|
|
if ((G.state == 3 && get_dir(src, user) == src.dir))
|
|
safe = G.affecting
|
|
if (istype(src.r_hand, /obj/item/weapon/grab))
|
|
var/obj/item/weapon/grab/G = src.r_hand
|
|
if ((G.state == 3 && get_dir(src, user) == src.dir))
|
|
safe = G.affecting
|
|
if (safe)
|
|
return safe.attackby(W, user)
|
|
if ((!( shielded ) || !( W.flags ) & 32))
|
|
spawn( 0 )
|
|
if (W)
|
|
W.attack(src, user)
|
|
return
|
|
return
|
|
|
|
|
|
|
|
/obj/item/weapon/teleportation_scroll/attack_self(mob/user as mob)
|
|
user.machine = src
|
|
var/dat = "<B>Teleportation Scroll:</B><BR>"
|
|
dat += "Number of uses: [src.uses]<BR>"
|
|
dat += "<HR>"
|
|
dat += "<B>Four uses use them wisely:</B><BR>"
|
|
dat += "<A href='byond://?src=\ref[src];spell_teleport=1'>Teleport</A><BR>"
|
|
dat += "Kind regards,<br>Wizards Federation<br><br>P.S. Don't forget to bring your gear, you'll need it to cast most spells.<HR>"
|
|
user << browse(dat, "window=scroll")
|
|
onclose(user, "scroll")
|
|
return
|
|
|
|
/obj/item/weapon/teleportation_scroll/Topic(href, href_list)
|
|
..()
|
|
if (usr.stat || usr.restrained())
|
|
return
|
|
var/mob/living/carbon/human/H = usr
|
|
if (!( istype(H, /mob/living/carbon/human)))
|
|
return 1
|
|
if ((usr.contents.Find(src) || (in_range(src, usr) && istype(src.loc, /turf))))
|
|
usr.machine = src
|
|
if (href_list["spell_teleport"])
|
|
if (src.uses >= 1)
|
|
src.uses -= 1
|
|
usr.teleportscroll()
|
|
if (istype(src.loc, /mob))
|
|
attack_self(src.loc)
|
|
else
|
|
for(var/mob/M in viewers(1, src))
|
|
if (M.client)
|
|
src.attack_self(M)
|
|
return
|
|
|
|
/obj/item/brain/examine() // -- TLE
|
|
set src in oview(12)
|
|
if (!( usr ))
|
|
return
|
|
usr << "This is \icon[src] \an [name]."
|
|
|
|
if(brainmob)//if thar be a brain inside... the brain.
|
|
usr << "You can feel the small spark of life still left in this one."
|
|
else
|
|
usr << "This one seems particularly lifeless. Perhaps it will regain some of its luster later. Probably not."
|
|
|
|
/obj/item/brain/attack(mob/living/carbon/M as mob, mob/living/carbon/user as mob)
|
|
if(!istype(M, /mob))
|
|
return
|
|
|
|
add_fingerprint(user)
|
|
|
|
if(!(user.zone_sel.selecting == ("head")) || !istype(M, /mob/living/carbon/human))
|
|
return ..()
|
|
|
|
if(!(locate(/obj/machinery/optable, M.loc) && M.resting))
|
|
return ..()
|
|
|
|
var/mob/living/carbon/human/H = M
|
|
if(istype(M, /mob/living/carbon/human) && ((H.head && H.head.flags & HEADCOVERSEYES) || (H.wear_mask && H.wear_mask.flags & MASKCOVERSEYES) || (H.glasses && H.glasses.flags & GLASSESCOVERSEYES)))
|
|
// you can't stab someone in the eyes wearing a mask!
|
|
user << "\blue You're going to need to remove their head cover first."
|
|
return
|
|
|
|
//since these people will be dead M != usr
|
|
|
|
if(M:brain_op_stage == 4.0)
|
|
for(var/mob/O in viewers(M, null))
|
|
if(O == (user || M))
|
|
continue
|
|
if(M == user)
|
|
O.show_message(text("\red [user] inserts [src] into his head!"), 1)
|
|
else
|
|
O.show_message(text("\red [M] has [src] inserted into his head by [user]."), 1)
|
|
|
|
if(M != user)
|
|
M << "\red [user] inserts [src] into your head!"
|
|
user << "\red You insert [src] into [M]'s head!"
|
|
else
|
|
user << "\red You insert [src] into your head!"
|
|
|
|
//this might actually be outdated since barring badminnery, a debrain'd body will have any client sucked out to the brain's internal mob. Leaving it anyway to be safe. --NEO
|
|
if(M.key)//Revised. /N
|
|
M.ghostize(1)
|
|
|
|
if(brainmob.mind)
|
|
brainmob.mind.transfer_to(M)
|
|
else
|
|
M.key = brainmob.key
|
|
|
|
M:brain_op_stage = 3.0
|
|
|
|
del(src)
|
|
else
|
|
..()
|
|
return
|
|
|
|
/obj/item/weapon/stamp/attack_paw(mob/user as mob)
|
|
|
|
return src.attack_hand(user)
|
|
|
|
/obj/item/weapon/stamp/New()
|
|
|
|
..()
|
|
return
|
|
|
|
/obj/item/weapon/dice/attack_self(mob/user as mob) // Roll the dice -- TLE
|
|
var/temp_sides
|
|
if(src.sides < 1)
|
|
temp_sides = 2
|
|
else
|
|
temp_sides = src.sides
|
|
var/result = rand(1,temp_sides)
|
|
var/comment = ""
|
|
if(temp_sides == 20 && result == 20)
|
|
comment = "Nat 20!"
|
|
else if(temp_sides == 20 && result == 1)
|
|
comment = "Ouch, bad luck."
|
|
user << text("\red You throw a [src]. It lands on a [result]. [comment]")
|
|
for(var/mob/O in viewers(user, null))
|
|
if(O == (user))
|
|
continue
|
|
else
|
|
O.show_message(text("\red [user] has thrown a [src]. It lands on [result]. [comment]"), 1)
|
|
|
|
/obj/item/latexballon
|
|
name = "Latex glove"
|
|
desc = "" //todo
|
|
icon_state = "latexballon"
|
|
item_state = "lgloves"
|
|
force = 0
|
|
throwforce = 0
|
|
w_class = 1.0
|
|
throw_speed = 1
|
|
throw_range = 15
|
|
var/state
|
|
var/datum/gas_mixture/air_contents = null
|
|
|
|
/obj/item/latexballon/proc/blow(obj/item/weapon/tank/tank)
|
|
if (icon_state == "latexballon_bursted")
|
|
return
|
|
src.air_contents = tank.remove_air_volume(3)
|
|
icon_state = "latexballon_blow"
|
|
item_state = "latexballon"
|
|
|
|
/obj/item/latexballon/proc/burst()
|
|
if (!air_contents)
|
|
return
|
|
playsound(src, 'Gunshot.ogg', 100, 1)
|
|
icon_state = "latexballon_bursted"
|
|
item_state = "lgloves"
|
|
loc.assume_air(air_contents)
|
|
|
|
/obj/item/latexballon/ex_act(severity)
|
|
burst()
|
|
switch(severity)
|
|
if (1)
|
|
del(src)
|
|
if (2)
|
|
if (prob(50))
|
|
del(src)
|
|
|
|
/obj/item/latexballon/bullet_act(severity)
|
|
burst()
|
|
|
|
/obj/item/latexballon/temperature_expose(datum/gas_mixture/air, temperature, volume)
|
|
if(temperature > T0C+100)
|
|
burst()
|
|
return
|
|
|
|
/obj/item/latexballon/attackby(obj/item/W as obj, mob/user as mob)
|
|
if (is_sharp(W))
|
|
burst()
|
|
|
|
/proc/is_sharp(obj/item/W as obj)
|
|
return ( \
|
|
istype(W, /obj/item/weapon/screwdriver) || \
|
|
istype(W, /obj/item/weapon/pen) || \
|
|
istype(W, /obj/item/weapon/weldingtool) && W:welding || \
|
|
istype(W, /obj/item/weapon/zippo) && W:lit || \
|
|
istype(W, /obj/item/weapon/match) && W:lit || \
|
|
istype(W, /obj/item/clothing/mask/cigarette) && W:lit || \
|
|
istype(W, /obj/item/weapon/wirecutters) || \
|
|
istype(W, /obj/item/weapon/circular_saw) || \
|
|
istype(W, /obj/item/weapon/sword) && W:active || \
|
|
istype(W, /obj/item/weapon/blade) || \
|
|
istype(W, /obj/item/weapon/shovel) || \
|
|
istype(W, /obj/item/weapon/kitchenknife) || \
|
|
istype(W, /obj/item/weapon/scalpel) || \
|
|
istype(W, /obj/item/weapon/kitchen/utensil/knife) || \
|
|
istype(W, /obj/item/weapon/shard) || \
|
|
istype(W, /obj/item/weapon/reagent_containers/syringe) || \
|
|
istype(W, /obj/item/weapon/kitchen/utensil/fork) && W.icon_state != "forkloaded" \
|
|
)
|