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mirror of https://github.com/ParadiseSS13/Paradise.git synced 2026-01-21 15:01:52 +00:00
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cd3ee6ab9032e26681e415ef719d5c3ea7d2c94b
Paradise/code/game/objects
History
CRUNCH 4784679311 Adds Cult Tables (#30561)
* cult

* Update sheet_types.dm

* pylon
2025-10-07 17:52:47 +00:00
..
effects
Adds the alien cache ruin and a PTL terminal (#30367)
2025-10-01 12:54:10 +00:00
items
Adds Cult Tables (#30561)
2025-10-07 17:52:47 +00:00
structures
Adds Cult Tables (#30561)
2025-10-07 17:52:47 +00:00
buckling.dm
[REFACTOR] Helper proc for unbuckling a mob (#26918)
2024-10-10 12:54:09 +00:00
cleaning.dm
Easier cleaning (#29767)
2025-07-31 09:13:59 +00:00
empulse.dm
replace magic numbers related to emp and explosion severity with defines (#26495)
2024-08-18 03:11:22 +00:00
explosion.dm
"Fireball" unique wizard loadout is now explosion-proof. (#29963)
2025-08-10 14:40:10 +00:00
items.dm
Remove (almost) unused var/item_color from /obj/item (#30453)
2025-10-06 17:59:46 +00:00
mail.dm
Updates a couple of /obj/item variables (#29829)
2025-09-14 15:23:56 +00:00
obj_defense.dm
Fix armor penetration increasing negative object's and mob silicon's armor (#30105)
2025-09-07 11:34:29 +00:00
obj_vv.dm
add VV for ID cards and card access (#29897)
2025-09-19 15:54:31 +00:00
objs.dm
Makes /obj documentation better. (#30433)
2025-09-27 20:34:24 +00:00
starline_phone.dm
Starline Fixes (#30527)
2025-09-24 13:01:36 +00:00
structures.dm
Attack chain migration: structures. (#30365)
2025-09-14 19:21:36 +00:00
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