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cd7017e1b3c5abf8a2e68d3a86027adebaaecab4
Paradise/code/game/objects
History
SabreML cd7017e1b3 Allows Maintenance Drones to see wire names (#16047)
* drone buff

* V2 (Item Trait)

* Indentation

Co-Authored-By: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>

Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>
2021-05-29 21:19:05 +01:00
..
effects
sol trader lootdrop autosurgeon now of the organ subtype (#16098)
2021-05-27 15:59:41 +01:00
items
Allows Maintenance Drones to see wire names (#16047)
2021-05-29 21:19:05 +01:00
random
Codebase Cleanup - 2020-09-27 (#14472)
2020-10-15 13:22:52 -04:00
structures
Makes Display Cases Emaggable (#16096)
2021-05-29 21:13:30 +01:00
buckling.dm
Remove if on grabbed_by (never null)
2020-06-26 13:38:46 +02:00
empulse.dm
Fixes Some Sounds Having Reverb (#15602)
2021-02-24 09:34:34 +00:00
explosion.dm
Adds the RD hardsuit from TG, removes war crimes (#15646)
2021-03-07 18:05:41 +00:00
items.dm
Robot_module and cyborg stack refactor (#13527)
2021-05-24 16:24:25 +01:00
obj_defense.dm
Refactors Electrocution and Tesla Zapping (#15357)
2021-02-03 20:52:03 +00:00
objs.dm
Tank Refactor; Breathing Retool (#15371)
2021-01-28 20:57:37 +00:00
structures.dm
Merge remote-tracking branch 'ParadiseSS13/master' into brutal-part1
2021-03-11 18:41:17 +00:00
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