mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-07-22 04:24:20 +01:00
cd7cb01a1f
* Smith role, access, access helpers, spawn point, comms, and IDs
* Area defines
* Hammertime
* Cyberiad Smith's office
* Forgot some atmos stuff
* Autolathable Hammers
* Formatting
* Toolbelts can hold hammers
* Initial work on smith machines
* Farragus Smith Office
* Placeholder sprites, mapping
* Smart hopper points and console messages
* More work on smithing machines
* Fixed mapping, added qualities, added smithed items, fixed sizing, fixed access
* Smith components, new materials
* New ores, material datums, furnace, power hammer, kinetic assembler, hammer act, item creation
* Missed one
* Grrr map conflicts begone
* Dirt begone
* Casts and smelting
* Linters
* Attack chain linters!
* Better grip to throw people into your industrial machines
* Placeholder spots in the DMIs
* UpdatePaths - Space ruins now spawn new space ores in their rocks
* Small changes - removed excess tgui code from hopper
* Fixed a button on emerald
* Attaching inserts and lenses. Tool bits are pain.
* Tool bit initial implementation
* Merge conflict resolution
* Attack chain grrr
* Fixed a pair of minor mapping issues
* Tool bit implementation, efficiency, failure rate
* Hot things burn hands
* Points fix on hopper
* New mining rocks for space exploration
* Areas on asteroids
* Machinery icons 1
Adds basic icons for the new machinery
* Vendor iconstate update
* Crucible touchups
* Hammer touchups
* Crucible Input Animation
Adds an animation when you deposit ores
* Added scanning the crucible with multitool to get mineral count
* clothing sprites part 1
* locker sprite
* job icons
* garment bag
* Smith locker mapping
* Insert and Bit removal fix
* Job menu alignment fix, Allowed_items and small spriting path fixes
* Adds new asteroid ruins to config
* Ore Sprites
* Hammer Sprite
* Item Sprites 1
* Sheets, Wall Ores and Trim
* Sheet iconstate names
* species uniforms
* Tabs
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>
* Lens spelling fix
* Signalizes attaching and detaching modifications, fixes inserting items into smith machines, fixes cast bugs
* Fixed type lists
* Smithing machine bug fixes.
* Fixed adding modifications to items
* Crucible Lava Idle
Adds an idle animation for the crucible, but it needs overlay code to work.
* Fixed eguns
* Magma Crucible overlays and animations
* Machine broken/Off states
Adds broken, wires exposed (and on/off where appropriate) states to machines.
* Castivend recolor and Hot Items
* Overlays for all machines, new sprites for hot items, new checks, fixes
* Woe, farragus merge conflict
* update_appearance linters
* I have fat fingers.
* Forgot one
* transfer_item_to and qdel null check
* Usr to User
* Modsuits should not have inserts.
* Adds casting lip overlay
* Balance pass on movement debuffs and buffs
* Material movespeed changes
* Config Adjustments - USED FOR TESTMERGING. REVERT BEFORE FULL MERGE
* Math fixes for lenses and bits.
* Mobility suit no longer speeds you up, but negates suit-based slowdown like an oil slick potion. Fixed movement mods in material datums
* Bad var. Bad.
* Various fixes to bugs revealed in initial TM
* TYPO
* Lavaland base turf fix
* Paths in examine fix
* Adds an intercom to the workshop.
* Stamina-hybrid damage oversight fix for det revolver, uion, etc.
* Currently Operating Message fix
* Allows glass to show different turfs beneath. Adds plasmaglass section to workshop.
* Armor and upgrade fixes
* RCD tool bit equip fix
* Adds smith access to a few lists in access.dm that were missed in an oversight
* Indent fixes
* Fixes vending machine, allows tool bit use on mining equipment
* CI, you make me mad sometimes
* Removed duplicate code
* Name fix for CI again
* ORM now can handle space ores
* Adds space ores to Vetus drop and to trader inventories
* Fixes runtime with open hand attacking a lava furnace with nothing in it
* Adds crewvend kit to Castivend
* Fixes not being able to see new ores
* Adds drill and RCS to smith locker
* Map changes. Added cargo pad. Expanded catwalk. Moved vendors. Added recharger.
* Plant fixes
* Fixes doubled-up catwalk
* Emerald cargo windoor fix, small lavaland adjustment
* Small oversight for overlay fix
* Missing lightswitches
* Fixed stock parts mismatch in casting basin recipe
* Better support for power tools, grrr attackchain
* Better attack chain handling. Better handling for bit insertion
* Fixes handling of inserts with storage suits (like labcoats)
* sprites for bomber + plasmeme outfit
* Adds missing adjacency checks
* Buffs speed boost from upgrade - max upgrade reduces cycle to 2 seconds.
* Fixed floating lights, brightened the explorer's new room, expanded smith workshop slightly.
* Small hallway adjustment
* Illuminates metastation smith office
* Removes excessive decimals in magma crucible scan output
* Berserker should not have inserts.
* Buffs bit durability significantly, nerfs amplifier lens and densifier lense slightly
* Adds smith bomber jacket to loadout panel
* Adds random spawners for smithed items, adds random low-quality items to maints loot
* Adds traitor version of bulldog shotgun
* Revert "Adds traitor version of bulldog shotgun"
This reverts commit 1d39c59f07.
* Added check to assembler, moved desc changes to examine()
* plasmaman suit fix
* Fixed hot check when removing items from hammer and furnace
* Remaps lavaland workshop, fixed deltastation light switch
* Improper's the smith office name
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>
* Compacts extra ore drops from Vetus
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>
* better looping
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>
* Better loop
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>
* Multitools don't need tool bits.
* Better variable names, fixed missing parenthesis
* Recursive hammering, removed attack animations when inserting items or using multitool on smithing machines
* window
* Update deltastation.dmm
* Update deltastation.dmm
* Update deltastation.dmm
* Fixes small oversights
* Minor lavaland remap
* Reverts TM-required changes in preparation for full merge
* Begone, stray font!
* Damn you cable CI
---------
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>
Co-authored-by: ExusA <67055922+ExusA@users.noreply.github.com>
Co-authored-by: Christasmurf <25437893+Christasmurf@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Co-authored-by: Fordoxia <143041327+Fordoxia@users.noreply.github.com>
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
362 lines
17 KiB
Plaintext
362 lines
17 KiB
Plaintext
/obj/item/storage/bag/garment
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name = "garment bag"
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desc = "A bag for storing extra clothes and shoes."
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icon_state = "garment_bag"
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slot_flags = NONE
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w_class = WEIGHT_CLASS_BULKY
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max_w_class = WEIGHT_CLASS_NORMAL
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display_contents_with_number = FALSE
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max_combined_w_class = 200
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storage_slots = 21
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resistance_flags = FLAMMABLE
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can_hold = list(/obj/item/clothing)
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cant_hold = list(
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/obj/item/storage,
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/obj/item/clothing/suit/space,
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/obj/item/clothing/mask/cigarette,
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/obj/item/clothing/mask/facehugger, //Why would you do this
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/obj/item/clothing/accessory/medal,
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/obj/item/clothing/suit/armor/riot,
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/obj/item/clothing/suit/armor/reactive,
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/obj/item/clothing/suit/armor/laserproof,
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/obj/item/clothing/suit/hooded/ablative,
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/obj/item/clothing/gloves/color/black/krav_maga,
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)
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/obj/item/storage/bag/garment/captain
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name = "captain's garment bag"
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desc = "A bag for storing extra clothes and shoes. This one belongs to the captain."
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/obj/item/storage/bag/garment/captain/populate_contents()
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new /obj/item/clothing/head/caphat(src)
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new /obj/item/clothing/head/caphat/parade(src)
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new /obj/item/clothing/head/beret/captain(src)
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new /obj/item/clothing/head/beret/captain/white(src)
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new /obj/item/clothing/head/crown/fancy(src)
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new /obj/item/clothing/neck/cloak/captain(src)
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new /obj/item/clothing/suit/armor/vest/capcarapace(src)
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new /obj/item/clothing/suit/armor/vest/capcarapace/jacket(src)
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new /obj/item/clothing/suit/armor/vest/capcarapace/jacket/tunic(src)
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new /obj/item/clothing/suit/armor/vest/capcarapace/coat(src)
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new /obj/item/clothing/suit/armor/vest/capcarapace/coat/white(src)
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new /obj/item/clothing/neck/cloak/captain_mantle(src)
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new /obj/item/clothing/under/rank/captain(src)
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new /obj/item/clothing/under/rank/captain/parade(src)
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new /obj/item/clothing/under/rank/captain/dress(src)
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new /obj/item/clothing/gloves/color/captain(src)
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new /obj/item/clothing/shoes/brown(src)
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new /obj/item/clothing/shoes/laceup(src)
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new /obj/item/clothing/glasses/sunglasses(src)
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new /obj/item/clothing/glasses/hud/security/sunglasses(src)
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new /obj/item/clothing/glasses/hud/health/sunglasses(src)
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new /obj/item/clothing/head/helmet/space/plasmaman/captain(src)
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new /obj/item/clothing/under/plasmaman/captain(src)
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/obj/item/storage/bag/garment/head_of_personnel
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name = "head of personnel's garment bag"
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desc = "A bag for storing extra clothes and shoes. This one belongs to the head of personnel."
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/obj/item/storage/bag/garment/head_of_personnel/populate_contents()
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new /obj/item/clothing/head/hop(src)
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new /obj/item/clothing/head/beret/hop(src)
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new /obj/item/clothing/neck/cloak/head_of_personnel(src)
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new /obj/item/clothing/neck/cloak/hop_mantle(src)
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new /obj/item/clothing/suit/armor/vest(src)
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new /obj/item/clothing/suit/hopcoat(src)
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new /obj/item/clothing/under/rank/civilian/hop(src)
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new /obj/item/clothing/under/rank/civilian/hop/skirt(src)
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new /obj/item/clothing/under/rank/civilian/hop/dress(src)
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new /obj/item/clothing/under/rank/civilian/hop/formal(src)
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new /obj/item/clothing/under/rank/civilian/hop/oldman(src)
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new /obj/item/clothing/under/suit/female(src)
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new /obj/item/clothing/shoes/brown(src)
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new /obj/item/clothing/shoes/black(src)
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new /obj/item/clothing/shoes/leather(src)
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new /obj/item/clothing/shoes/white(src)
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new /obj/item/clothing/glasses/sunglasses(src)
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new /obj/item/clothing/glasses/hud/skills/sunglasses(src)
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new /obj/item/clothing/head/helmet/space/plasmaman/hop(src)
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new /obj/item/clothing/under/plasmaman/hop(src)
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/obj/item/storage/bag/garment/head_of_security
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name = "head of security's garment bag"
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desc = "A bag for storing extra clothes and shoes. This one belongs to the head of security."
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/obj/item/storage/bag/garment/head_of_security/populate_contents()
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new /obj/item/clothing/head/hos(src)
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new /obj/item/clothing/head/beret/hos(src)
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new /obj/item/clothing/neck/cloak/head_of_security(src)
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new /obj/item/clothing/suit/armor/hos(src)
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new /obj/item/clothing/suit/armor/hos/alt(src)
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new /obj/item/clothing/neck/cloak/hos_mantle(src)
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new /obj/item/clothing/under/rank/security/head_of_security(src)
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new /obj/item/clothing/under/rank/security/formal/head_of_security(src)
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new /obj/item/clothing/under/rank/security/head_of_security/corporate(src)
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new /obj/item/clothing/under/rank/security/head_of_security/skirt(src)
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new /obj/item/clothing/under/rank/security/head_of_security/skirt/corporate(src)
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new /obj/item/clothing/glasses/hud/security/sunglasses(src)
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new /obj/item/clothing/head/helmet/space/plasmaman/security/hos(src)
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new /obj/item/clothing/under/plasmaman/security/hos(src)
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/obj/item/storage/bag/garment/research_director
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name = "research director's garment bag"
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desc = "A bag for storing extra clothes and shoes. This one belongs to the research director."
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/obj/item/storage/bag/garment/research_director/populate_contents()
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new /obj/item/clothing/head/beret/sci(src)
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new /obj/item/clothing/neck/cloak/research_director(src)
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new /obj/item/clothing/under/rank/rnd/research_director(src)
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new /obj/item/clothing/suit/storage/labcoat/rd(src)
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new /obj/item/clothing/neck/cloak/rd_mantle(src)
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new /obj/item/clothing/suit/storage/labcoat(src)
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new /obj/item/clothing/shoes/white(src)
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new /obj/item/clothing/gloves/color/latex(src)
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new /obj/item/clothing/glasses/science(src)
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new /obj/item/clothing/glasses/welding/superior(src)
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new /obj/item/clothing/glasses/hud/diagnostic/sunglasses(src)
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new /obj/item/clothing/head/helmet/space/plasmaman/rd(src)
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new /obj/item/clothing/under/plasmaman/rd(src)
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/obj/item/storage/bag/garment/chief_medical_officer
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name = "chief medical officer's garment bag"
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desc = "A bag for storing extra clothes and shoes. This one belongs to the chief medical officer."
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/obj/item/storage/bag/garment/chief_medical_officer/populate_contents()
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new /obj/item/clothing/head/surgery/blue(src)
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new /obj/item/clothing/head/surgery/green(src)
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new /obj/item/clothing/head/surgery/purple(src)
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new /obj/item/clothing/neck/cloak/chief_medical_officer(src)
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new /obj/item/clothing/under/rank/medical/chief_medical_officer(src)
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new /obj/item/clothing/under/rank/medical/chief_medical_officer/skirt(src)
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new /obj/item/clothing/under/rank/medical/scrubs(src)
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new /obj/item/clothing/under/rank/medical/scrubs/green(src)
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new /obj/item/clothing/under/rank/medical/scrubs/purple(src)
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new /obj/item/clothing/suit/storage/labcoat/cmo(src)
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new /obj/item/clothing/neck/cloak/cmo_mantle(src)
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new /obj/item/clothing/shoes/white(src)
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new /obj/item/clothing/shoes/brown (src)
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new /obj/item/clothing/gloves/color/latex/nitrile(src)
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new /obj/item/clothing/head/helmet/space/plasmaman/cmo(src)
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new /obj/item/clothing/under/plasmaman/cmo(src)
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/obj/item/storage/bag/garment/chief_engineer
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name = "chief engineer's garment bag"
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desc = "A bag for storing extra clothes and shoes. This one belongs to the chief engineer."
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/obj/item/storage/bag/garment/chief_engineer/populate_contents()
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new /obj/item/clothing/head/hardhat/white(src)
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new /obj/item/clothing/head/beret/ce(src)
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new /obj/item/clothing/head/beret/eng(src)
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new /obj/item/clothing/neck/cloak/chief_engineer(src)
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new /obj/item/clothing/under/rank/engineering/chief_engineer(src)
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new /obj/item/clothing/under/rank/engineering/chief_engineer/skirt(src)
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new /obj/item/clothing/neck/cloak/ce_mantle(src)
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new /obj/item/clothing/suit/storage/hazardvest/ce(src)
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new /obj/item/clothing/shoes/brown(src)
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new /obj/item/clothing/glasses/welding/superior(src)
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new /obj/item/clothing/glasses/meson/sunglasses(src)
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new /obj/item/clothing/gloves/color/yellow(src)
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new /obj/item/clothing/head/helmet/space/plasmaman/engineering/ce(src)
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new /obj/item/clothing/under/plasmaman/engineering/ce(src)
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/obj/item/storage/bag/garment/nanotrasen_representative
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name = "\improper Nanotrasen representative's garment bag"
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desc = "A bag for storing extra clothes and shoes. This one belongs to the Nanotrasen representative."
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/obj/item/storage/bag/garment/nanotrasen_representative/populate_contents()
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new /obj/item/clothing/head/ntrep(src)
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new /obj/item/clothing/under/rank/procedure/representative(src)
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new /obj/item/clothing/under/rank/procedure/representative/skirt(src)
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new /obj/item/clothing/under/rank/procedure/representative/formal(src)
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new /obj/item/clothing/under/suit/female(src)
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new /obj/item/clothing/shoes/centcom(src)
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new /obj/item/clothing/shoes/sandal/fancy(src)
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new /obj/item/clothing/glasses/hud/skills/sunglasses(src)
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new /obj/item/clothing/glasses/sunglasses(src)
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new /obj/item/clothing/gloves/color/white(src)
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new /obj/item/clothing/head/helmet/space/plasmaman/white(src)
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new /obj/item/clothing/under/plasmaman/enviroslacks(src)
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/obj/item/storage/bag/garment/magistrate
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name = "magistrate's garment bag"
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desc = "A bag for storing extra clothes and shoes. This one belongs to the magistrate."
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/obj/item/storage/bag/garment/magistrate/populate_contents()
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new /obj/item/clothing/head/justice_wig(src)
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new /obj/item/clothing/head/powdered_wig(src)
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new /obj/item/clothing/under/rank/procedure/magistrate(src)
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new /obj/item/clothing/under/rank/procedure/magistrate/skirt(src)
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new /obj/item/clothing/under/rank/procedure/magistrate/formal(src)
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new /obj/item/clothing/suit/magirobe(src)
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new /obj/item/clothing/shoes/centcom(src)
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new /obj/item/clothing/glasses/sunglasses(src)
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new /obj/item/clothing/gloves/color/white(src)
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new /obj/item/clothing/head/helmet/space/plasmaman/white(src)
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new /obj/item/clothing/under/plasmaman/enviroslacks(src)
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/obj/item/storage/bag/garment/blueshield
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name = "blueshield's garment bag"
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desc = "A bag for storing extra clothes and shoes. This one belongs to the blueshield."
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/obj/item/storage/bag/garment/blueshield/populate_contents()
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new /obj/item/clothing/head/beret/centcom/officer(src)
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new /obj/item/clothing/head/beret/centcom/officer/navy(src)
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new /obj/item/clothing/under/rank/procedure/blueshield(src)
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new /obj/item/clothing/under/rank/procedure/blueshield/skirt(src)
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new /obj/item/clothing/under/rank/procedure/blueshield/formal(src)
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new /obj/item/clothing/suit/armor/vest/blueshield(src)
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new /obj/item/clothing/suit/storage/blueshield(src)
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new /obj/item/clothing/shoes/centcom(src)
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new /obj/item/clothing/shoes/jackboots/jacksandals(src)
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new /obj/item/clothing/mask/gas/sechailer(src)
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new /obj/item/clothing/glasses/sunglasses(src)
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new /obj/item/clothing/glasses/hud/security/sunglasses(src)
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new /obj/item/clothing/glasses/hud/health/sunglasses(src)
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new /obj/item/clothing/glasses/hud/skills/sunglasses(src)
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new /obj/item/clothing/neck/tie/blue(src)
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new /obj/item/clothing/head/helmet/space/plasmaman/blueshield(src)
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new /obj/item/clothing/under/plasmaman/blueshield(src)
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/obj/item/storage/bag/garment/quartermaster
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name = "quartermaster's garment bag"
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desc = "A bag for storing extra clothes and shoes. This one belongs to the quartermaster."
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/obj/item/storage/bag/garment/quartermaster/populate_contents()
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new /obj/item/clothing/under/rank/cargo/qm(src)
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new /obj/item/clothing/under/rank/cargo/qm/skirt(src)
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new /obj/item/clothing/under/rank/cargo/qm/dress(src)
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new /obj/item/clothing/under/rank/cargo/qm/formal(src)
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new /obj/item/clothing/under/rank/cargo/qm/whimsy(src)
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new /obj/item/clothing/shoes/brown(src)
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new /obj/item/clothing/head/qm(src)
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new /obj/item/clothing/head/beret/qm(src)
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new /obj/item/clothing/neck/cloak/quartermaster(src)
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new /obj/item/clothing/head/hardhat/orange(src)
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new /obj/item/clothing/suit/qmcoat(src)
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new /obj/item/clothing/neck/cloak/qm_mantle(src)
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new /obj/item/clothing/suit/storage/hazardvest/qm(src)
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new /obj/item/clothing/gloves/color/black(src)
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new /obj/item/tank/internals/emergency_oxygen/double(src)
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new /obj/item/clothing/head/helmet/space/plasmaman/cargo(src)
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new /obj/item/clothing/under/plasmaman/cargo(src)
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|
|
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/obj/item/storage/bag/garment/warden
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name = "warden's garment bag"
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desc = "A bag for storing extra clothes and shoes. This one belongs to the warden."
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|
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/obj/item/storage/bag/garment/warden/populate_contents()
|
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new /obj/item/clothing/suit/armor/vest/warden(src)
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new /obj/item/clothing/head/warden(src)
|
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new /obj/item/clothing/suit/armor/vest/warden/alt(src)
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new /obj/item/clothing/head/beret/warden(src)
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new /obj/item/clothing/under/rank/security/warden(src)
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new /obj/item/clothing/under/rank/security/formal/warden(src)
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new /obj/item/clothing/under/rank/security/warden/corporate(src)
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new /obj/item/clothing/under/rank/security/warden/skirt(src)
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new /obj/item/clothing/under/rank/security/warden/skirt/corporate(src)
|
|
new /obj/item/clothing/mask/gas/sechailer/swat/warden(src)
|
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new /obj/item/clothing/glasses/hud/security/sunglasses(src)
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|
new /obj/item/clothing/head/helmet/space/plasmaman/security/warden(src)
|
|
new /obj/item/clothing/under/plasmaman/security/warden(src)
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|
|
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/obj/item/storage/bag/garment/detective
|
|
name = "detective's garment bag"
|
|
desc = "A bag for storing extra clothes and shoes. This one belongs to the detective."
|
|
|
|
/obj/item/storage/bag/garment/detective/populate_contents()
|
|
new /obj/item/clothing/under/rank/security/detective(src)
|
|
new /obj/item/clothing/suit/storage/det_suit(src)
|
|
new /obj/item/clothing/suit/storage/det_suit/forensics/blue(src)
|
|
new /obj/item/clothing/suit/storage/det_suit/forensics/red(src)
|
|
new /obj/item/clothing/gloves/color/black/forensics(src)
|
|
new /obj/item/clothing/head/det_hat(src)
|
|
new /obj/item/clothing/shoes/brown(src)
|
|
new /obj/item/clothing/suit/armor/vest/det_suit(src)
|
|
new /obj/item/clothing/neck/tie/black(src)
|
|
new /obj/item/clothing/accessory/holster/armpit(src)
|
|
new /obj/item/clothing/glasses/sunglasses/yeah(src)
|
|
|
|
/obj/item/storage/bag/garment/chaplain
|
|
name = "chaplain's garment bag"
|
|
desc = "A bag for storing extra clothes and shoes. This one belongs to the chaplain."
|
|
|
|
/obj/item/storage/bag/garment/chaplain/populate_contents()
|
|
new /obj/item/clothing/under/rank/civilian/chaplain(src)
|
|
new /obj/item/clothing/shoes/black(src)
|
|
new /obj/item/clothing/suit/hooded/abaya(src)
|
|
new /obj/item/clothing/suit/hooded/nun(src)
|
|
new /obj/item/clothing/suit/hooded/chaplain_hoodie(src)
|
|
new /obj/item/clothing/suit/hooded/monk(src)
|
|
new /obj/item/clothing/suit/witchhunter(src)
|
|
new /obj/item/clothing/head/witchhunter_hat(src)
|
|
new /obj/item/clothing/suit/holidaypriest(src)
|
|
new /obj/item/clothing/head/helmet/riot/knight/templar(src)
|
|
new /obj/item/clothing/suit/armor/riot/knight/templar(src)
|
|
new /obj/item/clothing/suit/storage/labcoat(src)
|
|
new /obj/item/clothing/head/helmet/space/plasmaman/chaplain(src)
|
|
new /obj/item/clothing/under/plasmaman/chaplain(src)
|
|
|
|
/obj/item/storage/bag/garment/psychologist
|
|
name = "psychologist's garment bag"
|
|
desc = "A bag for storing extra clothes and shoes. This one belongs to the psychologist."
|
|
|
|
/obj/item/storage/bag/garment/psychologist/populate_contents()
|
|
new /obj/item/clothing/under/rank/medical/psych(src)
|
|
new /obj/item/clothing/under/rank/medical/psych/turtleneck(src)
|
|
new /obj/item/clothing/under/rank/medical/doctor(src)
|
|
new /obj/item/clothing/under/rank/medical/doctor/skirt(src)
|
|
new /obj/item/clothing/suit/storage/labcoat/psych(src)
|
|
new /obj/item/clothing/shoes/laceup(src)
|
|
new /obj/item/clothing/glasses/hud/health(src)
|
|
new /obj/item/clothing/glasses/hud/skills(src)
|
|
new /obj/item/clothing/neck/tie/blue(src)
|
|
new /obj/item/clothing/head/helmet/space/plasmaman(src)
|
|
new /obj/item/clothing/under/plasmaman(src)
|
|
|
|
/obj/item/storage/bag/garment/paramedic
|
|
name = "paramedic's garment bag"
|
|
desc = "A bag for storing extra clothes and shoes. This one belongs to the paramedic."
|
|
|
|
/obj/item/storage/bag/garment/paramedic/populate_contents()
|
|
new /obj/item/clothing/under/rank/medical/paramedic(src)
|
|
new /obj/item/clothing/head/soft/blue(src)
|
|
new /obj/item/clothing/suit/storage/labcoat/emt(src)
|
|
new /obj/item/clothing/suit/storage/paramedic(src)
|
|
new /obj/item/clothing/glasses/hud/health/sunglasses(src)
|
|
new /obj/item/clothing/gloves/color/latex(src)
|
|
new /obj/item/clothing/gloves/color/latex/nitrile(src)
|
|
new /obj/item/clothing/shoes/black(src)
|
|
new /obj/item/clothing/head/helmet/space/plasmaman/medical(src)
|
|
new /obj/item/clothing/under/plasmaman/medical(src)
|
|
|
|
/obj/item/storage/bag/garment/explorer
|
|
name = "explorer's garment bag"
|
|
desc = "A bag for storing extra clothes and shoes. This one belongs to the explorer."
|
|
|
|
/obj/item/storage/bag/garment/explorer/populate_contents()
|
|
new /obj/item/clothing/under/rank/cargo/expedition(src)
|
|
new /obj/item/clothing/under/rank/cargo/expedition/overalls(src)
|
|
new /obj/item/clothing/head/soft/expedition(src)
|
|
new /obj/item/clothing/head/beret/expedition(src)
|
|
new /obj/item/clothing/gloves/color/black(src)
|
|
new /obj/item/clothing/shoes/jackboots(src)
|
|
new /obj/item/clothing/mask/gas/explorer(src)
|
|
|
|
/obj/item/storage/bag/garment/smith
|
|
name = "smith's garment bag"
|
|
desc = "A bag for storing extra clothes and shoes. This one belongs to the smith."
|
|
|
|
/obj/item/storage/bag/garment/smith/populate_contents()
|
|
new /obj/item/clothing/under/rank/cargo/smith(src)
|
|
new /obj/item/clothing/under/rank/cargo/smith/skirt(src)
|
|
new /obj/item/clothing/under/rank/cargo/smith/overalls(src)
|
|
new /obj/item/clothing/suit/apron/smith(src)
|
|
new /obj/item/clothing/suit/jacket/bomber/smith(src)
|
|
new /obj/item/clothing/head/soft/smith(src)
|
|
new /obj/item/clothing/head/beret/smith(src)
|
|
new /obj/item/clothing/gloves/smithing(src)
|
|
new /obj/item/clothing/shoes/workboots/smithing(src)
|
|
new /obj/item/clothing/under/plasmaman/smith(src)
|
|
new /obj/item/clothing/head/helmet/space/plasmaman/smith(src)
|