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46 lines
1.1 KiB
Plaintext
46 lines
1.1 KiB
Plaintext
/obj/item/projectile/bullet/reusable
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name = "reusable bullet"
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desc = "How do you even reuse a bullet?"
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var/obj/item/ammo_casing/caseless/ammo_type = /obj/item/ammo_casing/caseless/
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var/hit = 0
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/obj/item/projectile/bullet/reusable/on_hit(var/atom/target, var/blocked = 0)
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if(!proj_hit)
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proj_hit = 1
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if (src.contents.len)
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var/obj/content
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for(content in src.contents)
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content.loc = src.loc
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else
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new ammo_type(src.loc)
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..()
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/obj/item/projectile/bullet/reusable/on_range()
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if(!proj_hit)
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if (src.contents.len)
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var/obj/content
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for(content in src.contents)
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content.loc = src.loc
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else
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new ammo_type(src.loc)
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..()
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/obj/item/projectile/bullet/reusable/foam_dart
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name = "foam dart"
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desc = "I hope you're wearing eye protection."
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damage = 0 // It's a damn toy.
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damage_type = OXY
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nodamage = 1
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edge = 0
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embed = 0
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icon = 'icons/obj/toyguns.dmi'
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icon_state = "foamdart"
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ammo_type = /obj/item/ammo_casing/caseless/foam_dart
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range = 10
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/obj/item/projectile/bullet/reusable/foam_dart/riot
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name = "riot foam dart"
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icon_state = "foamdart_riot"
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ammo_type = /obj/item/ammo_casing/caseless/foam_dart/riot
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stamina = 25
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