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https://github.com/ParadiseSS13/Paradise.git
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Changelog:
- Enemy intercept (send_intercept()) completely nuked, it did not compile
when I attempted to make it into a config option.
- The intercept for blob() is retained and made into a custom proc for
blob.
- The constant variables 'waittime_l' and 'waittime_h' have been moved to
/datum/game_mode, as they were defined on every gamemode with the same
values.
- rp-revolution.dm and anti_revolution.dm deleted. They do not compile,
and are not included in the DME already.
17 lines
413 B
Plaintext
17 lines
413 B
Plaintext
/datum/game_mode/extended
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name = "extended"
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config_tag = "extended"
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required_players = 0
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uplink_welcome = "Syndicate Uplink Console:"
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uplink_uses = 20
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/datum/game_mode/announce()
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world << "<B>The current game mode is - Extended Role-Playing!</B>"
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world << "<B>Just have fun and role-play!</B>"
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/datum/game_mode/extended/pre_setup()
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return 1
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/datum/game_mode/extended/post_setup()
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..() |