Files
Paradise/code/game/gamemodes/extended/extended.dm
T
Tigercat2000 b36a32b6b8 Gamemode cleanup x1
Changelog:
 - Enemy intercept (send_intercept()) completely nuked, it did not compile
   when I attempted to make it into a config option.
  - The intercept for blob() is retained and made into a custom proc for
    blob.
 - The constant variables 'waittime_l' and 'waittime_h' have been moved to
   /datum/game_mode, as they were defined on every gamemode with the same
   values.
 - rp-revolution.dm and anti_revolution.dm deleted. They do not compile,
   and are not included in the DME already.
2015-11-16 11:51:18 -08:00

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/datum/game_mode/extended
name = "extended"
config_tag = "extended"
required_players = 0
uplink_welcome = "Syndicate Uplink Console:"
uplink_uses = 20
/datum/game_mode/announce()
world << "<B>The current game mode is - Extended Role-Playing!</B>"
world << "<B>Just have fun and role-play!</B>"
/datum/game_mode/extended/pre_setup()
return 1
/datum/game_mode/extended/post_setup()
..()