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CMO now has a personal locker. CE gets a pair of mag boots in his locker. Previously commented out. Added department head sets to head lockers. Fixed MULE dropoff at Security and Kitchen. Syndicate space suits now slow you down by a small amount. New prize at the arcade. Added back Robocop selection for Security borgs. More CentCom area adjustments. git-svn-id: http://tgstation13.googlecode.com/svn/trunk@556 316c924e-a436-60f5-8080-3fe189b3f50e
14 lines
520 B
Plaintext
14 lines
520 B
Plaintext
/obj/secure_closet/captains/New()
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..()
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sleep(2)
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new /obj/item/weapon/reagent_containers/food/drinks/flask(src)
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new /obj/item/device/radio/headset/headset_com( src )
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new /obj/item/weapon/gun/energy/general( src )
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new /obj/item/weapon/storage/id_kit( src )
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new /obj/item/clothing/under/rank/captain( src )
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new /obj/item/clothing/shoes/brown( src )
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new /obj/item/clothing/glasses/sunglasses( src )
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new /obj/item/clothing/suit/armor/vest( src )
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new /obj/item/clothing/head/helmet/swat( src )
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return
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