Files
Paradise/code/game/objects/storage/kit.dm
morikou@gmail.com 490dc13666 Implants, Explosions, and Carps, Oh my!
- New Implant: Explosive. Implant it into a prisoner and you can detonate it remotely from a Prisoner Management console (located on the prison station and in the Armory). Armor access required to activate the explosives. A box of the implants is located on the prison station and another in the Armory. WARNING: Implantation of a subject who hasn't been convicted of a felony is a felony under the Space Code of Justice. Detonation of an individual may be considered murder as if they were killed by any other method.
- Wardens office rearranged so that it's easier to get around and you don't accidentally open the door so much.
- Spess Carp! OH SHIT. You can beat them up assuming they don't eat you first. Can be found wandering in space. Be careful: They're fast and smart.
- New Random Event: "Unknown biological entities have been detected on the station, Please Stand By."
- Chicks! Can't do anything with them yet but they're cute!
- Poppy and Corn sprites added (growing, full grown, harvested, wilted, seeds, etc). Red, Green, and Yellow gelatin (because jell=o is copyrighted) sprites also added.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@601 316c924e-a436-60f5-8080-3fe189b3f50e
2010-12-13 04:26:17 +00:00

187 lines
5.6 KiB
Plaintext

/obj/item/weapon/storage/lglo_kit/New()
new /obj/item/clothing/gloves/latex( src )
new /obj/item/clothing/gloves/latex( src )
new /obj/item/clothing/gloves/latex( src )
new /obj/item/clothing/gloves/latex( src )
new /obj/item/clothing/gloves/latex( src )
new /obj/item/clothing/gloves/latex( src )
new /obj/item/clothing/gloves/latex( src )
..()
return
/obj/item/weapon/storage/blankbox/New()
new /obj/item/weapon/ammo/blshell( src )
new /obj/item/weapon/ammo/blshell( src )
new /obj/item/weapon/ammo/blshell( src )
new /obj/item/weapon/ammo/blshell( src )
new /obj/item/weapon/ammo/blshell( src )
new /obj/item/weapon/ammo/blshell( src )
new /obj/item/weapon/ammo/blshell( src )
..()
return
/obj/item/weapon/storage/flashbang_kit/New()
new /obj/item/weapon/flashbang( src )
new /obj/item/weapon/flashbang( src )
new /obj/item/weapon/flashbang( src )
new /obj/item/weapon/flashbang( src )
new /obj/item/weapon/flashbang( src )
new /obj/item/weapon/flashbang( src )
new /obj/item/weapon/flashbang( src )
..()
return
/obj/item/weapon/storage/emp_kit/New()
new /obj/item/weapon/empgrenade( src )
new /obj/item/weapon/empgrenade( src )
new /obj/item/weapon/empgrenade( src )
new /obj/item/weapon/empgrenade( src )
new /obj/item/weapon/empgrenade( src )
..()
return
/obj/item/weapon/storage/stma_kit/New()
new /obj/item/clothing/mask/surgical( src )
new /obj/item/clothing/mask/surgical( src )
new /obj/item/clothing/mask/surgical( src )
new /obj/item/clothing/mask/surgical( src )
new /obj/item/clothing/mask/surgical( src )
new /obj/item/clothing/mask/surgical( src )
new /obj/item/clothing/mask/surgical( src )
..()
return
/obj/item/weapon/storage/gl_kit/New()
new /obj/item/clothing/glasses/regular( src )
new /obj/item/clothing/glasses/regular( src )
new /obj/item/clothing/glasses/regular( src )
new /obj/item/clothing/glasses/regular( src )
new /obj/item/clothing/glasses/regular( src )
new /obj/item/clothing/glasses/regular( src )
new /obj/item/clothing/glasses/regular( src )
..()
return
/obj/item/weapon/storage/trackimp_kit/New()
new /obj/item/weapon/implantcase/tracking( src )
new /obj/item/weapon/implantcase/tracking( src )
new /obj/item/weapon/implantcase/tracking( src )
new /obj/item/weapon/implantcase/tracking( src )
new /obj/item/weapon/implanter( src )
new /obj/item/weapon/implantpad( src )
new /obj/item/weapon/locator( src )
..()
return
/obj/item/weapon/storage/explosiveimp_kit/New()
new /obj/item/weapon/implantcase/explosive( src )
new /obj/item/weapon/implantcase/explosive( src )
new /obj/item/weapon/implantcase/explosive( src )
new /obj/item/weapon/implantcase/explosive( src )
new /obj/item/weapon/implantcase/explosive( src )
new /obj/item/weapon/implanter( src )
new /obj/item/weapon/implantpad( src )
..()
return
/obj/item/weapon/storage/injectbox/New()
new /obj/item/weapon/dnainjector/h2m( src )
new /obj/item/weapon/dnainjector/h2m( src )
new /obj/item/weapon/dnainjector/h2m( src )
new /obj/item/weapon/dnainjector/m2h( src )
new /obj/item/weapon/dnainjector/m2h( src )
new /obj/item/weapon/dnainjector/m2h( src )
..()
return
/obj/item/weapon/storage/fcard_kit/New()
new /obj/item/weapon/f_card( src )
new /obj/item/weapon/f_card( src )
new /obj/item/weapon/f_card( src )
new /obj/item/weapon/f_card( src )
new /obj/item/weapon/f_card( src )
new /obj/item/weapon/f_card( src )
new /obj/item/weapon/f_card( src )
..()
return
/obj/item/weapon/storage/id_kit/New()
new /obj/item/weapon/card/id( src )
new /obj/item/weapon/card/id( src )
new /obj/item/weapon/card/id( src )
new /obj/item/weapon/card/id( src )
new /obj/item/weapon/card/id( src )
new /obj/item/weapon/card/id( src )
new /obj/item/weapon/card/id( src )
..()
return
/obj/item/weapon/storage/handcuff_kit/New()
new /obj/item/weapon/handcuffs( src )
new /obj/item/weapon/handcuffs( src )
new /obj/item/weapon/handcuffs( src )
new /obj/item/weapon/handcuffs( src )
new /obj/item/weapon/handcuffs( src )
new /obj/item/weapon/handcuffs( src )
new /obj/item/weapon/handcuffs( src )
..()
return
/obj/item/weapon/storage/donkpocket_kit/New()
new /obj/item/weapon/reagent_containers/food/snacks/donkpocket( src )
new /obj/item/weapon/reagent_containers/food/snacks/donkpocket( src )
new /obj/item/weapon/reagent_containers/food/snacks/donkpocket( src )
new /obj/item/weapon/reagent_containers/food/snacks/donkpocket( src )
new /obj/item/weapon/reagent_containers/food/snacks/donkpocket( src )
new /obj/item/weapon/reagent_containers/food/snacks/donkpocket( src )
..()
return
/obj/item/weapon/storage/condimentbottles/New()
new /obj/item/weapon/reagent_containers/food/condiment( src )
new /obj/item/weapon/reagent_containers/food/condiment( src )
new /obj/item/weapon/reagent_containers/food/condiment( src )
new /obj/item/weapon/reagent_containers/food/condiment( src )
new /obj/item/weapon/reagent_containers/food/condiment( src )
new /obj/item/weapon/reagent_containers/food/condiment( src )
..()
return
/*
/obj/item/weapon/storage/disk_kit/disks/New()
new /obj/item/weapon/card/data( src )
new /obj/item/weapon/card/data( src )
new /obj/item/weapon/card/data( src )
new /obj/item/weapon/card/data( src )
new /obj/item/weapon/card/data( src )
new /obj/item/weapon/card/data( src )
new /obj/item/weapon/card/data( src )
..()
return
/obj/item/weapon/storage/disk_kit/disks2/New()
spawn( 2 )
for(var/obj/item/weapon/card/data/D in src.loc)
D.loc = src
//Foreach goto(23)
return
..()
return
*/