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mirror of https://github.com/ParadiseSS13/Paradise.git synced 2025-12-30 12:13:02 +00:00
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cfc339aa85647fe06c8123fe4e60f4bf95348c35
Paradise/code/game/objects
History
S34N 8359b71824 Ports TG statusbar changes & screentips (#16505)
2021-12-29 15:16:50 +01:00
..
effects
Prevents snow / snowclouds on walls, stopping runtimes (#17276)
2021-12-28 17:45:28 +01:00
items
Fixes IEDS not working with beartraps (#17272)
2021-12-26 12:26:49 +01:00
random
Codebase Cleanup - 2020-09-27 (#14472)
2020-10-15 13:22:52 -04:00
structures
Refactor morgues and crematorium to use overlays and sensible names, add wirecutter act on morgue to make it consistent with bodybags (#17171)
2021-12-16 17:54:50 +01:00
buckling.dm
[IDB Ignore] Refactor icon smoothing to use 8-bit bitmasking (#16620)
2021-12-15 17:04:24 +01:00
empulse.dm
Can't have infinite EMP implant charges anymore (#16469)
2021-08-02 13:47:24 +01:00
explosion.dm
Sabre tweaks
2021-05-23 23:04:45 +01:00
items.dm
Ports TG statusbar changes & screentips (#16505)
2021-12-29 15:16:50 +01:00
obj_defense.dm
Fix runtime with patches and lava (#17220)
2021-12-13 09:20:05 +01:00
objs.dm
Prevents final summon rune by being cleaned by normal methods (#16224)
2021-07-08 22:20:32 +01:00
structures.dm
[IDB Ignore] Refactor icon smoothing to use 8-bit bitmasking (#16620)
2021-12-15 17:04:24 +01:00
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