Files
Paradise/code/_globalvars/lists/mobs.dm
variableundefined 6e79364b65 Here we go again
2019-05-03 21:47:07 +08:00

33 lines
2.2 KiB
Plaintext

//Languages/species/whitelist. //Languages and species fit with mobs right
GLOBAL_LIST_EMPTY(all_species)
GLOBAL_LIST_EMPTY(all_languages)
GLOBAL_LIST_EMPTY(language_keys) // Table of say codes for all languages
GLOBAL_LIST_EMPTY(all_superheroes)
GLOBAL_LIST_INIT(whitelisted_species, list())
GLOBAL_LIST_INIT(clients, list()) //list of all clients
GLOBAL_LIST_INIT(admins, list()) //list of all clients whom are admins
GLOBAL_LIST_INIT(deadmins, list()) //list of all clients who have used the de-admin verb.
GLOBAL_LIST_INIT(directory, list()) //list of all ckeys with associated client
GLOBAL_LIST_INIT(stealthminID, list()) //reference list with IDs that store ckeys, for stealthmins
//Since it didn't really belong in any other category, I'm putting this here
//This is for procs to replace all the goddamn 'in world's that are chilling around the code
GLOBAL_LIST_INIT(player_list, list()) //List of all mobs **with clients attached**. Excludes /mob/new_player
GLOBAL_LIST_INIT(mob_list, list()) //List of all mobs, including clientless
GLOBAL_LIST_INIT(silicon_mob_list, list()) //List of all silicon mobs, including clientless
GLOBAL_LIST_INIT(spirits, list()) //List of all the spirits, including Masks
GLOBAL_LIST_INIT(living_mob_list, list()) //List of all alive mobs, including clientless. Excludes /mob/new_player
GLOBAL_LIST_INIT(dead_mob_list, list()) //List of all dead mobs, including clientless. Excludes /mob/new_player
GLOBAL_LIST_INIT(respawnable_list, list()) //List of all mobs, dead or in mindless creatures that still be respawned.
GLOBAL_LIST_INIT(non_respawnable_keys, list()) //List of ckeys that are excluded from respawning for remainder of round.
GLOBAL_LIST_INIT(simple_animals, list(list(), list(), list(), list())) //One for each AI_* status define, List of all simple animals, including clientless
GLOBAL_LIST_INIT(bots_list, list()) //List of all bots(beepsky, medibots,etc)
GLOBAL_LIST_INIT(med_hud_users, list())
GLOBAL_LIST_INIT(sec_hud_users, list())
GLOBAL_LIST_INIT(antag_hud_users, list())
GLOBAL_LIST_INIT(surgeries_list, list())
GLOBAL_LIST_INIT(hear_radio_list, list()) //Mobs that hear the radio even if there's no client