Files
Paradise/code/game/machinery/iv_drip.dm
2019-03-03 00:24:41 -05:00

70 lines
1.8 KiB
Plaintext

#define IV_TAKING 0
#define IV_INJECTING 1
/obj/machinery/iv_drip
name = "\improper IV drip"
icon = 'icons/goonstation/objects/iv.dmi'
icon_state = "stand"
anchored = FALSE
mouse_drag_pointer = MOUSE_ACTIVE_POINTER
var/obj/item/reagent_containers/iv_bag/bag = null
/obj/machinery/iv_drip/update_icon()
cut_overlays()
if(bag)
add_overlay("hangingbag")
if(bag.reagents.total_volume)
var/image/filling = image('icons/goonstation/objects/iv.dmi', src, "hangingbag-fluid")
filling.icon += mix_color_from_reagents(bag.reagents.reagent_list)
add_overlay(filling)
/obj/machinery/iv_drip/MouseDrop(mob/living/target)
if(usr.incapacitated())
return
if(!ishuman(usr) || !iscarbon(target))
return
if(Adjacent(target) && usr.Adjacent(target))
bag.afterattack(target, usr, TRUE)
/obj/machinery/iv_drip/attack_hand(mob/user)
if(bag)
user.put_in_hands(bag)
bag.update_icon()
bag = null
update_icon()
/obj/machinery/iv_drip/attackby(obj/item/I, mob/user, params)
if(istype(I, /obj/item/reagent_containers/iv_bag))
if(bag)
to_chat(user, "<span class='warning'>[src] already has an IV bag!</span>")
return
if(!user.drop_item())
return
I.forceMove(src)
bag = I
to_chat(user, "<span class='notice'>You attach [I] to [src].</span>")
update_icon()
else if (bag && istype(I, /obj/item/reagent_containers))
bag.attackby(I)
I.afterattack(bag, usr, TRUE)
update_icon()
else
return ..()
/obj/machinery/iv_drip/examine(mob/user)
..(user)
if(bag)
bag.examine(user)
/obj/machinery/iv_drip/Move(NewLoc, direct)
. = ..()
if(!.) // ..() will return 0 if we didn't actually move anywhere.
return .
playsound(loc, pick('sound/items/cartwheel1.ogg', 'sound/items/cartwheel2.ogg'), 100, 1, ignore_walls = FALSE)
#undef IV_TAKING
#undef IV_INJECTING