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77 lines
2.4 KiB
Plaintext
77 lines
2.4 KiB
Plaintext
//Also contains /obj/structure/closet/body_bag because I doubt anyone would think to look for bodybags in /object/structures
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/obj/item/bodybag
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name = "body bag"
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desc = "A folded bag designed for the storage and transportation of cadavers."
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icon = 'icons/obj/bodybag.dmi'
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icon_state = "bodybag_folded"
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w_class = WEIGHT_CLASS_SMALL
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attack_self(mob/user)
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var/obj/structure/closet/body_bag/R = new /obj/structure/closet/body_bag(user.loc)
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R.add_fingerprint(user)
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qdel(src)
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/obj/structure/closet/body_bag
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name = "body bag"
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desc = "A plastic bag designed for the storage and transportation of cadavers."
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icon = 'icons/obj/bodybag.dmi'
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icon_state = "bodybag_closed"
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icon_closed = "bodybag_closed"
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icon_opened = "bodybag_open"
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sound = 'sound/items/zip.ogg'
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var/item_path = /obj/item/bodybag
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density = 0
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/obj/structure/closet/body_bag/attackby(W as obj, mob/user as mob, params)
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if(istype(W, /obj/item/pen))
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var/t = input(user, "What would you like the label to be?", text("[]", src.name), null) as text
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if(user.get_active_hand() != W)
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return
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if(!in_range(src, user) && src.loc != user)
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return
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t = sanitize(copytext(t,1,MAX_MESSAGE_LEN))
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if(t)
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src.name = "body bag - "
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src.name += t
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src.overlays += image(src.icon, "bodybag_label")
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else
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src.name = "body bag"
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//..() //Doesn't need to run the parent. Since when can fucking bodybags be welded shut? -Agouri
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return
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else if(istype(W, /obj/item/wirecutters))
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to_chat(user, "You cut the tag off the bodybag")
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src.name = "body bag"
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src.overlays.Cut()
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return
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/obj/structure/closet/body_bag/close()
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if(..())
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density = 0
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return 1
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return 0
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/obj/structure/closet/body_bag/MouseDrop(over_object, src_location, over_location)
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..()
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if((over_object == usr && (in_range(src, usr) || usr.contents.Find(src))))
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if(!ishuman(usr)) return
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if(opened) return 0
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if(contents.len) return 0
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visible_message("[usr] folds up the [src.name]")
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new item_path(get_turf(src))
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spawn(0)
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qdel(src)
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return
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/obj/structure/closet/body_bag/relaymove(mob/user as mob)
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if(user.stat)
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return
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// Make it possible to escape from bodybags in morgues and crematoriums
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if(loc && (isturf(loc) || istype(loc, /obj/structure/morgue) || istype(loc, /obj/structure/crematorium)))
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if(!open())
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to_chat(user, "<span class='notice'>It won't budge!</span>")
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