Files
Paradise/code/modules/clothing/head/misc.dm
2019-05-05 20:37:53 +02:00

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/obj/item/clothing/head/centhat
name = "\improper CentComm. hat"
icon_state = "centcom"
desc = "It's good to be emperor."
item_state = "centhat"
armor = list(melee = 30, bullet = 15, laser = 30, energy = 10, bomb = 25, bio = 0, rad = 0)
strip_delay = 80
/obj/item/clothing/head/hairflower
name = "hair flower pin"
icon_state = "hairflower"
desc = "Smells nice."
item_state = "hairflower"
/obj/item/clothing/head/powdered_wig
name = "powdered wig"
desc = "A powdered wig."
icon_state = "pwig"
item_state = "pwig"
/obj/item/clothing/head/justice_wig
name = "Justice wig"
desc = "A fancy powdered wig given to arbitrators of the law. It looks itchy."
icon_state = "jwig"
item_state = "jwig"
/obj/item/clothing/head/beret/blue
icon_state = "beret_blue"
/obj/item/clothing/head/beret/black
icon_state = "beret_black"
/obj/item/clothing/head/beret/purple_normal
icon_state = "beret_purple_normal"
/obj/item/clothing/head/that
name = "top-hat"
desc = "It's an amish looking hat."
icon_state = "tophat"
item_state = "that"
/obj/item/clothing/head/redcoat
name = "redcoat's hat"
icon_state = "redcoat"
desc = "<i>'I guess it's a redhead.'</i>"
/obj/item/clothing/head/mailman
name = "mailman's hat"
icon_state = "mailman"
desc = "<i>'Right-on-time'</i> mail service head wear."
/obj/item/clothing/head/plaguedoctorhat
name = "plague doctor's hat"
desc = "These were once used by Plague doctors. They're pretty much useless."
icon_state = "plaguedoctor"
permeability_coefficient = 0.01
/obj/item/clothing/head/hasturhood
name = "hastur's hood"
desc = "It's unspeakably stylish"
icon_state = "hasturhood"
flags = BLOCKHAIR
flags_cover = HEADCOVERSEYES
/obj/item/clothing/head/nursehat
name = "nurse's hat"
desc = "It allows quick identification of trained medical personnel."
icon_state = "nursehat"
/obj/item/clothing/head/syndicatefake
name = "black and red space-helmet replica"
icon_state = "syndicate-helm-black-red"
item_state = "syndicate-helm-black-red"
desc = "A plastic replica of a syndicate agent's space helmet, you'll look just like a real murderous syndicate agent in this! This is a toy, it is not made for use in space!"
flags = BLOCKHAIR
flags_inv = HIDEMASK|HIDEEARS|HIDEEYES|HIDEFACE
sprite_sheets = list(
"Grey" = 'icons/mob/species/grey/helmet.dmi'
)
/obj/item/clothing/head/cueball
name = "cueball helmet"
desc = "A large, featureless white orb meant to be worn on your head. How do you even see out of this thing?"
icon_state = "cueball"
item_state = "cueball"
flags = BLOCKHAIR
flags_inv = HIDEMASK|HIDEEARS|HIDEEYES|HIDEFACE
flags_cover = HEADCOVERSEYES | HEADCOVERSMOUTH
sprite_sheets = list(
"Grey" = 'icons/mob/species/grey/head.dmi'
)
/obj/item/clothing/head/snowman
name = "snowman head"
desc = "A ball of white styrofoam. So festive."
icon_state = "snowman_h"
item_state = "snowman_h"
flags = BLOCKHAIR
flags_inv = HIDEMASK|HIDEEARS|HIDEEYES|HIDEFACE
flags_cover = HEADCOVERSEYES | HEADCOVERSMOUTH
sprite_sheets = list(
"Grey" = 'icons/mob/species/grey/head.dmi'
)
/obj/item/clothing/head/that
name = "sturdy top-hat"
desc = "It's an amish looking armored top hat."
icon_state = "tophat"
item_state = "that"
flags_inv = 0
/obj/item/clothing/head/greenbandana
name = "green bandana"
desc = "It's a green bandana with some fine nanotech lining."
icon_state = "greenbandana"
item_state = "greenbandana"
flags_inv = 0
/obj/item/clothing/head/justice
name = "justice hat"
desc = "Fight for what's righteous!"
icon_state = "justicered"
item_state = "justicered"
flags = BLOCKHAIR
flags_cover = HEADCOVERSEYES | HEADCOVERSMOUTH
/obj/item/clothing/head/justice/blue
icon_state = "justiceblue"
item_state = "justiceblue"
/obj/item/clothing/head/justice/yellow
icon_state = "justiceyellow"
item_state = "justiceyellow"
/obj/item/clothing/head/justice/green
icon_state = "justicegreen"
item_state = "justicegreen"
/obj/item/clothing/head/justice/pink
icon_state = "justicepink"
item_state = "justicepink"
/obj/item/clothing/head/rabbitears
name = "rabbit ears"
desc = "Wearing these makes you look useless, and only good for your sex appeal."
icon_state = "bunny"
/obj/item/clothing/head/flatcap
name = "flat cap"
desc = "A working man's cap."
icon_state = "flat_cap"
item_state = "detective"
/obj/item/clothing/head/pirate
name = "pirate hat"
desc = "Yarr."
icon_state = "pirate"
item_state = "pirate"
/obj/item/clothing/head/hgpiratecap
name = "pirate hat"
desc = "Yarr."
icon_state = "hgpiratecap"
item_state = "hgpiratecap"
/obj/item/clothing/head/bandana
name = "pirate bandana"
desc = "Yarr."
icon_state = "bandana"
item_state = "bandana"
//stylish bs12 hats
/obj/item/clothing/head/bowlerhat
name = "bowler hat"
icon_state = "bowler_hat"
item_state = "bowler_hat"
desc = "For that industrial age look."
/obj/item/clothing/head/beaverhat
name = "beaver hat"
icon_state = "beaver_hat"
item_state = "beaver_hat"
desc = "Like a top hat, but made of beavers."
/obj/item/clothing/head/boaterhat
name = "boater hat"
icon_state = "boater_hat"
item_state = "boater_hat"
desc = "Goes well with celery."
/obj/item/clothing/head/cowboyhat
name = "cowboy hat"
icon_state = "cowboyhat"
item_state = "cowboyhat"
desc = "For the Rancher in us all."
/obj/item/clothing/head/cowboyhat/tan
name = "tan cowboy hat"
icon_state = "cowboyhat_tan"
item_state = "cowboyhat_tan"
desc = "There's a new sheriff in town. Pass the whiskey."
/obj/item/clothing/head/cowboyhat/black
name = "black cowboy hat"
icon_state = "cowboyhat_black"
item_state = "cowboyhat_black"
desc = "This station ain't big enough for the two ah' us."
/obj/item/clothing/head/cowboyhat/white
name = "white cowboy hat"
icon_state = "cowboyhat_white"
item_state = "cowboyhat_white"
desc = "Authentic Marshall hair case. Now ya can protect this here homestead. Navy Model not included."
/obj/item/clothing/head/cowboyhat/pink
name = "cowgirl hat"
icon_state = "cowboyhat_pink"
item_state = "cowboyhat_pink"
desc = "For those buckle bunnies wanta' become a real buckaroo."
/obj/item/clothing/head/fedora
name = "fedora"
icon_state = "fedora"
item_state = "fedora"
desc = "A great hat ruined by being within fifty yards of you."
actions_types = list(/datum/action/item_action/tip_fedora)
/obj/item/clothing/head/fedora/attack_self(mob/user)
tip_fedora(user)
/obj/item/clothing/head/fedora/item_action_slot_check(slot)
if(slot == slot_head)
return 1
/obj/item/clothing/head/fedora/proc/tip_fedora(mob/user)
user.visible_message("[user] tips [user.p_their()] fedora.", "You tip your fedora")
/obj/item/clothing/head/fez
name = "fez"
icon_state = "fez"
item_state = "fez"
desc = "Put it on your monkey, make lots of cash money."
//end bs12 hats
/obj/item/clothing/head/witchwig
name = "witch costume wig"
desc = "Eeeee~heheheheheheh!"
icon_state = "witch"
item_state = "witch"
flags = BLOCKHAIR
/obj/item/clothing/head/chicken
name = "chicken suit head"
desc = "Bkaw!"
icon_state = "chickenhead"
item_state = "chickensuit"
flags = BLOCKHAIR
sprite_sheets = list(
"Grey" = 'icons/mob/species/grey/head.dmi'
)
/obj/item/clothing/head/corgi
name = "corgi suit head"
desc = "Woof!"
icon_state = "corgihead"
item_state = "chickensuit"
flags = BLOCKHAIR
/obj/item/clothing/head/corgi/super_hero
name = "super-hero corgi suit head"
desc = "Woof! This one seems to pulse with a strange power"
flags = BLOCKHAIR | NODROP
/obj/item/clothing/head/corgi/super_hero/en
name = "E-N suit head"
icon_state = "enhead"
/obj/item/clothing/head/bearpelt
name = "bear pelt hat"
desc = "Fuzzy."
icon_state = "bearpelt"
item_state = "bearpelt"
flags = BLOCKHAIR
/obj/item/clothing/head/xenos
name = "xenos helmet"
icon_state = "xenos"
item_state = "xenos_helm"
desc = "A helmet made out of chitinous alien hide."
flags = BLOCKHAIR
flags_inv = HIDEMASK|HIDEEARS|HIDEEYES|HIDEFACE
/obj/item/clothing/head/crown
name = "bananium crown"
icon_state = "crown"
item_state = "crown"
desc = "A gliterring bananium crown with spessjewels in it. Swaggy."
/obj/item/clothing/head/fedora
name = "fedora"
desc = "Someone wearing this definitely makes them cool"
icon_state = "fedora"
/obj/item/clothing/head/fedora/whitefedora
name = "white fedora"
icon_state = "wfedora"
/obj/item/clothing/head/fedora/brownfedora
name = "brown fedora"
icon_state = "bfedora"
/obj/item/clothing/head/stalhelm
name = "Clown Stalhelm"
desc = "The typical clown soldier's helmet."
icon_state = "stalhelm"
item_state = "stalhelm"
flags = BLOCKHAIR
flags_inv = HIDEEARS
/obj/item/clothing/head/panzer
name = "Clown HONKMech Cap"
desc = "The softcap worn by HONK Mech pilots."
icon_state = "panzercap"
item_state = "panzercap"
flags = BLOCKHAIR
/obj/item/clothing/head/naziofficer
name = "Clown Officer Cap"
desc = "The peaked clown officer's cap, disturbingly similar to the warden's."
icon_state = "officercap"
item_state = "officercap"
flags = BLOCKHAIR
flags_inv = HIDEEARS
/obj/item/clothing/head/beret/purple
name = "Pierson Family Beret"
desc = " A purple beret, with a small golden crescent moon sewn onto it."
icon_state = "beret_purple"
item_state = "purpleberet"
/obj/item/clothing/head/beret/centcom/officer
name = "officers beret"
desc = "A black beret adorned with the shield—a silver kite shield with an engraved sword—of the Nanotrasen security forces, announcing to the world that the wearer is a defender of Nanotrasen."
icon_state = "beret_centcom_officer"
armor = list(melee = 30, bullet = 25, laser = 25, energy = 10, bomb = 0, bio = 0, rad = 0)
strip_delay = 60
/obj/item/clothing/head/beret/centcom/officer/navy
name = "navy blue officers beret"
desc = "A navy blue beret adorned with the shield—a silver kite shield with an engraved sword—of the Nanotrasen security forces, announcing to the world that the wearer is a defender of Nanotrasen."
icon_state = "beret_centcom_officer_navy"
armor = list(melee = 30, bullet = 25, laser = 25, energy = 10, bomb = 0, bio = 0, rad = 0)
strip_delay = 60
/obj/item/clothing/head/beret/centcom/captain
name = "captains beret"
desc = "A white beret adorned with the shield—a cobalt kite shield with an engraved sword—of the Nanotrasen security forces, worn only by those captaining a vessel of the Nanotrasen Navy."
icon_state = "beret_centcom_captain"
/obj/item/clothing/head/sombrero
name = "sombrero"
icon_state = "sombrero"
item_state = "sombrero"
desc = "You can practically taste the fiesta."
/obj/item/clothing/head/sombrero/green
name = "green sombrero"
icon_state = "greensombrero"
item_state = "greensombrero"
desc = "As elegant as a dancing cactus."
/obj/item/clothing/head/sombrero/shamebrero
name = "shamebrero"
icon_state = "shamebrero"
item_state = "shamebrero"
desc = "Once it's on, it never comes off."
flags = NODROP
/obj/item/clothing/head/cone
desc = "This cone is trying to warn you of something!"
name = "warning cone"
icon = 'icons/obj/janitor.dmi'
icon_state = "cone"
item_state = "cone"
force = 1.0
throwforce = 3.0
throw_speed = 2
throw_range = 5
w_class = WEIGHT_CLASS_SMALL
attack_verb = list("warned", "cautioned", "smashed")
burn_state = FIRE_PROOF
/obj/item/clothing/head/jester
name = "jester hat"
desc = "A hat with bells, to add some merryness to the suit."
icon_state = "jester_hat"
/obj/item/clothing/head/rice_hat
name = "rice hat"
desc = "Welcome to the rice fields, motherfucker."
icon_state = "rice_hat"
/obj/item/clothing/head/griffin
name = "griffon head"
desc = "Why not 'eagle head'? Who knows."
icon_state = "griffinhat"
item_state = "griffinhat"
flags = BLOCKHAIR
flags_inv = HIDEMASK|HIDEEARS|HIDEEYES|HIDEFACE
sprite_sheets = list(
"Grey" = 'icons/mob/species/grey/head.dmi'
)
actions_types = list(/datum/action/item_action/caw)
/obj/item/clothing/head/griffin/attack_self()
caw()
/obj/item/clothing/head/griffin/proc/caw()
if(cooldown < world.time - 20) // A cooldown, to stop people being jerks
playsound(src.loc, 'sound/creatures/caw.ogg', 50, 1)
cooldown = world.time
/obj/item/clothing/head/lordadmiralhat
name = "Lord Admiral's Hat"
desc = "A hat suitable for any man of high and exalted rank."
icon_state = "lordadmiralhat"
item_state = "lordadmiralhat"
/obj/item/clothing/head/human_head
name = "bloated human head"
desc = "A horribly bloated and mismatched human head."
icon_state = "lingspacehelmet"
item_state = "lingspacehelmet"
/obj/item/clothing/head/papersack
name = "paper sack hat"
desc = "A paper sack with crude holes cut out for eyes. Useful for hiding one's identity or ugliness."
icon_state = "papersack"
flags = BLOCKHAIR
flags_inv = HIDEFACE|HIDEEARS
sprite_sheets = list(
"Grey" = 'icons/mob/species/grey/head.dmi'
)
/obj/item/clothing/head/papersack/smiley
name = "paper sack hat"
desc = "A paper sack with crude holes cut out for eyes and a sketchy smile drawn on the front. Not creepy at all."
icon_state = "papersack_smile"
flags = BLOCKHAIR
flags_inv = HIDEFACE|HIDEEARS
sprite_sheets = list(
"Grey" = 'icons/mob/species/grey/head.dmi'
)
/obj/item/clothing/head/crown
name = "crown"
desc = "A crown fit for a king, a petty king maybe."
icon_state = "crown"
armor = list(melee = 15, bullet = 0, laser = 0, energy = 15, bomb = 0, bio = 0, rad = 0) //for a warrior king //energy cause gold is reflective //worse than sec helm overall
/obj/item/clothing/head/crown/fancy
name = "magnificent crown"
desc = "A crown worn by only the highest emperors of the land."
icon_state = "fancycrown"
/obj/item/clothing/head/zepelli
name = "chequered diamond hat"
desc = "Wearing this makes you feel like a real mozzarella cheeseball. "
icon_state = "zepelli"
item_state = "zepelli"