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Paradise/code/modules/games/tarot.dm

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/* this is a playing card deck based off of the Rider-Waite Tarot Deck.
*/
/obj/item/deck/tarot
name = "deck of tarot cards"
desc = "For all your occult needs!"
icon_state = "deck_tarot"
/obj/item/deck/tarot/New()
..()
for(var/tarotname in list("Fool","Magician","High Priestess","Empress","Emperor","Hierophant","Lovers","Chariot","Strength","Hermit","Wheel of Fortune","Justice","Hanged Man","Death","Temperance","Devil","Tower","Star","Moon","Sun","Judgement","World"))
cards += new /datum/playingcard("[tarotname]", "tarot_major", "card_back_tarot")
for(var/suit in list("wands","pentacles","cups","swords"))
for(var/number in list("ace","two","three","four","five","six","seven","eight","nine","ten","page","knight","queen","king"))
cards += new /datum/playingcard("[number] of [suit]", "tarot_[suit]", "card_back_tarot")
/obj/item/deck/tarot/deckshuffle()
var/mob/living/user = usr
if(cooldown < world.time - 5 SECONDS)
var/list/newcards = list()
while(cards.len)
var/datum/playingcard/P = pick(cards)
P.name = replacetext(P.name," reversed","")
if(prob(50))
P.name += " reversed"
newcards += P
cards -= P
cards = newcards
playsound(user, 'sound/items/cardshuffle.ogg', 50, 1)
user.visible_message("<span class ='notice'>[user] shuffles [src].</span>", "<span class='notice'>You shuffle the [src].</span>")
cooldown = world.time