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Paradise/code/modules/hydroponics/grown/corn.dm

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// Corn
/obj/item/seeds/corn
name = "pack of corn seeds"
desc = "I don't mean to sound corny..."
icon_state = "seed-corn"
species = "corn"
plantname = "Corn Stalks"
product = /obj/item/reagent_containers/food/snacks/grown/corn
maturation = 8
potency = 20
growthstages = 3
growing_icon = 'icons/obj/hydroponics/growing_vegetables.dmi'
icon_grow = "corn-grow" // Uses one growth icons set for all the subtypes
icon_dead = "corn-dead" // Same for the dead icon
mutatelist = list(/obj/item/seeds/corn/snapcorn)
reagents_add = list("cornoil" = 0.2, "vitamin" = 0.04, "plantmatter" = 0.1)
/obj/item/reagent_containers/food/snacks/grown/corn
seed = /obj/item/seeds/corn
name = "ear of corn"
desc = "Needs some butter!"
icon_state = "corn"
cooked_type = /obj/item/reagent_containers/food/snacks/popcorn
filling_color = "#FFFF00"
trash = /obj/item/grown/corncob
bitesize_mod = 2
distill_reagent = "whiskey"
wine_power = 0.4
/obj/item/grown/corncob
name = "corn cob"
desc = "A reminder of meals gone by."
icon_state = "corncob"
item_state = "corncob"
w_class = WEIGHT_CLASS_TINY
throwforce = 0
throw_speed = 3
throw_range = 7
/obj/item/grown/corncob/attackby(obj/item/grown/W, mob/user, params)
if(is_sharp(W))
to_chat(user, "<span class='notice'>You use [W] to fashion a pipe out of the corn cob!</span>")
new /obj/item/clothing/mask/cigarette/pipe/cobpipe (user.loc)
user.unEquip(src)
qdel(src)
return
else
return ..()
// Snapcorn
/obj/item/seeds/corn/snapcorn
name = "pack of snapcorn seeds"
desc = "Oh snap!"
icon_state = "seed-snapcorn"
species = "snapcorn"
plantname = "Snapcorn Stalks"
product = /obj/item/grown/snapcorn
mutatelist = list()
rarity = 10
/obj/item/grown/snapcorn
seed = /obj/item/seeds/corn/snapcorn
name = "snap corn"
desc = "A cob with snap pops"
icon_state = "snapcorn"
item_state = "corncob"
w_class = WEIGHT_CLASS_TINY
throwforce = 0
throw_speed = 3
throw_range = 7
var/snap_pops = 1
/obj/item/grown/snapcorn/add_juice()
..()
snap_pops = max(round(seed.potency/8), 1)
/obj/item/grown/snapcorn/attack_self(mob/user)
..()
to_chat(user, "<span class='notice'>You pick a snap pop from the cob.</span>")
var/obj/item/toy/snappop/S = new /obj/item/toy/snappop(user.loc)
if(ishuman(user))
user.put_in_hands(S)
snap_pops -= 1
if(!snap_pops)
new /obj/item/grown/corncob(user.loc)
qdel(src)