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116 lines
3.5 KiB
Plaintext
116 lines
3.5 KiB
Plaintext
/obj/item/seeds/nettle
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name = "pack of nettle seeds"
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desc = "These seeds grow into nettles."
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icon_state = "seed-nettle"
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species = "nettle"
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plantname = "Nettles"
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product = /obj/item/grown/nettle/basic
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lifespan = 30
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endurance = 40 // tuff like a toiger
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yield = 4
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growthstages = 5
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genes = list(/datum/plant_gene/trait/repeated_harvest, /datum/plant_gene/trait/plant_type/weed_hardy)
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mutatelist = list(/obj/item/seeds/nettle/death)
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reagents_add = list("sacid" = 0.5)
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/obj/item/seeds/nettle/death
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name = "pack of death-nettle seeds"
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desc = "These seeds grow into death-nettles."
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icon_state = "seed-deathnettle"
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species = "deathnettle"
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plantname = "Death Nettles"
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product = /obj/item/grown/nettle/death
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endurance = 25
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maturation = 8
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yield = 2
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genes = list(/datum/plant_gene/trait/repeated_harvest, /datum/plant_gene/trait/plant_type/weed_hardy, /datum/plant_gene/trait/stinging)
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mutatelist = list()
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reagents_add = list("facid" = 0.5, "sacid" = 0.5)
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rarity = 20
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/obj/item/grown/nettle //abstract type
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name = "nettle"
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desc = "It's probably <B>not</B> wise to touch it with bare hands..."
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icon = 'icons/obj/items.dmi'
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icon_state = "nettle"
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damtype = "fire"
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force = 15
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hitsound = 'sound/weapons/bladeslice.ogg'
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throwforce = 5
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w_class = WEIGHT_CLASS_TINY
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throw_speed = 1
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throw_range = 3
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origin_tech = "combat=3"
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attack_verb = list("stung")
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/obj/item/grown/nettle/suicide_act(mob/user)
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user.visible_message("<span class='suicide'>[user] is eating some of the [src.name]! It looks like [user.p_theyre()] trying to commit suicide.</span>")
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return BRUTELOSS|TOXLOSS
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/obj/item/grown/nettle/pickup(mob/living/user)
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..()
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if(!ishuman(user))
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return TRUE
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var/mob/living/carbon/human/H = user
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if(H.gloves)
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return TRUE
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var/organ = ((H.hand ? "l_":"r_") + "arm")
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var/obj/item/organ/external/affecting = H.get_organ(organ)
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if(affecting)
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if(affecting.receive_damage(0, force))
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H.UpdateDamageIcon()
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to_chat(H, "<span class='userdanger'>The nettle burns your bare hand!</span>")
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return TRUE
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/obj/item/grown/nettle/afterattack(atom/A as mob|obj, mob/user,proximity)
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if(!proximity)
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return
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if(force > 0)
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force -= rand(1, (force / 3) + 1) // When you whack someone with it, leaves fall off
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else
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to_chat(usr, "All the leaves have fallen off the nettle from violent whacking.")
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usr.unEquip(src)
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qdel(src)
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/obj/item/grown/nettle/basic
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seed = /obj/item/seeds/nettle
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/obj/item/grown/nettle/basic/add_juice()
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..()
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force = round((5 + seed.potency / 5), 1)
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/obj/item/grown/nettle/death
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seed = /obj/item/seeds/nettle/death
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name = "deathnettle"
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desc = "The <span class='danger'>glowing</span> nettle incites <span class='boldannounce'>rage</span> in you just from looking at it!"
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icon_state = "deathnettle"
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force = 30
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throwforce = 15
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origin_tech = "combat=5"
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/obj/item/grown/nettle/death/add_juice()
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..()
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force = round((5 + seed.potency / 2.5), 1)
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/obj/item/grown/nettle/death/pickup(mob/living/carbon/user)
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. = ..()
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if(. && ishuman(user)) // If the pickup succeeded and is humanoid
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var/mob/living/carbon/human/H = user
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if(!H.gloves && prob(50))
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user.Paralyse(5)
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to_chat(user, "<span class='userdanger'>You are stunned by the Deathnettle when you try picking it up!</span>")
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/obj/item/grown/nettle/death/attack(mob/living/carbon/M, mob/user)
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..()
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if(isliving(M))
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to_chat(M, "<span class='danger'>You are stunned by the powerful acid of the Deathnettle!</span>")
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add_attack_logs(user, M, "Hit with [src]")
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M.AdjustEyeBlurry(force/7)
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if(prob(20))
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M.Paralyse(force / 6)
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M.Weaken(force / 15)
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M.drop_item()
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