mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2025-12-28 11:11:52 +00:00
202 lines
5.6 KiB
Plaintext
202 lines
5.6 KiB
Plaintext
/obj/item/seeds/tower
|
|
name = "pack of tower-cap mycelium"
|
|
desc = "This mycelium grows into tower-cap mushrooms."
|
|
icon_state = "mycelium-tower"
|
|
species = "towercap"
|
|
plantname = "Tower Caps"
|
|
product = /obj/item/grown/log
|
|
lifespan = 80
|
|
endurance = 50
|
|
maturation = 15
|
|
production = 1
|
|
yield = 5
|
|
potency = 50
|
|
growthstages = 3
|
|
growing_icon = 'icons/obj/hydroponics/growing_mushrooms.dmi'
|
|
icon_dead = "towercap-dead"
|
|
genes = list(/datum/plant_gene/trait/plant_type/fungal_metabolism)
|
|
mutatelist = list(/obj/item/seeds/tower/steel)
|
|
|
|
/obj/item/seeds/tower/steel
|
|
name = "pack of steel-cap mycelium"
|
|
desc = "This mycelium grows into steel logs."
|
|
icon_state = "mycelium-steelcap"
|
|
species = "steelcap"
|
|
plantname = "Steel Caps"
|
|
product = /obj/item/grown/log/steel
|
|
mutatelist = list()
|
|
rarity = 20
|
|
|
|
|
|
|
|
|
|
/obj/item/grown/log
|
|
seed = /obj/item/seeds/tower
|
|
name = "tower-cap log"
|
|
desc = "It's better than bad, it's good!"
|
|
icon_state = "logs"
|
|
force = 5
|
|
throwforce = 5
|
|
w_class = WEIGHT_CLASS_NORMAL
|
|
throw_speed = 2
|
|
throw_range = 3
|
|
origin_tech = "materials=1"
|
|
attack_verb = list("bashed", "battered", "bludgeoned", "whacked")
|
|
var/plank_type = /obj/item/stack/sheet/wood
|
|
var/plank_name = "wooden planks"
|
|
var/list/accepted = list(/obj/item/reagent_containers/food/snacks/grown/tobacco,
|
|
/obj/item/reagent_containers/food/snacks/grown/tea,
|
|
/obj/item/reagent_containers/food/snacks/grown/ambrosia/vulgaris,
|
|
/obj/item/reagent_containers/food/snacks/grown/ambrosia/deus,
|
|
/obj/item/reagent_containers/food/snacks/grown/wheat)
|
|
|
|
/obj/item/grown/log/New()
|
|
..()
|
|
accepted = typecacheof(accepted)
|
|
|
|
/obj/item/grown/log/attackby(obj/item/W, mob/user, params)
|
|
if(is_sharp(W))
|
|
user.show_message("<span class='notice'>You make [plank_name] out of \the [src]!</span>", 1)
|
|
var/seed_modifier = 0
|
|
if(seed)
|
|
seed_modifier = round(seed.potency / 25)
|
|
var/obj/item/stack/plank = new plank_type(user.loc, 1 + seed_modifier)
|
|
var/old_plank_amount = plank.amount
|
|
for(var/obj/item/stack/ST in user.loc)
|
|
if(ST != plank && istype(ST, plank_type) && ST.amount < ST.max_amount)
|
|
ST.attackby(plank, user) //we try to transfer all old unfinished stacks to the new stack we created.
|
|
if(plank.amount > old_plank_amount)
|
|
to_chat(user, "<span class='notice'>You add the newly-formed [plank_name] to the stack. It now contains [plank.amount] [plank_name].</span>")
|
|
qdel(src)
|
|
|
|
if(is_type_in_typecache(W, accepted))
|
|
var/obj/item/reagent_containers/food/snacks/grown/leaf = W
|
|
if(leaf.dry)
|
|
user.show_message("<span class='notice'>You wrap \the [W] around the log, turning it into a torch!</span>")
|
|
var/obj/item/flashlight/flare/torch/T = new /obj/item/flashlight/flare/torch(user.loc)
|
|
usr.unEquip(W)
|
|
usr.put_in_active_hand(T)
|
|
qdel(leaf)
|
|
qdel(src)
|
|
return
|
|
else
|
|
to_chat(usr, "<span class ='warning'>You must dry this first!</span>")
|
|
else
|
|
return ..()
|
|
|
|
/obj/item/grown/log/tree
|
|
seed = null
|
|
name = "wood log"
|
|
desc = "TIMMMMM-BERRRRRRRRRRR!"
|
|
|
|
/obj/item/grown/log/steel
|
|
seed = /obj/item/seeds/tower/steel
|
|
name = "steel-cap log"
|
|
desc = "It's made of metal."
|
|
icon_state = "steellogs"
|
|
accepted = list()
|
|
plank_type = /obj/item/stack/rods
|
|
plank_name = "rods"
|
|
|
|
|
|
/////////BONFIRES//////////
|
|
|
|
/obj/structure/bonfire
|
|
name = "bonfire"
|
|
desc = "For grilling, broiling, charring, smoking, heating, roasting, toasting, simmering, searing, melting, and occasionally burning things."
|
|
icon = 'icons/obj/hydroponics/equipment.dmi'
|
|
icon_state = "bonfire"
|
|
density = FALSE
|
|
anchored = TRUE
|
|
buckle_lying = 0
|
|
var/burning = 0
|
|
var/fire_stack_strength = 5
|
|
|
|
/obj/structure/bonfire/dense
|
|
density = TRUE
|
|
|
|
/obj/structure/bonfire/attackby(obj/item/W, mob/user, params)
|
|
if(istype(W, /obj/item/stack/rods) && !can_buckle)
|
|
var/obj/item/stack/rods/R = W
|
|
R.use(1)
|
|
can_buckle = 1
|
|
buckle_requires_restraints = 1
|
|
to_chat(user, "<span class='italics'>You add a rod to [src].")
|
|
var/image/U = image(icon='icons/obj/hydroponics/equipment.dmi',icon_state="bonfire_rod",pixel_y=16)
|
|
underlays += U
|
|
if(is_hot(W))
|
|
StartBurning()
|
|
|
|
|
|
/obj/structure/bonfire/attack_hand(mob/user)
|
|
if(burning)
|
|
to_chat(user, "<span class='warning'>You need to extinguish [src] before removing the logs!")
|
|
return
|
|
if(!has_buckled_mobs() && do_after(user, 50, target = src))
|
|
for(var/I in 1 to 5)
|
|
var/obj/item/grown/log/L = new /obj/item/grown/log(loc)
|
|
L.pixel_x += rand(1,4)
|
|
L.pixel_y += rand(1,4)
|
|
qdel(src)
|
|
return
|
|
..()
|
|
|
|
|
|
/obj/structure/bonfire/proc/CheckOxygen()
|
|
var/datum/gas_mixture/G = loc.return_air() // Check if we're standing in an oxygenless environment
|
|
if(G.oxygen > 13)
|
|
return 1
|
|
return 0
|
|
|
|
/obj/structure/bonfire/proc/StartBurning()
|
|
if(!burning && CheckOxygen())
|
|
icon_state = "bonfire_on_fire"
|
|
burning = 1
|
|
set_light(6, l_color = "#ED9200")
|
|
Burn()
|
|
START_PROCESSING(SSobj, src)
|
|
|
|
/obj/structure/bonfire/fire_act(datum/gas_mixture/air, exposed_temperature, exposed_volume, global_overlay = TRUE)
|
|
..()
|
|
StartBurning()
|
|
|
|
/obj/structure/bonfire/Crossed(atom/movable/AM)
|
|
if(burning)
|
|
Burn()
|
|
|
|
/obj/structure/bonfire/proc/Burn()
|
|
var/turf/current_location = get_turf(src)
|
|
current_location.hotspot_expose(1000,500,1)
|
|
for(var/A in current_location)
|
|
if(A == src)
|
|
continue
|
|
if(isobj(A))
|
|
var/obj/O = A
|
|
O.fire_act(1000, 500)
|
|
else if(isliving(A))
|
|
var/mob/living/L = A
|
|
L.adjust_fire_stacks(fire_stack_strength)
|
|
L.IgniteMob()
|
|
|
|
/obj/structure/bonfire/process()
|
|
if(!CheckOxygen())
|
|
extinguish()
|
|
return
|
|
Burn()
|
|
|
|
/obj/structure/bonfire/extinguish()
|
|
if(burning)
|
|
icon_state = "bonfire"
|
|
burning = 0
|
|
set_light(0)
|
|
STOP_PROCESSING(SSobj, src)
|
|
|
|
/obj/structure/bonfire/buckle_mob(mob/living/M, force = 0)
|
|
if(..())
|
|
M.pixel_y += 13
|
|
|
|
/obj/structure/bonfire/unbuckle_mob(force=0)
|
|
if(buckled_mob)
|
|
buckled_mob.pixel_y -= 13
|
|
. = ..()
|