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cyberpresidentvanellope/Paradise
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mirror of https://github.com/ParadiseSS13/Paradise.git synced 2026-06-03 12:36:44 +01:00
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d1c4c8bc4e41e5e342cccc2cc7d22488bd86cf6c
Paradise/code/modules/awaymissions
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petethegoat@gmail.com 606e40729a Fixed issue 1008. (Putting stuff into the seed extractor doesn't update sprites)
Added floor safes.
Fixed the icon paths (or lack thereof) for bluespace artillery, and the capitalisation.


git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4883 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-15 16:17:55 +00:00
..
maploader
Committing work on away missions.
2012-09-02 23:58:11 +00:00
bluespaceartillery.dm
Fixed issue 1008. (Putting stuff into the seed extractor doesn't update sprites)
2012-10-15 16:17:55 +00:00
corpse.dm
Changed the way corpses get named (cause the old one isn't working). They just take the landmark name as their name.
2012-10-13 04:06:32 +00:00
gateway.dm
Removed the old gateway structure placeholders.
2012-10-14 02:04:10 +00:00
loot.dm
More work on away missions. They're almost playable now.
2012-09-08 23:50:54 +00:00
pamphlet.dm
Moved para and sleepy pen defines out of weapon.dm.
2012-10-13 14:37:28 +00:00
trigger.dm
Committing work on away missions.
2012-09-02 23:58:11 +00:00
zlevel.dm
Updated trashbag code a teeny tiny bit. Mostly just changing it to use proper text styles.
2012-10-14 02:01:54 +00:00
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