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mirror of https://github.com/ParadiseSS13/Paradise.git synced 2026-01-01 13:12:23 +00:00
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d2bf021e7dd36181262d65d0cc3f30d3f7eae264
Paradise/code/game/objects
History
Chinsky d2bf021e7d Cleaned up walllocker code.
Emergency lockers are ready to be used.
2012-10-31 02:00:39 +04:00
..
closets
Cleaned up walllocker code.
2012-10-31 02:00:39 +04:00
effects
Ported virus2 system and machinery.
2012-10-29 04:27:58 +04:00
items
Fixed bug with unpickable cig butts.
2012-10-30 06:25:32 +04:00
storage
Merge tgstation13 r4570 into bs12_with_tgport
2012-08-28 19:57:11 +10:00
structures
Merge branch 'master' of https://github.com/Baystation12/Baystation12
2012-10-25 03:42:20 +04:00
empulse.dm
…
explosion_recursive.dm
Removed a stupid dumb wrong bad define from explosion_recursive.dm. It was a typo define for rwalls, but the proper define was right below it.
2012-10-14 03:24:05 +00:00
explosion.dm
Runtime fix:
2012-09-06 01:55:03 +00:00
hud.dm
obj/hud is now datum/hud. There was no need for it to be an object.
2012-09-28 23:02:11 +00:00
items.dm
Readded robolimbs and amputated limbs drawing properly.
2012-10-30 07:59:54 +04:00
objs.dm
people suffocating in lockers and bodybags maybe cool, but suffocating in healing sleeper or dna modifier - bad, let's revert that back?
2012-10-26 13:17:04 +04:00
structures.dm
More file structure stuff.
2012-08-26 01:20:02 +00:00
weapons.dm
Merge tgstation13 r4570 into bs12_with_tgport
2012-08-28 19:57:11 +10:00
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