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cyberpresidentvanellope/Paradise
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d477b7230fa161a22ab71aa2bc4aa6ce7e2fdbbc
Paradise/code/modules/mob/dead/observer
History
RavingManiac 4eca9b143e Player-controlled mice spawn next to a vent by default, spawn at MOB_LAYER, can nibble food to regain health, can pass through plastic flaps, and can climb into disposal units.
Mice cannot pull objects.
2013-02-14 16:15:20 +08:00
..
hud.dm
obj/hud is now datum/hud. There was no need for it to be an object.
2012-09-28 23:02:11 +00:00
login.dm
Fixes a possible problem where admins could be kicked if ghostize failed whilst they tried to Adminghostize
2012-09-24 06:06:25 +00:00
logout.dm
Ok, part 1 of this huge mind datum fix. I need to run over the next part again because I've made a lot inconsistencies in it. This is sort of all the misc stuff that got tidied up whilst I was trying to get my head around how everything related to eachother.
2012-08-05 15:29:15 +00:00
observer.dm
Player-controlled mice spawn next to a vent by default, spawn at MOB_LAYER, can nibble food to regain health, can pass through plastic flaps, and can climb into disposal units.
2013-02-14 16:15:20 +08:00
say.dm
Mutes are now in datum/preferences. That means they are persistent! You can't avoid them by logging out you naughty little spammers.
2012-11-19 17:09:05 +00:00
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