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cyberpresidentvanellope/Paradise
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mirror of https://github.com/ParadiseSS13/Paradise.git synced 2026-01-24 08:22:54 +00:00
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d83868e9ab7a374bef3c9d36cbc5941117077db5
Paradise/code/game/objects/items
History
n3ophyt3@gmail.com d83868e9ab Made ion storms more robust
Ion laws are now listed before all other laws, making them the kings of law priority
  AIs can have multiple Ion laws
  They are still resettable as normal

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@648 316c924e-a436-60f5-8080-3fe189b3f50e
2010-12-17 16:52:57 +00:00
..
weapons
Made ion storms more robust
2010-12-17 16:52:57 +00:00
assemblies.dm
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2 316c924e-a436-60f5-8080-3fe189b3f50e
2010-08-23 14:29:20 +00:00
clothing.dm
You can no longer change your suit sensor level after you're dead.
2010-12-17 07:26:20 +00:00
food.dm
Donut boxes no longer eat items and disappear. Until a more permanent fix is in place, they also cannot be refilled with donuts.
2010-09-02 21:56:06 +00:00
helper_procs.dm
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2 316c924e-a436-60f5-8080-3fe189b3f50e
2010-08-23 14:29:20 +00:00
item.dm
Added riot shields. Block bullets a large percent of the time, and blunt objects just as much as armor does. Also readded riot crate in QM. I did the inhand sprites, yay.
2010-09-27 03:13:49 +00:00
robot_parts.dm
New nutrition system:
2010-12-03 10:52:37 +00:00
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