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cyberpresidentvanellope/Paradise
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mirror of https://github.com/ParadiseSS13/Paradise.git synced 2025-12-25 17:51:17 +00:00
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d8a00048bd9f052d7a8de3a637cc5574869faac6
Paradise/code/game/objects
History
tigercat2000 d8a00048bd Merge pull request #8424 from uraniummeltdown/airlockoverlay
Airlock Overlays + Tweaks
2018-02-01 08:19:24 -08:00
..
effects
Merge pull request #8535 from KasparoVy/bloodsplatter-fix
2018-01-21 13:43:19 -08:00
items
Merge pull request #8424 from uraniummeltdown/airlockoverlay
2018-02-01 08:19:24 -08:00
random
…
structures
minor edits and a fix
2018-01-24 22:44:11 +05:00
buckling.dm
…
empulse.dm
repaths /obj/effect/overlay/temp to /obj/effect/temp_visual
2018-01-18 13:03:49 +05:00
explosion.dm
compiles, find and replace particle_effect and effect_system
2017-11-04 20:16:01 +04:00
items.dm
renames receive_damage() for animations to receiving_damage()
2017-12-28 00:32:54 +05:00
obj_defense.dm
moves var/can_deconstruct to obj level
2017-12-26 18:16:42 +05:00
objs.dm
removes useless alter_health() unused proc
2018-01-02 20:49:28 +05:00
structures.dm
renames receive_damage() for animations to receiving_damage()
2017-12-28 00:32:54 +05:00
weapons.dm
…
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