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mirror of https://github.com/ParadiseSS13/Paradise.git synced 2025-12-28 11:11:52 +00:00
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da0c58de03bb264f75344dcb6798fc278b8f60cd
Paradise/code/modules/mob
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uporotiy da0c58de03 Some changes to cult mode.
Fixed cyborgs just pressing cancel when choosing AIs.
Midis setting now carries over when ghosting.
Can now check if a borg is emagged from the player panel.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@367 316c924e-a436-60f5-8080-3fe189b3f50e
2010-11-04 22:39:38 +00:00
..
dead/observer
Some changes to cult mode.
2010-11-04 22:39:38 +00:00
living
- Added vent control to air alarms
2010-10-26 04:50:43 +00:00
new_player
Changed a lot of things, too lazy to recall them atm. Attempted a shotgun-on-back fix, but didn't work.
2010-10-17 14:27:57 +00:00
login.dm
Added the very basis of cultist mode, it doesn't have proper objectives yet, but at least I can catch some bugs via playtesting, hopefully.
2010-10-20 21:46:31 +00:00
logout.dm
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2 316c924e-a436-60f5-8080-3fe189b3f50e
2010-08-23 14:29:20 +00:00
mob.dm
Added some debug code to hunt down the cause of some inexplicable gibbing.
2010-10-18 05:06:06 +00:00
organs.dm
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2 316c924e-a436-60f5-8080-3fe189b3f50e
2010-08-23 14:29:20 +00:00
say.dm
Removed files that were 0 bytes in size.
2010-09-22 00:41:07 +00:00
transform_procs.dm
Station-built AIs now default to having Asimov laws, as opposed to no laws.
2010-09-25 03:06:44 +00:00
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