Logo
Explore Help
Sign In
cyberpresidentvanellope/Paradise
1
0
Fork 0
You've already forked Paradise
mirror of https://github.com/ParadiseSS13/Paradise.git synced 2026-01-27 18:01:51 +00:00
Code Issues Packages Projects Releases Wiki Activity
Files
da2ea3032fb508591e6af30049080fc91e1a9585
Paradise/code/modules/projectiles
History
Cael_Aislinn 8dccc809d4 made staff of change have a chance to properly turn into skrell/taj/sog
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2012-08-25 03:34:59 +10:00
..
ammunition
Set icon for dart shells to new sprite
2012-08-17 05:22:59 +01:00
guns
Removed detective revolver check.
2012-08-24 00:01:08 +01:00
projectile
made staff of change have a chance to properly turn into skrell/taj/sog
2012-08-25 03:34:59 +10:00
ammunition.dm
-Make holodeck eswords a child of obj/item/weapon/holo instead of regular eswords, clumsy check removed as a result, and you can no longer do things like cutting through walls or doors or what have you. (Fixes Issue 665)
2012-07-23 00:48:51 +00:00
gun.dm
Replaced all 'file.extension' references with 'relativepath/file.extension' using a script by thvortex of ss13-daedalus.
2012-08-18 16:33:40 +00:00
projectile.dm
-Make holodeck eswords a child of obj/item/weapon/holo instead of regular eswords, clumsy check removed as a result, and you can no longer do things like cutting through walls or doors or what have you. (Fixes Issue 665)
2012-07-23 00:48:51 +00:00
Powered by Gitea Version: 1.25.3 Page: 573ms Template: 20ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API