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* hi snoop dogg * it compiles now * toilet bong real * atomicity who??? this var name made me mad * still needs testing * im not gonna be responsible for a lag machine * I was doing this in a kinda dumb way * cigarettes no longer OD everyone around you * toilet rework * there is now a global limit * this is technically a very very niche exploit fix * lmao * Update code/modules/hydroponics/grown.dm Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com> * Update code/game/objects/effects/effect_system/effects_smoke.dm Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com> * Update code/game/objects/items/weapons/cigs.dm Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com> * Update code/game/objects/effects/effect_system/effects_smoke.dm Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com> * AGONY Co-authored-by: synthtee <127706731+SynthTwo@users.noreply.github.com> * untested code lol * Changes coughing logic * Small amount of logging * cough cough cough cough cough * oh lol * oh thats how color works * Update code/modules/hydroponics/grown.dm Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com> * Update code/game/objects/items/weapons/cigs.dm Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com> * Update code/game/objects/effects/effect_system/effects_smoke.dm Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com> * Update code/game/objects/effects/effect_system/effects_smoke.dm Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com> * haters dont want to see plumes of smoke all over the station * DGL review pt 1 * DGL review pt 2 * removes unneeded var * Update code/game/objects/effects/effect_system/effects_smoke.dm Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com> * Update code/game/objects/effects/effect_system/effects_smoke.dm Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com> * Update code/game/objects/effects/effect_system/effects_smoke.dm Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com> * Update code/game/objects/effects/effect_system/effects_smoke.dm Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com> * Update code/game/objects/structures/watercloset.dm Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com> Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com> * DGL quick review Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com> Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com> * Uses initialize instead of new * Remove unused var * OH THIS IS WHAT HE MEANT * when the space is white * Apply suggestions from code review Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com> --------- Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com> Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com> Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com> Co-authored-by: synthtee <127706731+SynthTwo@users.noreply.github.com> Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>