Files
Paradise/code/modules/admin/verbs/BrokenInhands.dm
kyunkyunkyun 8821ab9a66 Updates a couple of /obj/item variables (#29829)
* compiles checkpoint

* fix some

* updatepaths

* fix

* rrr

* linters

* fiexs

* icon fixes

* plasmemes

* fix

* fix

* fix bit more

* fix

* well

* cleanup

* fix glasses layer

* conflict

* fuck gun code

* fixes

* fix

* fixes to energy guns

* review

* conflict

* support that 1 unathi pixel

* fix
2025-09-14 15:23:56 +00:00

37 lines
1.2 KiB
Plaintext

/proc/getbrokeninhands()
set name = "Broken Sprite List"
set category = "Debug"
var/text
for(var/A in typesof(/obj/item))
var/obj/item/O = new A( locate(1,1,1) )
if(!O) continue
var/icon/IL = new(O.lefthand_file)
var/list/Lstates = IL.IconStates()
var/icon/IR = new(O.righthand_file)
var/list/Rstates = IR.IconStates()
var/icon/J = new(O.icon)
var/list/istates = J.IconStates()
if(!Lstates.Find(O.icon_state) && !Lstates.Find(O.inhand_icon_state))
if(O.icon_state)
text += "[O.type] is missing left hand icon called \"[O.icon_state]\".\n"
if(!Rstates.Find(O.icon_state) && !Rstates.Find(O.inhand_icon_state))
if(O.icon_state)
text += "[O.type] is missing right hand icon called \"[O.icon_state]\".\n"
if(O.icon_state)
if(!istates.Find(O.icon_state))
text += "[O.type] is missing normal icon called \"[O.icon_state]\" in \"[O.icon]\".\n"
//if(O.inhand_icon_state)
// if(!istates.Find(O.inhand_icon_state))
// text += "[O.type] MISSING NORMAL ICON CALLED\n\"[O.inhand_icon_state]\" IN \"[O.icon]\"\n"
//text+="\n"
qdel(O)
if(text)
var/F = file("broken_hand_icons.txt")
fdel(F)
to_chat(F, text)
to_chat(world, "Completed and written to [F]")