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* CHIPS * microchip implanter * more chips to purge * bio-chip * catches more things * tgui * final merge changes * Update code/game/machinery/cloning.dm Co-authored-by: Farie82 <farie82@users.noreply.github.com> * oops Co-authored-by: Farie82 <farie82@users.noreply.github.com>
24 lines
674 B
Plaintext
24 lines
674 B
Plaintext
/obj/item/implant/health
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name = "health bio-chip"
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activated = FALSE
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implant_data = /datum/implant_fluff/health
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implant_state = "implant-default"
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var/healthstring = ""
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/obj/item/implant/health/proc/sensehealth()
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if(!imp_in)
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return "ERROR"
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else
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healthstring = "[round(imp_in.getOxyLoss())] - [round(imp_in.getFireLoss())] - [round(imp_in.getToxLoss())] - [round(imp_in.getBruteLoss())]"
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return healthstring
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/obj/item/implanter/health
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name = "implanter (health)"
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implant_type = /obj/item/implant/health
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/obj/item/implantcase/health
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name = "implant case - 'Health'"
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desc = "A glass case containing a health implant."
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implant_type = /obj/item/implant/health
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