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cyberpresidentvanellope/Paradise
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mirror of https://github.com/ParadiseSS13/Paradise.git synced 2026-01-26 01:11:54 +00:00
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ddd8e9478422d62dc86ecb8a6db4571449fc55ea
Paradise/code/modules/awaymissions
History
petethegoat@gmail.com 65f4910c94 Updated trashbag code a teeny tiny bit. Mostly just changing it to use proper text styles.
Added a world.log message when away missions are loaded.
Fixed a spelling error in stationCollision.dm.


git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4868 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-14 02:01:54 +00:00
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maploader
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bluespaceartillery.dm
Bluespace artillery actually checks for its cooldown between shots now.
2012-10-13 01:35:34 +00:00
corpse.dm
Changed the way corpses get named (cause the old one isn't working). They just take the landmark name as their name.
2012-10-13 04:06:32 +00:00
gateway.dm
Split the gateway/center into two objects, stationcenter and stationaway. The gates actually search for and detect eachother, and warp to eachother (suck it Pete)
2012-09-18 05:59:36 +00:00
loot.dm
More work on away missions. They're almost playable now.
2012-09-08 23:50:54 +00:00
pamphlet.dm
Moved para and sleepy pen defines out of weapon.dm.
2012-10-13 14:37:28 +00:00
trigger.dm
…
zlevel.dm
Updated trashbag code a teeny tiny bit. Mostly just changing it to use proper text styles.
2012-10-14 02:01:54 +00:00
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