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mirror of https://github.com/ParadiseSS13/Paradise.git synced 2026-08-16 08:37:41 +01:00
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df0396ecf6ec79198076e549cfd63c8f13438255
Paradise/code/game/gamemodes/wizard
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petethegoat@gmail.com 4e022a9b45 Recoded the spellbook. Should fix the bug which stopped the staff of animation spawning, and prevent similar bugs in the future.
Moved the spellbook define into spellbook.dm, in the wizard gamemode folder.

Moved the old spells.dm to unused.

Added some new guns to summon guns.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5549 316c924e-a436-60f5-8080-3fe189b3f50e
2013-01-14 20:17:04 +00:00
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rightandwrong.dm
Recoded the spellbook. Should fix the bug which stopped the staff of animation spawning, and prevent similar bugs in the future.
2013-01-14 20:17:04 +00:00
soulstone.dm
Removed mob/var/UI, it now uses client.prefs.UI_style
2012-11-22 15:22:08 +00:00
spellbook.dm
Recoded the spellbook. Should fix the bug which stopped the staff of animation spawning, and prevent similar bugs in the future.
2013-01-14 20:17:04 +00:00
veilrender.dm
Replaced a ton more for viewer in range things with visible_message
2012-10-22 04:30:19 +00:00
wizard.dm
-Added a config option, which defaults to off, which will let the gamemodes Wizard, Malf and Rev carry on playing without round interruption. Meaning...
2013-01-07 20:53:03 +00:00
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